📄 wmlimageelement.h
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/** * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef WMLImageElement_h#define WMLImageElement_h#if ENABLE(WML)#include "WMLElement.h"#include "WMLImageLoader.h"namespace WebCore {class WMLImageElement : public WMLElement {public: WMLImageElement(const QualifiedName& tagName, Document*); virtual ~WMLImageElement(); virtual bool mapToEntry(const QualifiedName&, MappedAttributeEntry&) const; virtual void parseMappedAttribute(MappedAttribute*); virtual void attach(); virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); virtual void insertedIntoDocument(); virtual bool isURLAttribute(Attribute*) const; virtual const QualifiedName& imageSourceAttributeName() const; String altText() const; bool useFallbackAttribute() { return m_useFallbackAttribute; } void setUseFallbackAttribute(bool value) { m_useFallbackAttribute = value; }private: WMLImageLoader m_imageLoader; bool m_useFallbackAttribute;};}#endif#endif
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