📄 rangeboundarypoint.h
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/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef RangeBoundaryPoint_h#define RangeBoundaryPoint_h#include "Node.h"#include "Position.h"namespace WebCore {class RangeBoundaryPoint {public: RangeBoundaryPoint(); explicit RangeBoundaryPoint(PassRefPtr<Node> container); const Position& position() const; Node* container() const; int offset() const; Node* childBefore() const; void clear(); void set(PassRefPtr<Node> container, int offset, Node* childBefore); void setOffset(int offset); void setToChild(Node* child); void setToStart(PassRefPtr<Node> container); void setToEnd(PassRefPtr<Node> container); void childBeforeWillBeRemoved(); void invalidateOffset() const;private: static const int invalidOffset = -1; mutable Position m_position; Node* m_childBefore;};inline RangeBoundaryPoint::RangeBoundaryPoint() : m_childBefore(0){}inline RangeBoundaryPoint::RangeBoundaryPoint(PassRefPtr<Node> container) : m_position(container, 0) , m_childBefore(0){}inline Node* RangeBoundaryPoint::container() const{ return m_position.container.get();}inline Node* RangeBoundaryPoint::childBefore() const{ return m_childBefore;}inline const Position& RangeBoundaryPoint::position() const{ if (m_position.posOffset >= 0) return m_position; ASSERT(m_childBefore); m_position.posOffset = m_childBefore->nodeIndex() + 1; return m_position;}inline int RangeBoundaryPoint::offset() const{ return position().posOffset;}inline void RangeBoundaryPoint::clear(){ m_position.clear(); m_childBefore = 0;}inline void RangeBoundaryPoint::set(PassRefPtr<Node> container, int offset, Node* childBefore){ ASSERT(offset >= 0); ASSERT(childBefore == (offset ? container->childNode(offset - 1) : 0)); m_position.container = container; m_position.posOffset = offset; m_childBefore = childBefore;}inline void RangeBoundaryPoint::setOffset(int offset){ ASSERT(m_position.container); ASSERT(m_position.container->offsetInCharacters()); ASSERT(m_position.posOffset >= 0); ASSERT(!m_childBefore); m_position.posOffset = offset;}inline void RangeBoundaryPoint::setToChild(Node* child){ ASSERT(child); ASSERT(child->parentNode()); m_position.container = child->parentNode(); m_childBefore = child->previousSibling(); m_position.posOffset = m_childBefore ? invalidOffset : 0;}inline void RangeBoundaryPoint::setToStart(PassRefPtr<Node> container){ ASSERT(container); m_position.container = container; m_position.posOffset = 0; m_childBefore = 0;}inline void RangeBoundaryPoint::setToEnd(PassRefPtr<Node> container){ ASSERT(container); m_position.container = container; if (m_position.container->offsetInCharacters()) { m_position.posOffset = m_position.container->maxCharacterOffset(); m_childBefore = 0; } else { m_childBefore = m_position.container->lastChild(); m_position.posOffset = m_childBefore ? invalidOffset : 0; }}inline void RangeBoundaryPoint::childBeforeWillBeRemoved(){ ASSERT(m_position.posOffset); m_childBefore = m_childBefore->previousSibling(); if (!m_childBefore) m_position.posOffset = 0; else if (m_position.posOffset > 0) --m_position.posOffset;}inline void RangeBoundaryPoint::invalidateOffset() const{ m_position.posOffset = invalidOffset;}inline bool operator==(const RangeBoundaryPoint& a, const RangeBoundaryPoint& b){ if (a.container() != b.container()) return false; if (a.childBefore() || b.childBefore()) { if (a.childBefore() != b.childBefore()) return false; } else { if (a.offset() != b.offset()) return false; } return true;}}#endif
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