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📄 namedattrmap.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) *           (C) 1999 Antti Koivisto (koivisto@kde.org) *           (C) 2001 Peter Kelly (pmk@post.com) *           (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. *           (C) 2007 Eric Seidel (eric@webkit.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */#include "config.h"#include "NamedAttrMap.h"#include "Document.h"#include "Element.h"#include "ExceptionCode.h"#include "HTMLNames.h"namespace WebCore {using namespace HTMLNames;static inline bool shouldIgnoreAttributeCase(const Element* e){    return e && e->document()->isHTMLDocument() && e->isHTMLElement();}inline void NamedAttrMap::detachAttributesFromElement(){    size_t size = m_attributes.size();    for (size_t i = 0; i < size; i++) {        if (Attr* attr = m_attributes[i]->attr())            attr->m_element = 0;    }}NamedAttrMap::~NamedAttrMap(){    detachAttributesFromElement();}bool NamedAttrMap::isMappedAttributeMap() const{    return false;}PassRefPtr<Node> NamedAttrMap::getNamedItem(const String& name) const{    Attribute* a = getAttributeItem(name, shouldIgnoreAttributeCase(m_element));    if (!a)        return 0;        return a->createAttrIfNeeded(m_element);}PassRefPtr<Node> NamedAttrMap::getNamedItemNS(const String& namespaceURI, const String& localName) const{    return getNamedItem(QualifiedName(nullAtom, localName, namespaceURI));}PassRefPtr<Node> NamedAttrMap::removeNamedItem(const String& name, ExceptionCode& ec){    Attribute* a = getAttributeItem(name, shouldIgnoreAttributeCase(m_element));    if (!a) {        ec = NOT_FOUND_ERR;        return 0;    }        return removeNamedItem(a->name(), ec);}PassRefPtr<Node> NamedAttrMap::removeNamedItemNS(const String& namespaceURI, const String& localName, ExceptionCode& ec){    return removeNamedItem(QualifiedName(nullAtom, localName, namespaceURI), ec);}PassRefPtr<Node> NamedAttrMap::getNamedItem(const QualifiedName& name) const{    Attribute* a = getAttributeItem(name);    if (!a)        return 0;    return a->createAttrIfNeeded(m_element);}PassRefPtr<Node> NamedAttrMap::setNamedItem(Node* arg, ExceptionCode& ec){    if (!m_element || !arg) {        ec = NOT_FOUND_ERR;        return 0;    }    // WRONG_DOCUMENT_ERR: Raised if arg was created from a different document than the one that created this map.    if (arg->document() != m_element->document()) {        ec = WRONG_DOCUMENT_ERR;        return 0;    }    // Not mentioned in spec: throw a HIERARCHY_REQUEST_ERROR if the user passes in a non-attribute node    if (!arg->isAttributeNode()) {        ec = HIERARCHY_REQUEST_ERR;        return 0;    }    Attr *attr = static_cast<Attr*>(arg);    Attribute* a = attr->attr();    Attribute* old = getAttributeItem(a->name());    if (old == a)        return RefPtr<Node>(arg); // we know about it already    // INUSE_ATTRIBUTE_ERR: Raised if arg is an Attr that is already an attribute of another Element object.    // The DOM user must explicitly clone Attr nodes to re-use them in other elements.    if (attr->ownerElement()) {        ec = INUSE_ATTRIBUTE_ERR;        return 0;    }    if (a->name() == idAttr)        m_element->updateId(old ? old->value() : nullAtom, a->value());    // ### slightly inefficient - resizes attribute array twice.    RefPtr<Node> r;    if (old) {        r = old->createAttrIfNeeded(m_element);        removeAttribute(a->name());    }    addAttribute(a);    return r.release();}// The DOM2 spec doesn't say that removeAttribute[NS] throws NOT_FOUND_ERR// if the attribute is not found, but at this level we have to throw NOT_FOUND_ERR// because of removeNamedItem, removeNamedItemNS, and removeAttributeNode.PassRefPtr<Node> NamedAttrMap::removeNamedItem(const QualifiedName& name, ExceptionCode& ec){    Attribute* a = getAttributeItem(name);    if (!a) {        ec = NOT_FOUND_ERR;        return 0;    }    RefPtr<Node> r = a->createAttrIfNeeded(m_element);    if (name == idAttr)        m_element->updateId(a->value(), nullAtom);    removeAttribute(name);    return r.release();}PassRefPtr<Node> NamedAttrMap::item (unsigned index) const{    if (index >= length())        return 0;    return m_attributes[index]->createAttrIfNeeded(m_element);}// We use a boolean parameter instead of calling shouldIgnoreAttributeCase so that the caller// can tune the behaviour (hasAttribute is case sensitive whereas getAttribute is not).Attribute* NamedAttrMap::getAttributeItem(const String& name, bool