📄 v8htmlcollectioncustom.cpp
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/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "HTMLCollection.h"#include "V8Binding.h"#include "V8CustomBinding.h"#include "V8NamedNodesCollection.h"#include "V8Proxy.h"namespace WebCore {static v8::Handle<v8::Value> getNamedItems(HTMLCollection* collection, String name){ Vector<RefPtr<Node> > namedItems; collection->namedItems(name, namedItems); if (!namedItems.size()) return v8::Handle<v8::Value>(); if (namedItems.size() == 1) return V8Proxy::NodeToV8Object(namedItems.at(0).get()); NodeList* list = new V8NamedNodesCollection(namedItems); return V8Proxy::ToV8Object(V8ClassIndex::NODELIST, list);}static v8::Handle<v8::Value> getItem(HTMLCollection* collection, v8::Handle<v8::Value> argument){ v8::Local<v8::Uint32> index = argument->ToArrayIndex(); if (index.IsEmpty()) { v8::Handle<v8::Value> result = getNamedItems(collection, toWebCoreString(argument->ToString())); if (result.IsEmpty()) return v8::Undefined(); return result; } RefPtr<Node> result = collection->item(index->Uint32Value()); return V8Proxy::NodeToV8Object(result.get());}NAMED_PROPERTY_GETTER(HTMLCollection){ INC_STATS("DOM.HTMLCollection.NamedPropertyGetter"); // Search the prototype chain first. v8::Handle<v8::Value> value = info.Holder()->GetRealNamedPropertyInPrototypeChain(name); if (!value.IsEmpty()) return value; // Search local callback properties next to find IDL defined // properties. if (info.Holder()->HasRealNamedCallbackProperty(name)) return v8::Handle<v8::Value>(); // Finally, search the DOM structure. HTMLCollection* imp = V8Proxy::ToNativeObject<HTMLCollection>(V8ClassIndex::HTMLCOLLECTION, info.Holder()); return getNamedItems(imp, toWebCoreString(name));}CALLBACK_FUNC_DECL(HTMLCollectionItem){ INC_STATS("DOM.HTMLCollection.item()"); HTMLCollection* imp = V8Proxy::ToNativeObject<HTMLCollection>(V8ClassIndex::HTMLCOLLECTION, args.Holder()); return getItem(imp, args[0]);}CALLBACK_FUNC_DECL(HTMLCollectionNamedItem){ INC_STATS("DOM.HTMLCollection.namedItem()"); HTMLCollection* imp = V8Proxy::ToNativeObject<HTMLCollection>(V8ClassIndex::HTMLCOLLECTION, args.Holder()); v8::Handle<v8::Value> result = getNamedItems(imp, toWebCoreString(args[0])); if (result.IsEmpty()) return v8::Undefined(); return result;}CALLBACK_FUNC_DECL(HTMLCollectionCallAsFunction){ INC_STATS("DOM.HTMLCollection.callAsFunction()"); if (args.Length() < 1) return v8::Undefined(); HTMLCollection* imp = V8Proxy::ToNativeObject<HTMLCollection>(V8ClassIndex::HTMLCOLLECTION, args.Holder()); if (args.Length() == 1) return getItem(imp, args[0]); // If there is a second argument it is the index of the item we want. String name = toWebCoreString(args[0]); v8::Local<v8::Uint32> index = args[1]->ToArrayIndex(); if (index.IsEmpty()) return v8::Undefined(); unsigned current = index->Uint32Value(); Node* node = imp->namedItem(name); while (node) { if (!current) return V8Proxy::NodeToV8Object(node); node = imp->nextNamedItem(name); current--; } return v8::Undefined();}} // namespace WebCore
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