📄 polygonclipview.cpp
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// PolygonClipView.cpp : implementation of the CPolygonClipView class
//
#include "stdafx.h"
#include "PolygonClip.h"
#include "PolygonClipDoc.h"
#include "PolygonClipView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPolygonClipView
IMPLEMENT_DYNCREATE(CPolygonClipView, CView)
BEGIN_MESSAGE_MAP(CPolygonClipView, CView)
//{{AFX_MSG_MAP(CPolygonClipView)
ON_WM_RBUTTONDOWN()
ON_WM_LBUTTONDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPolygonClipView construction/destruction
CPolygonClipView::CPolygonClipView()
{
// TODO: add construction code here
outLength=new int;
*outLength = 0;
inLength = 0;
count =1;//记录画线次数
//初始化输出点列表
for(int i=0;i<MAX;i++)
{
outVertexArray[i].x=0;
outVertexArray[i].y=0;
}
}
CPolygonClipView::~CPolygonClipView()
{
}
BOOL CPolygonClipView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CPolygonClipView drawing
void CPolygonClipView::OnDraw(CDC* pDC)
{
CPolygonClipDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
CPen Pen(PS_SOLID,1,RGB(0, 0, 0));
CPen *pOldPen;
pOldPen=pDC->SelectObject(&Pen);
screen.left=200;
screen.bottom=100;
screen.right=500;
screen.top=300;
pDC->Rectangle(&screen);
CString str;
str.Format("请在屏幕上用左键点出%d个多边形顶点,点击右键执行剪裁",EdgeNum);
pDC->TextOut(0,0,str);
}
/////////////////////////////////////////////////////////////////////////////
// CPolygonClipView diagnostics
#ifdef _DEBUG
void CPolygonClipView::AssertValid() const
{
CView::AssertValid();
}
void CPolygonClipView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CPolygonClipDoc* CPolygonClipView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CPolygonClipDoc)));
return (CPolygonClipDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CPolygonClipView message handlers
void CPolygonClipView::Intersect(Vertex *s, Vertex *p, Edge clipBoundary, Vertex *I)
{//求多边形的边与剪裁边的交点I
if(clipBoundary[0].y==clipBoundary[1].y)//水平剪裁边
{
I->y=clipBoundary[0].y;
I->x=s->x+(clipBoundary[0].y - s->y)*(p->x - s->x)/(p->y - s->y);
}
else//竖直边剪裁
{
I->x = clipBoundary[0].x;
I->y = s->y+(clipBoundary[0].x - s->x)*(p->y - s->y)/(p->x - s->x);
}
}
bool CPolygonClipView::Inside(Vertex *testVertex, Edge clipBoundary)
{
if(clipBoundary[1].x > clipBoundary[0].x)//剪裁边为窗口下边
{
if(testVertex->y >= clipBoundary[0].y)
return true;
}
else if(clipBoundary[1].x < clipBoundary[0].x)//剪裁边为窗口上边
{
if(testVertex->y <= clipBoundary[0].y)
return true;
}
else if(clipBoundary[1].y > clipBoundary[0].y)//剪裁边为窗口右边
{
if(testVertex->x <= clipBoundary[0].x)
return true;
}
else if(clipBoundary[1].y < clipBoundary[0].y)//剪裁边为窗口左边
{
if(testVertex->x >= clipBoundary[0].x)
return true;
}
return false;
}
void CPolygonClipView::Output(Vertex *newVertex, int *outLength, VertexArray outVertexArray)
{
//将newVertex加入到结果多边形顶点表outVertexArray中
outVertexArray[*outLength].x = newVertex->x;
outVertexArray[*outLength].y = newVertex->y;
(*outLength)++;
}
void CPolygonClipView::SHPolygonClip(int inLength, VertexArray inVertexArray, int *outLength, VertexArray outVertexArray, Edge clipBoundary)
{
Vertex *s,*p,I;
int j;
*outLength = 0;
s=&(inVertexArray[inLength-1]);
for(j=0;j<inLength;j++)
{
p=&(inVertexArray[j]);
if( Inside(p,clipBoundary) )
{
if(Inside(s,clipBoundary))
Output(p,outLength,outVertexArray);//情况1
else
{
Intersect(s,p,clipBoundary,&I);//情况4
Output(&I,outLength,outVertexArray);
Output(p,outLength,outVertexArray);
}
}
else if(Inside(s,clipBoundary))
{
Intersect(s,p,clipBoundary,&I);//情况2
Output(&I,outLength,outVertexArray);
}//情况3无输出
s=p;
}
}
void CPolygonClipView::OnRButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(count==EdgeNum+1)
{
//剪裁左边
clipBoundary[0].x=screen.left;
clipBoundary[0].y=screen.top;
clipBoundary[1].x=screen.left;
clipBoundary[1].y=screen.bottom;
SHPolygonClip(inLength,inVertexArray,outLength,outVertexArray,clipBoundary);
//剪裁下边,注意此时输出多边形变为输入多边形!!