shouldIgnoreAttributeCase) const{    unsigned len = length();    for (unsigned i = 0; i < len; ++i) {        if (!m_attributes[i]->name().hasPrefix() &&             m_attributes[i]->name().localName() == name)                return m_attributes[i].get();        if (shouldIgnoreAttributeCase ? equalIgnoringCase(m_attributes[i]->name().toString(), name) : name == m_attributes[i]->name().toString())            return m_attributes[i].get();    }    return 0;}Attribute* NamedAttrMap::getAttributeItem(const QualifiedName& name) const{    unsigned len = length();    for (unsigned i = 0; i < len; ++i) {        if (m_attributes[i]->name().matches(name))            return m_attributes[i].get();    }    return 0;}void NamedAttrMap::clearAttributes(){    detachAttributesFromElement();    m_attributes.clear();}void NamedAttrMap::detachFromElement(){    // we allow a NamedAttrMap w/o an element in case someone still has a reference    // to if after the element gets deleted - but the map is now invalid    m_element = 0;    detachAttributesFromElement();}void NamedAttrMap::setAttributes(const NamedAttrMap& other){    // clone all attributes in the other map, but attach to our element    if (!m_element)        return;    // If assigning the map changes the id attribute, we need to call    // updateId.    Attribute *oldId = getAttributeItem(idAttr);    Attribute *newId = other.getAttributeItem(idAttr);    if (oldId || newId)        m_element->updateId(oldId ? oldId->value() : nullAtom, newId ? newId->value() : nullAtom);    clearAttributes();    unsigned newLength = other.length();    m_attributes.resize(newLength);    for (unsigned i = 0; i < newLength; i++)        m_attributes[i] = other.m_attributes[i]->clone();    // FIXME: This is wasteful.  The class list could be preserved on a copy, and we    // wouldn't have to waste time reparsing the attribute.    // The derived class, HTMLNamedAttrMap, which manages a parsed class list for the CLASS attribute,    // will update its member variable when parse attribute is called.    for (unsigned i = 0; i < newLength; i++)        m_element->attributeChanged(m_attributes[i].get(), true);}void NamedAttrMap::addAttribute(PassRefPtr<Attribute> prpAttribute){    RefPtr<Attribute> attribute = prpAttribute;        // Add the attribute to the list    m_attributes.append(attribute);    if (Attr* attr = attribute->attr())        attr->m_element = m_element;    // Notify the element that the attribute has been added, and dispatch appropriate mutation events    // Note that element may be null here if we are called from insertAttr() during parsing    if (m_element) {        m_element->attributeChanged(attribute.get());        // Because of our updateStyleAttribute() style modification events are never sent at the right time, so don't bother sending them.        if (attribute->name() != styleAttr) {            m_element->dispatchAttrAdditionEvent(attribute.get());            m_element->dispatchSubtreeModifiedEvent();        }    }}void NamedAttrMap::removeAttribute(const QualifiedName& name){    unsigned len = length();    unsigned index = len + 1;    for (unsigned i = 0; i < len; ++i)        if (m_attributes[i]->name().matches(name)) {            index = i;            break;        }    if (index >= len)        return;    // Remove the attribute from the list    RefPtr<Attribute> attr = m_attributes[index].get();    if (Attr* a = m_attributes[index]->attr())        a->m_element = 0;    m_attributes.remove(index);    // Notify the element that the attribute has been removed    // dispatch appropriate mutation events    if (m_element && !attr->m_value.isNull()) {        AtomicString value = attr->m_value;        attr->m_value = nullAtom;        m_element->attributeChanged(attr.get());        attr->m_value = value;    }    if (m_element) {        m_element->dispatchAttrRemovalEvent(attr.get());        m_element->dispatchSubtreeModifiedEvent();    }}bool NamedAttrMap::mapsEquivalent(const NamedAttrMap* otherMap) const{    if (!otherMap)        return false;        unsigned len = length();    if (len != otherMap->length())        return false;        for (unsigned i = 0; i < len; i++) {        Attribute *attr = attributeItem(i);        Attribute *otherAttr = otherMap->getAttributeItem(attr->name());                    if (!otherAttr || attr->value() != otherAttr->value())            return false;    }        return true;}size_t NamedAttrMap::virtualLength() const{    return length();}}

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