📄 v8canvasrenderingcontext2dcustom.cpp
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/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "CanvasRenderingContext2D.h"#include "CanvasGradient.h"#include "CanvasPattern.h"#include "CanvasStyle.h"#include "V8Binding.h"#include "V8CanvasGradient.h"#include "V8CanvasPattern.h"#include "V8CustomBinding.h"#include "V8Proxy.h"namespace WebCore {static v8::Handle<v8::Value> toV8(CanvasStyle* style){ if (style->canvasGradient()) return V8Proxy::ToV8Object(V8ClassIndex::CANVASGRADIENT, style->canvasGradient()); if (style->canvasPattern()) return V8Proxy::ToV8Object(V8ClassIndex::CANVASPATTERN, style->canvasPattern()); return v8String(style->color());}static PassRefPtr<CanvasStyle> toCanvasStyle(v8::Handle<v8::Value> value){ if (value->IsString()) return CanvasStyle::create(toWebCoreString(value)); if (V8CanvasGradient::HasInstance(value)) return CanvasStyle::create(V8Proxy::DOMWrapperToNative<CanvasGradient>(value)); if (V8CanvasPattern::HasInstance(value)) return CanvasStyle::create(V8Proxy::DOMWrapperToNative<CanvasPattern>(value)); return 0;}ACCESSOR_GETTER(CanvasRenderingContext2DStrokeStyle){ CanvasRenderingContext2D* impl = V8Proxy::DOMWrapperToNative<CanvasRenderingContext2D>(info.Holder()); return toV8(impl->strokeStyle());}ACCESSOR_SETTER(CanvasRenderingContext2DStrokeStyle){ CanvasRenderingContext2D* impl = V8Proxy::DOMWrapperToNative<CanvasRenderingContext2D>(info.Holder()); impl->setStrokeStyle(toCanvasStyle(value));}ACCESSOR_GETTER(CanvasRenderingContext2DFillStyle){ CanvasRenderingContext2D* impl = V8Proxy::DOMWrapperToNative<CanvasRenderingContext2D>(info.Holder()); return toV8(impl->fillStyle());}ACCESSOR_SETTER(CanvasRenderingContext2DFillStyle){ CanvasRenderingContext2D* impl = V8Proxy::DOMWrapperToNative<CanvasRenderingContext2D>(info.Holder()); impl->setFillStyle(toCanvasStyle(value));}} // namespace WebCore
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