clipBoundary[0].x=screen.left;
clipBoundary[0].y=screen.bottom;
clipBoundary[1].x=screen.right;
clipBoundary[1].y=screen.bottom;
inLength=*outLength;
//初始化输出点列表
for(int i=0;i<MAX;i++)
{
inVertexArray[i].x=0;
inVertexArray[i].y=0;
}
SHPolygonClip(inLength,outVertexArray,outLength,inVertexArray,clipBoundary);
//剪裁右边
clipBoundary[0].x=screen.right;
clipBoundary[0].y=screen.bottom;
clipBoundary[1].x=screen.right;
clipBoundary[1].y=screen.top;
inLength=*outLength;
//初始化输出点列表
for(i=0;i<MAX;i++)
{
outVertexArray[i].x=0;
outVertexArray[i].y=0;
}
SHPolygonClip(inLength,inVertexArray,outLength,outVertexArray,clipBoundary);
//剪裁上边
clipBoundary[0].x=screen.right;
clipBoundary[0].y=screen.top;
clipBoundary[1].x=screen.left;
clipBoundary[1].y=screen.top;
inLength=*outLength;
//初始化输出点列表
for(i=0;i<MAX;i++)
{
inVertexArray[i].x=0;
inVertexArray[i].y=0;
}
SHPolygonClip(inLength,outVertexArray,outLength,inVertexArray,clipBoundary);
//描出结果
CDC *pDC=GetDC();
CPen pen(PS_SOLID,3,RGB(100,220,253));
CPen* pOldPen=pDC->SelectObject(&pen);
//inVertexArray为最后的输出多变形
for(i=1;inVertexArray[i].x!=0 && inVertexArray[i].y!=0;i++)
{
pDC->MoveTo(inVertexArray[i-1].x,inVertexArray[i-1].y);
pDC->LineTo(inVertexArray[i].x,inVertexArray[i].y);
}
pDC->MoveTo(inVertexArray[i-1].x,inVertexArray[i-1].y);
pDC->LineTo(inVertexArray[0].x,inVertexArray[0].y);
}
CView::OnRButtonDown(nFlags, point);
}
void CPolygonClipView::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
// startpoint=point;
// lastendpoint=point;
// SetCapture();
CDC *pDC=GetDC();
if(count<=EdgeNum)
{
inVertexArray[inLength].x=point.x;
inVertexArray[inLength].y=point.y;
if(count!=1)
{
pDC->MoveTo(inVertexArray[inLength-1].x,inVertexArray[inLength-1].y);
pDC->LineTo(point);
}
if(count==EdgeNum)
{
pDC->MoveTo(point);
pDC->LineTo(inVertexArray[0].x,inVertexArray[0].y);
}
inLength++;
count++;
}
CView::OnLButtonDown(nFlags, point);
}
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