📄 cxshadebuttondemodlg.cpp
字号:
// CxShadeButtonDemoDlg.cpp : implementation file
//
#include "stdafx.h"
#include "CxShadeButtonDemo.h"
#include "CxShadeButtonDemoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCxShadeButtonDemoDlg dialog
CCxShadeButtonDemoDlg::CCxShadeButtonDemoDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCxShadeButtonDemoDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCxShadeButtonDemoDlg)
m_bcheck4 = FALSE;
//}}AFX_DATA_INIT
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCxShadeButtonDemoDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCxShadeButtonDemoDlg)
DDX_Control(pDX, IDC_RADIO4, m_radio4);
DDX_Control(pDX, IDC_RADIO3, m_radio3);
DDX_Control(pDX, IDC_RADIO2, m_radio2);
DDX_Control(pDX, IDC_RADIO1, m_radio1);
DDX_Control(pDX, IDC_CHECK4, m_check4);
DDX_Control(pDX, IDC_CHECK3, m_check3);
DDX_Control(pDX, IDC_CHECK2, m_check2);
DDX_Control(pDX, IDC_CHECK1, m_check1);
DDX_Control(pDX, IDC_BUTTON13, m_btn13);
DDX_Control(pDX, IDC_BUTTON12, m_btn12);
DDX_Control(pDX, IDC_BUTTON11, m_btn11);
DDX_Control(pDX, IDC_BUTTON9, m_btn9);
DDX_Control(pDX, IDC_BUTTON8, m_btn8);
DDX_Control(pDX, IDC_BUTTON6, m_btn6);
DDX_Control(pDX, IDC_BUTTON7, m_btn7);
DDX_Control(pDX, IDC_BUTTON5, m_btn5);
DDX_Control(pDX, IDC_BUTTON4, m_btn4);
DDX_Control(pDX, IDC_BUTTON3, m_btn3);
DDX_Control(pDX, IDC_BUTTON2, m_btn2);
DDX_Control(pDX, IDC_BUTTON10, m_btn10);
DDX_Control(pDX, IDC_BUTTON1, m_btn1);
DDX_Check(pDX, IDC_CHECK4, m_bcheck4);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCxShadeButtonDemoDlg, CDialog)
//{{AFX_MSG_MAP(CCxShadeButtonDemoDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnBtnMetal)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCxShadeButtonDemoDlg message handlers
BOOL CCxShadeButtonDemoDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
LOGFONT lf1={0,0,0,0,0,0,0,0,0,0,0,0,0,"Times New Roman"};
m_btn1.SetFont(&lf1);
m_btn2.SetFont("Courier New",16,600);
m_btn3.SetFont("Tahoma",16);
m_btn4.SetFont("Times New Roman",0,0,1,1);
m_btn1.SetToolTipText("Metal style\nwith multiline\ntooltip");
m_btn2.SetToolTipText("Hard Bump");
m_btn3.SetToolTipText("Soft Bump");
m_btn4.SetToolTipText("Noise");
m_btn5.SetToolTipText("V Bump");
m_btn6.SetToolTipText("H Bump");
m_btn7.SetToolTipText("V Shade");
m_btn8.SetToolTipText("H Shade");
m_btn9.SetToolTipText("Diagonal green");
m_btn10.SetToolTipText("Diagonal red");
m_btn1.SetShade(SHS_METAL);
m_btn2.SetShade(SHS_HARDBUMP);
m_btn3.SetShade(SHS_SOFTBUMP);
m_btn4.SetShade(SHS_NOISE,33);
m_btn5.SetShade(SHS_VBUMP,8,20,5,RGB(55,55,255));
m_btn6.SetShade(SHS_HBUMP,8,20,5,RGB(55,55,255));
m_btn7.SetShade(SHS_VSHADE,8,20,5,RGB(55,55,255));
m_btn8.SetShade(SHS_HSHADE,8,20,5,RGB(55,55,255));
m_btn9.SetShade(SHS_DIAGSHADE,8,10,5,RGB(55,255,55));
m_btn10.SetShade(SHS_DIAGSHADE,8,10,5,RGB(255,55,55));
