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📄 htmlselectelement.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) *           (C) 1999 Antti Koivisto (koivisto@kde.org) *           (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef HTMLSelectElement_h#define HTMLSelectElement_h#include "Event.h"#include "HTMLCollection.h"#include "HTMLFormControlElement.h"#include <wtf/Vector.h>namespace WebCore {class HTMLOptionElement;class HTMLOptionsCollection;class KeyboardEvent;class HTMLSelectElement : public HTMLFormControlElementWithState {public:    HTMLSelectElement(const QualifiedName&, Document*, HTMLFormElement* = 0);    virtual int tagPriority() const { return 6; }    virtual bool checkDTD(const Node* newChild);    virtual const AtomicString& type() const;        virtual bool isKeyboardFocusable(KeyboardEvent*) const;    virtual bool isMouseFocusable() const;    virtual bool canSelectAll() const;    virtual void selectAll();    virtual void recalcStyle(StyleChange);    virtual void dispatchFocusEvent();    virtual void dispatchBlurEvent();        virtual bool canStartSelection() const { return false; }    int selectedIndex() const;    void setSelectedIndex(int index, bool deselect = true, bool fireOnChange = false);    int lastSelectedListIndex() const;    virtual bool isEnumeratable() const { return true; }    unsigned length() const;    int minWidth() const { return m_minwidth; }    int size() const { return m_size; }    bool multiple() const { return m_multiple; }    void add(HTMLElement* element, HTMLElement* before, ExceptionCode&);    void remove(int index);    String value();    void setValue(const String&);        PassRefPtr<HTMLOptionsCollection> options();    virtual bool saveState(String& value) const;    virtual void restoreState(const String&);    virtual bool insertBefore(PassRefPtr<Node> newChild, Node* refChild, ExceptionCode&, bool shouldLazyAttach = false);    virtual bool replaceChild(PassRefPtr<Node> newChild, Node* oldChild, ExceptionCode&, bool shouldLazyAttach = false);    virtual bool removeChild(Node* child, ExceptionCode&);    virtual bool appendChild(PassRefPtr<Node> newChild, ExceptionCode&, bool shouldLazyAttach = false);    virtual bool removeChildren();    virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0);    virtual void parseMappedAttribute(MappedAttribute*);    virtual RenderObject* createRenderer(RenderArena*, RenderStyle *);    virtual bool appendFormData(FormDataList&, bool);    // get the actual listbox index of the optionIndexth option    int optionToListIndex(int optionIndex) const;    // reverse of optionToListIndex - get optionIndex from listboxIndex    int listToOptionIndex(int listIndex) const;    void setRecalcListItems();    const Vector<HTMLElement*>& listItems() const    {        if (m_recalcListItems)            recalcListItems();        else            checkListItems();        return m_listItems;    }    virtual void reset();    virtual void defaultEventHandler(Event*);    virtual void accessKeyAction(bool sendToAnyElement);    void accessKeySetSelectedIndex(int);    void setMultiple(bool);    void setSize(int);    void setOption(unsigned index, HTMLOptionElement*, ExceptionCode&);    void setLength(unsigned, ExceptionCode&);    Node* namedItem(const AtomicString& name);    Node* item(unsigned index);    HTMLCollection::CollectionInfo* collectionInfo() { return &m_collectionInfo; }        void setActiveSelectionAnchorIndex(int index);    void setActiveSelectionEndIndex(int index) { m_activeSelectionEndIndex = index; }    void updateListBoxSelection(bool deselectOtherOptions);    void listBoxOnChange();    void menuListOnChange();        int activeSelectionStartListIndex() const;    int activeSelectionEndListIndex() const;        void scrollToSelection();private:    void recalcListItems(bool updateSelectedStates = true) const;    void checkListItems() const;    void deselectItems(HTMLOptionElement* excludeElement = 0);    bool usesMenuList() const { return !m_multiple && m_size <= 1; }    int nextSelectableListIndex(int startIndex);    int previousSelectableListIndex(int startIndex);    void menuListDefaultEventHandler(Event*);    void listBoxDefaultEventHandler(Event*);    void typeAheadFind(KeyboardEvent*);    void saveLastSelection();    mutable Vector<HTMLElement*> m_listItems;    Vector<bool> m_cachedStateForActiveSelection;    Vector<bool> m_lastOnChangeSelection;    int m_minwidth;    int m_size;    bool m_multiple;    mutable bool m_recalcListItems;    mutable int m_lastOnChangeIndex;    int m_activeSelectionAnchorIndex;    int m_activeSelectionEndIndex;    bool m_activeSelectionState;    // Instance variables for type-ahead find    UChar m_repeatingChar;    DOMTimeStamp m_lastCharTime;    String m_typedString;    HTMLCollection::CollectionInfo m_collectionInfo;};#ifdef NDEBUGinline void HTMLSelectElement::checkListItems() const{}#endif} // namespace#endif

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