⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 aa.java

📁 很好的3款手机游戏源码
💻 JAVA
字号:
// Decompiled by Jad v1.5.8e2. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi space 

import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;

public class aa extends ah
{

	int m;

	public aa(p p1, w w, int i, int j, int k, int l, int i1, 
			int j1, int k1, int l1)
	{
		super(p1, w, i, j, k, l, i1, j1, k1, l1);
		m = 0;
		m = 0;
	}

	void a()
	{
		switch (null)
		{
		case 2: // '\002'
		default:
			break;

		case 3: // '\003'
			super.a();
			break;

		case 0: // '\0'
			if (if(c))
			{
				goto -= c;
				if (goto < 0)
					null = 1;
			} else
			{
				null = 1;
			}
			break;

		case 1: // '\001'
			m++;
			if (m > 5)
				null = 2;
			break;
		}
	}

	int[] int()
	{
		int ai[] = null;
		if (null == 0)
		{
			p  = a;
			if ((p.cK / 3) % 2 == 0)
				ai = a.do(try, this)[0];
			else
				ai = a.do(try, this)[1];
		} else
		if (null == 1)
			if (m < 3)
				ai = a.do(try, this)[2];
			else
				ai = a.do(try, this)[3];
		return ai;
	}

	void int(Graphics g, int i, int j)
	{
		Image image = a.if(try, this);
		int ai[] = a.a(try, this);
		byte byte0 = 2;
		switch (e)
		{
		case 3: // '\003'
			byte0 = 0;
			break;

		case 2: // '\002'
			byte0 = 2;
			break;

		case 0: // '\0'
			byte0 = 6;
			break;

		case 1: // '\001'
			byte0 = 5;
			break;
		}
		if (null == 0)
		{
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		} else
		{
			switch (e)
			{
			case 3: // '\003'
				byte0 = 0;
				i += 5;
				j -= 5;
				break;

			case 2: // '\002'
				byte0 = 2;
				i -= 5;
				j -= 5;
				break;

			case 0: // '\0'
				j -= 10;
				i -= 2;
				byte0 = 6;
				break;

			case 1: // '\001'
				i -= 2;
				byte0 = 5;
				break;
			}
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		}
		image = null;
	}

	void if(Graphics g, int i, int j)
	{
		Image image = a.if(try, this);
		int ai[] = a.a(try, this);
		byte byte0 = 2;
		switch (e)
		{
		case 3: // '\003'
			byte0 = 0;
			break;

		case 2: // '\002'
			byte0 = 2;
			break;

		case 0: // '\0'
			byte0 = 6;
			break;

		case 1: // '\001'
			byte0 = 5;
			break;
		}
		if (null == 0)
		{
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		} else
		{
			switch (e)
			{
			case 3: // '\003'
				byte0 = 0;
				i += 5;
				j -= 5;
				break;

			case 2: // '\002'
				byte0 = 2;
				i -= 5;
				j -= 5;
				break;

			case 0: // '\0'
				j -= 10;
				i += 3;
				byte0 = 6;
				break;

			case 1: // '\001'
				i += 3;
				byte0 = 5;
				break;
			}
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		}
		image = null;
	}

	void do(Graphics g, int i, int j)
	{
		Image image = a.if(try, this);
		int ai[] = a.a(try, this);
		byte byte0 = 2;
		switch (e)
		{
		case 3: // '\003'
			byte0 = 0;
			break;

		case 2: // '\002'
			byte0 = 2;
			break;

		case 0: // '\0'
			byte0 = 6;
			break;

		case 1: // '\001'
			byte0 = 5;
			break;
		}
		if (null == 0)
		{
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		} else
		{
			switch (e)
			{
			case 3: // '\003'
				byte0 = 0;
				i += 5;
				j -= 5;
				break;

			case 2: // '\002'
				byte0 = 2;
				i -= 5;
				j -= 5;
				break;

			case 0: // '\0'
				j -= 10;
				i += 3;
				byte0 = 6;
				break;

			case 1: // '\001'
				i += 3;
				byte0 = 5;
				break;
			}
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		}
		image = null;
	}

	void new(Graphics g, int i, int j)
	{
		Image image = a.if(try, this);
		int ai[] = a.a(try, this);
		byte byte0 = 2;
		switch (e)
		{
		case 3: // '\003'
			byte0 = 0;
			break;

		case 2: // '\002'
			byte0 = 2;
			break;

		case 0: // '\0'
			byte0 = 6;
			break;

		case 1: // '\001'
			byte0 = 5;
			break;
		}
		if (null == 0)
		{
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		} else
		{
			switch (e)
			{
			case 3: // '\003'
				byte0 = 0;
				i += 5;
				j += 5;
				break;

			case 2: // '\002'
				byte0 = 2;
				i -= 5;
				j += 5;
				break;

			case 0: // '\0'
				j -= 10;
				i += 3;
				byte0 = 6;
				break;

			case 1: // '\001'
				i += 3;
				byte0 = 5;
				break;
			}
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		}
		image = null;
	}

	void for(Graphics g, int i, int j)
	{
		Image image = a.if(try, this);
		int ai[] = a.a(try, this);
		byte byte0 = 2;
		switch (e)
		{
		case 3: // '\003'
			byte0 = 0;
			break;

		case 2: // '\002'
			byte0 = 2;
			break;

		case 0: // '\0'
			byte0 = 6;
			break;

		case 1: // '\001'
			byte0 = 5;
			break;
		}
		if (null == 0)
		{
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		} else
		{
			switch (e)
			{
			case 3: // '\003'
				byte0 = 0;
				i += 5;
				j -= 5;
				break;

			case 2: // '\002'
				byte0 = 2;
				i -= 5;
				j -= 5;
				break;

			case 0: // '\0'
				j -= 10;
				i += 3;
				byte0 = 6;
				break;

			case 1: // '\001'
				i += 3;
				byte0 = 5;
				break;
			}
			a.a(g, byte0, image, i, j, ai[0], ai[1], ai[2], ai[3]);
		}
		image = null;
	}

	void a(Graphics g, int i, int j)
	{
		switch (try)
		{
		case 103: // 'g'
			for(g, i, j);
			break;

		case 100: // 'd'
			int(g, i, j);
			break;

		case 101: // 'e'
			if(g, i, j);
			break;

		case 102: // 'f'
			do(g, i, j);
			break;

		case 104: // 'h'
			do(g, i, j);
			break;

		case 107: // 'k'
			do(g, i, j);
			break;

		case 109: // 'm'
			new(g, i, j);
			break;
		}
	}
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -