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📄 scriptelement.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) *           (C) 1999 Antti Koivisto (koivisto@kde.org) *           (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2008 Nikolas Zimmermann <zimmermann@kde.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */#include "config.h"#include "ScriptElement.h"#include "CachedScript.h"#include "DocLoader.h"#include "Document.h"#include "Frame.h"#include "FrameLoader.h"#include "HTMLNames.h"#include "HTMLScriptElement.h"#include "MIMETypeRegistry.h"#include "ScriptController.h"#include "ScriptSourceCode.h"#include "ScriptValue.h"#include "StringHash.h"#include "Text.h"#include <wtf/StdLibExtras.h>#if ENABLE(SVG)#include "SVGNames.h"#include "SVGScriptElement.h"#endifnamespace WebCore {void ScriptElement::insertedIntoDocument(ScriptElementData& data, const String& sourceUrl){    if (data.createdByParser())        return;    if (!sourceUrl.isEmpty()) {        data.requestScript(sourceUrl);        return;    }    // If there's an empty script node, we shouldn't evaluate the script    // because if a script is inserted afterwards (by setting text or innerText)    // it should be evaluated, and evaluateScript only evaluates a script once.    data.evaluateScript(ScriptSourceCode(data.scriptContent(), data.element()->document()->url())); // FIXME: Provide a real starting line number here.}void ScriptElement::removedFromDocument(ScriptElementData& data){    // Eventually stop loading any not-yet-finished content    data.stopLoadRequest();}void ScriptElement::childrenChanged(ScriptElementData& data){    if (data.createdByParser())        return;    Element* element = data.element();    // If a node is inserted as a child of the script element    // and the script element has been inserted in the document    // we evaluate the script.    if (element->inDocument() && element->firstChild())        data.evaluateScript(ScriptSourceCode(data.scriptContent(), element->document()->url())); // FIXME: Provide a real starting line number here}void ScriptElement::finishParsingChildren(ScriptElementData& data, const String& sourceUrl){    // The parser just reached </script>. If we have no src and no text,    // allow dynamic loading later.    if (sourceUrl.isEmpty() && data.scriptContent().isEmpty())        data.setCreatedByParser(false);}void ScriptElement::handleSourceAttribute(ScriptElementData& data, const String& sourceUrl){    if (data.ignoresLoadRequest() || sourceUrl.isEmpty())        return;    data.requestScript(sourceUrl);}// Helper functionstatic bool isSupportedJavaScriptLanguage(const String& language){    typedef HashSet<String, CaseFoldingHash> LanguageSet;    DEFINE_STATIC_LOCAL(LanguageSet, languages, ());    if (languages.isEmpty()) {        languages.add("javascript");        languages.add("javascript");        languages.add("javascript1.0");        languages.add("javascript1.1");        languages.add("javascript1.2");        languages.add("javascript1.3");        languages.add("javascript1.4");        languages.add("javascript1.5");        languages.add("javascript1.6");        languages.add("javascript1.7");        languages.add("livescript");        languages.add("ecmascript");        languages.add("jscript");                    }    return languages.contains(language);}// ScriptElementDataScriptElementData::ScriptElementData(ScriptElement* scriptElement, Element* element)    : m_scriptElement(scriptElement)    , m_element(element)    , m_cachedScript(0)    , m_createdByParser(false)    , m_evaluated(false)    , m_firedLoad(false){    ASSERT(m_scriptElement);    ASSERT(m_element);}ScriptElementData::~ScriptElementData(){    stopLoadRequest();}void ScriptElementData::requestScript(const String& sourceUrl){    Document* document = m_element->document();    // FIXME: Eventually we'd like to evaluate scripts which are inserted into a     // viewless document but this'll do for now.    // See http://bugs.webkit.org/show_bug.cgi?id=5727    if (!document->frame())        return;    ASSERT(!m_cachedScript);    m_cachedScript = document->docLoader()->requestScript(sourceUrl, scriptCharset());    // m_createdByParser is never reset - always resied at the initial value set while parsing.    // m_evaluated is left untouched as well to avoid script reexecution, if a <script> element    // is removed and reappended to the document.    m_firedLoad = false;    if (m_cachedScript) {        m_cachedScript->addClient(this);        return;    }    m_scriptElement->dispatchErrorEvent();}void ScriptElementData::evaluateScript(const ScriptSourceCode& sourceCode){    if (m_evaluated || sourceCode.isEmpty() || !shouldExecuteAsJavaScript())        return;    if (Frame* frame = m_element->document()->frame()) {        if (!frame->script()->isEnabled())            return;        m_evaluated = true;        frame->script()->evaluate(sourceCode);        Document::updateDocumentsRendering();    }}void ScriptElementData::stopLoadRequest(){    if (m_cachedScript) {        m_cachedScript->removeClient(this);        m_cachedScript = 0;    }}void ScriptElementData::notifyFinished(CachedResource* o){    CachedScript* cs = static_cast<CachedScript*>(o);    ASSERT(cs == m_cachedScript);    // Evaluating the script could lead to a garbage collection which can    // delete the script element so we need to protect it and us with it!    RefPtr<Element> protector(m_element);    if (cs->errorOccurred())        m_scriptElement->dispatchErrorEvent();    else {        evaluateScript(ScriptSourceCode(cs));        m_scriptElement->dispatchLoadEvent();    }    stopLoadRequest();}bool ScriptElementData::ignoresLoadRequest() const{    return m_evaluated || m_cachedScript || m_createdByParser || !m_element->inDocument();}bool ScriptElementData::shouldExecuteAsJavaScript() const{    /*         Mozilla 1.8 accepts javascript1.0 - javascript1.7, but WinIE 7 accepts only javascript1.1 - javascript1.3.         Mozilla 1.8 and WinIE 7 both accept javascript and livescript.         WinIE 7 accepts ecmascript and jscript, but Mozilla 1.8 doesn't.         Neither Mozilla 1.8 nor WinIE 7 accept leading or trailing whitespace.         We want to accept all the values that either of these browsers accept, but not other values.     */    String type = m_scriptElement->typeAttributeValue();    if (!type.isEmpty())        return MIMETypeRegistry::isSupportedJavaScriptMIMEType(type.stripWhiteSpace().lower());    String language = m_scriptElement->languageAttributeValue();    if (!language.isEmpty())        return isSupportedJavaScriptLanguage(language);    // No type or language is specified, so we assume the script to be JavaScript    return true;}String ScriptElementData::scriptCharset() const{    // First we try to get encoding from charset attribute.    String charset = m_scriptElement->charsetAttributeValue().stripWhiteSpace();    // If charset has not been declared in script tag, fall back to frame encoding.    if (charset.isEmpty()) {        if (Frame* frame = m_element->document()->frame())            charset = frame->loader()->encoding();    }    return charset;}String ScriptElementData::scriptContent() const{    Vector<UChar> val;    Text* firstTextNode = 0;    bool foundMultipleTextNodes = false;    for (Node* n = m_element->firstChild(); n; n = n->nextSibling()) {        if (!n->isTextNode())            continue;        Text* t = static_cast<Text*>(n);        if (foundMultipleTextNodes)            append(val, t->data());        else if (firstTextNode) {            append(val, firstTextNode->data());            append(val, t->data());            foundMultipleTextNodes = true;        } else            firstTextNode = t;    }    if (firstTextNode && !foundMultipleTextNodes)        return firstTextNode->data();    return String::adopt(val);}ScriptElement* toScriptElement(Element* element){    if (element->isHTMLElement() && element->hasTagName(HTMLNames::scriptTag))        return static_cast<HTMLScriptElement*>(element);#if ENABLE(SVG)    if (element->isSVGElement() && element->hasTagName(SVGNames::scriptTag))        return static_cast<SVGScriptElement*>(element);#endif    return 0;}}

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