m_btn9.SetTextColor(RGB(0,99,0));
m_btn10.SetTextColor(RGB(99,0,0));
m_btn11.SetShade(SHS_VSHADE);
m_btn12.SetShade(SHS_VSHADE);
m_btn12.SetIcon(IDI_ICON2,BS_CENTER,IDI_ICON5,IDI_ICON5);
m_btn12.SetToolTipText("Ok");
m_btn13.SetShade(SHS_VSHADE);
m_btn13.SetIcon(IDI_ICON1,BS_RIGHT);
//RMGM start (radio & check buttons)
m_radio1.SetToolTipText("'BS_PUSHLIKE'", "pushed state ('BS_PUSHLIKE')");
m_radio2.SetToolTipText("flat and 'BS_PUSHLIKE'", "flat pushed ('BS_PUSHLIKE')");
m_radio3.SetToolTipText("Looks like standard", "Looks like standard pushed");
m_radio4.SetToolTipText("Looks like standard", "Looks like standard pushed");
// m_radio1.SetShade(SHS_METAL);
// m_radio2.SetShade(SHS_METAL);
// m_radio3.SetShade(SHS_DIAGSHADE,8,10,5,RGB(55,255,55));
// m_radio4.SetShade(SHS_DIAGSHADE,8,10,5,RGB(255,55,55));
m_radio3.SetIcon(IDI_RADIO_OFF, BS_LEFT, IDI_RADIO_ON);
m_radio4.SetIcon(IDI_RADIO_OFF, BS_LEFT, IDI_RADIO_ON);
m_radio1.SetCheck(1);
m_radio3.SetCheck(1);
m_check2.SetCheck(1);
m_check1.SetToolTipText("'BS_PUSHLIKE'", "pushed state ('BS_PUSHLIKE')");
m_check2.SetToolTipText("flat and 'BS_PUSHLIKE'", "flat pushed ('BS_PUSHLIKE')");
m_check3.SetToolTipText("NOT 'BS_PUSHLIKE'", "pushed (NOT 'BS_PUSHLIKE')");
m_check4.SetToolTipText("Looks like standard", "Looks like standard pushed");
// m_check1.SetShade(SHS_SOFTBUMP,8,30);
// m_check2.SetShade(SHS_METAL,8,30);
// m_check3.SetShade(SHS_DIAGSHADE,8,20,5,RGB(0,0,255));
// m_check4.SetShade(SHS_DIAGSHADE,38,20,5,RGB(0,255,255));
m_check2.SetTextColor(RGB(99,0,0));
m_check3.SetTextColor(RGB(0,99,0));
m_check4.SetTextColor(RGB(0,0,99));
m_check1.SetIcon(IDI_ICON1, BS_RIGHT, IDI_ICON2);
m_check2.SetIcon(IDI_UNCHECKED, BS_LEFT, IDI_CHECKED);
m_check3.SetIcon(IDI_ICON3, BS_LEFT, IDI_ICON4);
m_check4.SetIcon(IDI_UNCHECKED, BS_LEFT, IDI_CHECKED);
//RMGM end
return TRUE; // return TRUE unless you set the focus to a control
}
/////////////////////////////////////////////////////////////////////////////
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCxShadeButtonDemoDlg::OnPaint()
{
if (IsIconic()) {
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
} else {
CDialog::OnPaint();
}
}
/////////////////////////////////////////////////////////////////////////////
HCURSOR CCxShadeButtonDemoDlg::OnQueryDragIcon()
{ return (HCURSOR) m_hIcon; }
/////////////////////////////////////////////////////////////////////////////
void CCxShadeButtonDemoDlg::OnBtnMetal()
{
// AfxMessageBox("Metal Button");
m_check4.SetCheck(1-m_check4.GetCheck());
if (m_check4.GetCheck())
m_btn12.SetIcon(IDI_ICON2);
else
m_btn12.SetIcon(IDI_ICON1);
m_btn12.Invalidate();
// EQUIVALENT:
// UpdateData(1);
// m_bcheck4=(!m_bcheck4);
// UpdateData(0);
}
/////////////////////////////////////////////////////////////////////////////
//EOF
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -