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📄 j.java

📁 很好的3款手机游戏源码
💻 JAVA
📖 第 1 页 / 共 4 页
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// Decompiled by Jad v1.5.8e2. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi space 

import javax.microedition.lcdui.Graphics;

public class j
{

	public static int a_int_static;
	public static int b_int_static;
	public static int c_int_static;
	public static int d_int_static;
	public static int e;
	public static int f;
	public static int g;
	public static int h;
	public static int i;
	public static int j;
	public static int k;
	public static int l;
	public static byte a_byte_static;
	public static int m;
	public static int n;
	public static int o;
	public static int p;
	public static int q;
	public static int r;
	public static int s;
	public static int t;
	public static int u;
	public static int v;
	public static int w;
	public static int x;
	public static int y;
	public static int z;
	public static int A;
	public static int B;
	public static int C;
	public static int D;
	public static int E;
	public static int F;
	public static int G;
	public static int H;
	public static int I;
	public static int J;
	public static int K;
	public static byte b_byte_static;
	public static int L;
	public static int M;
	private static int ad;
	public static u a_u_static;
	public static int N;
	public static int O;
	public static int P;
	public static int Q;
	public static int R;
	public static u b_u_static;
	public static int a_int_array1d_static[];
	public static final int a_int_array2d_static[][] = {
		{
			3, 6
		}, {
			3, 6
		}, {
			3, 6
		}
	};
	public static int S;
	public static int T;
	public static int U;
	public static int V;
	public static int W;
	public static int X;
	public static b a_b_array1d_static[];
	public static final int b_int_array1d_static[] = {
		0, 1, 2, 3, 4
	};
	public static u c_u_static;
	public static int Y;
	public static int Z;
	public static int aa;
	public static boolean a_boolean_static;
	public static int c_int_array1d_static[];
	public static int d_int_array1d_static[];
	public static boolean b_boolean_static;
	public static int ab;
	public static int ac;
	public static v a_v_array1d_static[];
	public static v b_v_array1d_static[];
	private static u d_u_static;
	private static final int b_int_array2d_static[][] = {
		{
			0, 20
		}, {
			0, 36
		}, {
			0, 52
		}, {
			0, 67
		}, {
			0, 68
		}
	};
	private static final int c_int_array2d_static[][] = {
		{
			0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 
			10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 
			20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 
			30, 31, 32, 33, 34, 35, 38, 39, 40, 41, 
			42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 
			52
		}, {
			0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 
			10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 
			20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 
			30, 31, 32, 33, 34, 35, 38, 39, 40, 41, 
			42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 
			52, 36, 53, 54, 55, 56, 57, 58, 59, 60
		}, {
			0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 
			10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 
			20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 
			30, 31, 32, 33, 34, 35, 38, 39, 40, 41, 
			42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 
			52, 36, 53, 54, 55, 56, 57, 58, 59, 60, 
			61, 62, 63, 64
		}, {
			0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 
			10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 
			20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 
			30, 31, 32, 33, 34, 35, 38, 39, 40, 41, 
			42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 
			52, 36, 53, 54, 55, 56, 57, 58, 59, 60, 
			61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 
			71, 72, 73, 74, 75
		}, {
			0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 
			10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 
			20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 
			30, 31, 32, 33, 34, 35, 38, 39, 40, 41, 
			42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 
			52, 36, 53, 54, 55, 56, 57, 58, 59, 60, 
			61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 
			71, 72, 73, 74, 75, 76
		}
	};
	private static final byte a_byte_array1d_static[] = {
		6, 18, 34, 42, 43, 44, 50
	};
	public static int _DD8 = 62653;
	public static int _DD9 = 60283;
	public static int _DD10 = 50541;
	public static int _DD11 = 2656;
	public static int _DD12 = 62773;
	public static int _DD13 = 48675;

	public j()
	{
	}

	public static void a(int i1)
	{
		if (_DD12 != _B_B._BB[12])
			return;
		L = 6;
		switch (i1)
		{
		case 7: // '\007'
			n.a.c();
			break;

		default:
			switch (o.c)
			{
			case 2: // '\002'
				e = 11;
				f = 6;
				break;

			case 3: // '\003'
				e = 8;
				f = 8;
				break;

			case 5: // '\005'
				e = 6;
				f = 6;
				break;

			case 6: // '\006'
				e = 16;
				f = 2;
				break;

			case 7: // '\007'
				e = 11;
				f = 11;
				break;

			case 9: // '\t'
				e = 14;
				f = 11;
				break;

			case 10: // '\n'
				e = 14;
				f = 11;
				break;

			case 12: // '\f'
				e = 17;
				f = 11;
				break;

			case 13: // '\r'
				e = 17;
				f = 12;
				break;

			case 15: // '\017'
				e = 22;
				f = 11;
				break;

			case 16: // '\020'
				e = 23;
				f = 12;
				break;

			case 17: // '\021'
				e = 23;
				f = 12;
				break;

			case 18: // '\022'
				e = 26;
				f = 12;
				break;

			case 19: // '\023'
				e = 26;
				f = 13;
				break;
			}
			a_int_static = e * 16 + 8;
			b_int_static = f * 16 + 8;
			break;
		}
		if (d_u_static == null)
			d_u_static = new u("/player_Strategy.ani");
		d_u_static.a((a_int_static - n.a.e) + e.a / 2, (b_int_static - n.a.f) + e.b / 2);
	}

