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📄 workermessagingproxy.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  * */#ifndef WorkerMessagingProxy_h#define WorkerMessagingProxy_h#if ENABLE(WORKERS)#include "ScriptExecutionContext.h"#include "WorkerContextProxy.h"#include "WorkerObjectProxy.h"#include <wtf/Noncopyable.h>#include <wtf/PassRefPtr.h>#include <wtf/RefPtr.h>#include <wtf/Vector.h>namespace WebCore {    class ScriptExecutionContext;    class String;    class Worker;    class WorkerThread;    class WorkerMessagingProxy : public WorkerContextProxy, public WorkerObjectProxy, Noncopyable {    public:        WorkerMessagingProxy(Worker*);        // Implementations of WorkerContextProxy.        // (Only use these methods in the worker object thread.)        virtual void startWorkerContext(const KURL& scriptURL, const String& userAgent, const String& encoding, const String& sourceCode);        virtual void terminateWorkerContext();        virtual void postMessageToWorkerContext(const String& message);        virtual bool hasPendingActivity() const;        virtual void workerObjectDestroyed();        // Implementations of WorkerObjectProxy.        // (Only use these methods in the worker context thread.)        virtual void postMessageToWorkerObject(const String& message);        virtual void postExceptionToWorkerObject(const String& errorMessage, int lineNumber, const String& sourceURL);        virtual void postConsoleMessageToWorkerObject(MessageDestination, MessageSource, MessageLevel, const String& message, int lineNumber, const String& sourceURL);        virtual void confirmMessageFromWorkerObject(bool hasPendingActivity);        virtual void reportPendingActivity(bool hasPendingActivity);        virtual void workerContextDestroyed();        void postTaskToWorkerObject(PassRefPtr<ScriptExecutionContext::Task>);        void postTaskToWorkerContext(PassRefPtr<ScriptExecutionContext::Task>);        void postTaskForModeToWorkerContext(PassRefPtr<ScriptExecutionContext::Task>, const String& mode);        void workerThreadCreated(PassRefPtr<WorkerThread>);        // Only use this method on the worker object thread.        bool askedToTerminate() const { return m_askedToTerminate; }    private:        friend class MessageWorkerTask;        friend class WorkerContextDestroyedTask;        friend class WorkerThreadActivityReportTask;        virtual ~WorkerMessagingProxy();        void workerContextDestroyedInternal();        void reportPendingActivityInternal(bool confirmingMessage, bool hasPendingActivity);        Worker* workerObject() const { return m_workerObject; }        RefPtr<ScriptExecutionContext> m_scriptExecutionContext;        Worker* m_workerObject;        RefPtr<WorkerThread> m_workerThread;        unsigned m_unconfirmedMessageCount; // Unconfirmed messages from worker object to worker thread.        bool m_workerThreadHadPendingActivity; // The latest confirmation from worker thread reported that it was still active.        bool m_askedToTerminate;        Vector<RefPtr<ScriptExecutionContext::Task> > m_queuedEarlyTasks; // Tasks are queued here until there's a thread object created.    };} // namespace WebCore#endif // ENABLE(WORKERS)#endif // WorkerMessagingProxy_h

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