📄 q.java
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// Decompiled by Jad v1.5.8e2. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi space
public class q extends w
{
int y;
int S;
public q(p p1, int i, int j, int k, int l, int i1, int j1,
int k1, int l1, int i2, int j2, int k2)
{
super(p1, i, j, k, l, i1, j1, k1, l1, i2, j2);
y = 0;
S = 10;
S = k2;
}
void byte()
{
switch (p)
{
case 2: // '\002'
case 3: // '\003'
case 4: // '\004'
default:
break;
case 10: // '\n'
case 11: // '\013'
super.else();
break;
case 8: // '\b'
super.long();
break;
case 7: // '\007'
if (!a.cN)
break;
G++;
if (G > 500)
{
G = 0;
goto();
}
break;
case 9: // '\t'
F++;
if (F > 50)
{
F = 0;
case();
}
break;
case 6: // '\006'
super.null();
break;
case 5: // '\005'
y++;
if (y >= 20)
{
p = 1;
y = 0;
break;
}
if (y < 10)
do(u);
break;
case 1: // '\001'
int ai[] = a.for(this);
int i = for + (a.do(this) - ai[0]);
int j = do + (a.if(this) - ai[1]);
ai = a.for(a.aQ);
int k = a.aQ.for + (a.do(a.aQ) - ai[0]);
int l = a.aQ.do + (a.if(a.aQ) - ai[1]);
ai = null;
r++;
if (r == 1000)
r = 0;
if (a.a(50, i, j, k, l))
{
a.a(this);
if (a.a(23, i, j, k, l))
{
p = a;
if (GameMidlet.a(p.cn, S) == 0)
{
d();
return;
}
}
do(u);
return;
}
if (do(u))
break;
int i1;
for (i1 = A; i1 == A; i1 = GameMidlet.a(p.cn, 4))
{
p 1 = a;
}
A = i1;
break;
}
}
void d()
{
p = 5;
y = 0;
}
}
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