	public static void a()
	{
		if (_DD9 != _B_B._BB[9])
		{
			return;
		} else
		{
			L = 6;
			d_u_static = null;
			return;
		}
	}

	public static void a(int i1, int j1, int k1)
	{
		if (_DD12 != _B_B._BB[12])
			return;
		switch (i1)
		{
		default:
			switch (j1)
			{
			case 2: // '\002'
			case 6: // '\006'
			case 16: // '\020'
			case 22: // '\026'
			default:
				break;

			case 1: // '\001'
				switch (n.a.h)
				{
				case 2: // '\002'
					e = 22;
					f = 29;
					L = 5;
					break;

				case 3: // '\003'
					e = 22;
					f = 43;
					L = 5;
					break;

				case 6: // '\006'
					e = 4;
					f = 33;
					L = 5;
					break;

				case 7: // '\007'
					e = 1;
					f = 38;
					L = 8;
					break;

				case 9: // '\t'
					e = 58;
					f = 6;
					L = 7;
					break;

				case 10: // '\n'
					e = 1;
					f = 58;
					L = 8;
					break;

				case 12: // '\f'
					e = 38;
					f = 15;
					L = 7;
					break;

				case 13: // '\r'
					e = 1;
					f = 2;
					L = 8;
					break;

				case 15: // '\017'
					e = 28;
					f = 10;
					L = 7;
					break;

				case 16: // '\020'
					e = 43;
					f = 21;
					L = 8;
					break;

				case 17: // '\021'
					e = 1;
					f = 18;
					L = 8;
					break;

				case 18: // '\022'
					e = 38;
					f = 47;
					L = 7;
					break;

				case 19: // '\023'
					e = 22;
					f = 43;
					L = 5;
					break;
				}
				break;

			case 3: // '\003'
				switch (n.a.h)
				{
				case 4: // '\004'
					e = 20;
					f = 35;
					L = 5;
					break;
				}
				break;

			case 4: // '\004'
				switch (n.a.h)
				{
				case 3: // '\003'
					e = 22;
					f = 1;
					L = 6;
					break;

				case 5: // '\005'
					e = 18;
					f = 9;
					L = 7;
					break;
				}
				break;

			case 5: // '\005'
				switch (n.a.h)
				{
				case 4: // '\004'
					e = 1;
					f = 32;
					L = 8;
					break;
				}
				break;

			case 7: // '\007'
				switch (n.a.h)
				{
				case 8: // '\b'
					e = 10;
					f = 4;
					L = 8;
					break;
				}
				break;

			case 8: // '\b'
				switch (n.a.h)
				{
				case 7: // '\007'
					e = 52;
					f = 3;
					L = 7;
					break;

				case 9: // '\t'
					e = 1;
					f = 9;
					L = 8;
					break;
				}
				break;

			case 9: // '\t'
				switch (n.a.h)
				{
				case 8: // '\b'
					e = 58;
					f = 38;
					L = 7;
					break;
				}
				break;

			case 10: // '\n'
				switch (n.a.h)
				{
				case 11: // '\013'
					e = 1;
					f = 21;
					L = 8;
					break;
				}
				break;

			case 11: // '\013'
				switch (n.a.h)
				{
				case 10: // '\n'
					e = 38;
					f = 48;
					L = 7;
					break;

				case 12: // '\f'
					e = 1;
					f = 54;
					L = 8;
					break;
				}
				break;

			case 12: // '\f'
				switch (n.a.h)
				{
				case 11: // '\013'
					e = 43;
					f = 21;
					L = 8;
					break;
				}
				break;

			case 13: // '\r'
				switch (n.a.h)
				{
				case 14: // '\016'
					e = 1;
					f = 58;
					L = 8;
					break;
				}
				break;

			case 14: // '\016'
				switch (n.a.h)
				{
				case 13: // '\r'
					e = 58;
					f = 38;
					L = 7;
					break;

				case 15: // '\017'
					e = 1;
					f = 8;
					L = 8;
					break;
				}
				break;

			case 15: // '\017'
				switch (n.a.h)
				{
				case 14: // '\016'
					e = 28;
					f = 3;
					L = 7;
					break;
				}
				break;

			case 17: // '\021'
				switch (n.a.h)
				{
				default:
					break;

				case 18: // '\022'
					switch (k1)
					{
					case 5: // '\005'
						e = 8;
						f = 58;
						break;

					case 6: // '\006'
						e = 12;
						f = 1;
						break;

					case 8: // '\b'
						e = 1;
						f = 26;
						break;
					}
					break;
				}
				break;

			case 18: // '\022'
				switch (n.a.h)
				{
				default:
					break;

				case 17: // '\021'
					switch (k1)
					{
					case 5: // '\005'
						e = 5;
						f = 28;
						break;

					case 6: // '\006'
						e = 56;
						f = 1;
						break;

					case 7: // '\007'
						e = 58;
						f = 26;
						break;
					}
					break;
				}
				break;

			case 19: // '\023'
				switch (n.a.h)
				{
				case 20: // '\024'
					e = 12;
					f = 48;
					L = 5;
					break;
				}
				break;

			case 20: // '\024'
				switch (n.a.h)
				{
				case 19: // '\023'
					e = 22;
					f = 1;
					L = 6;
					break;

				case 21: // '\025'

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