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📄 decoder.dsp

📁 《Visual C++小波变换技术与工程实践》靳济芳编著的光盘程序。
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# Microsoft Developer Studio Project File - Name="decoder" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=decoder - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "decoder.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "decoder.mak" CFG="decoder - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "decoder - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "decoder - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "decoder - Win32 Release"

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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\vtc\include" /I "..\..\vtc\ztq" /I "..\..\vtc\wavelet" /I "..\..\vtc\pezw" /I "..\..\vtc\zte" /I "..\..\vtc\shape" /I "..\.." /I "..\..\type" /I "..\..\sys" /I "..\..\tools" /I "..\..\sys\encoder" /I "..\..\sys\decoder" /D "NDEBUG" /D "_MBCS" /D "__DOUBLE_PRECISION_" /D "WIN32" /D "_CONSOLE" /D "__PC_COMPILER_" /D "_VTC_DECODER_" /D "_OBSS_" /FR /YX /FD /c
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# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386

!ELSEIF  "$(CFG)" == "decoder - Win32 Debug"

# PROP BASE Use_MFC 0
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# PROP BASE Intermediate_Dir ".\Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /GX /ZI /Od /I "..\.." /I "..\..\type" /I "..\..\sys" /I "..\..\tools" /I "..\..\vtc\include" /I "..\..\vtc\ztq" /I "..\..\vtc\wavelet" /I "..\..\vtc\pezw" /I "..\..\vtc\zte" /I "..\..\vtc\shape" /I "..\..\sys\encoder" /I "..\..\sys\decoder" /D "_DEBUG" /D "_MBC" /D "WIN32" /D "_CONSOLE" /D "__PC_COMPILER_" /D "_VTC_DECODER_" /D "__DOUBLE_PRECISION_" /D "_OBSS_" /YX /FD /c
# SUBTRACT CPP /Fr
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# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386

!ENDIF 

# Begin Target

# Name "decoder - Win32 Release"
# Name "decoder - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File

SOURCE=..\..\vtc\zte\ac.cpp
# End Source File
# Begin Source File

SOURCE=..\..\type\basic.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\BinArCodec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\zte\bitpack.cpp
# End Source File
# Begin Source File

SOURCE=..\..\tools\entropy\bitstrm.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\blkdec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\block.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\cae.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\dct.cpp
# End Source File
# Begin Source File

SOURCE=.\decoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\ztq\decQM.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\download_filter.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\dwt.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\dwt_aux.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\dwtmask.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\errdec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\error.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\ztq\errorHandler.cpp
# End Source File
# Begin Source File

SOURCE=..\..\type\geom.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\gmc_motion.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\gmc_util.cpp
# End Source File
# Begin Source File

SOURCE=..\..\type\grayc.cpp
# End Source File
# Begin Source File

SOURCE=..\..\type\grayf.cpp
# End Source File
# Begin Source File

SOURCE=..\..\type\grayi.cpp
# End Source File
# Begin Source File

SOURCE=..\..\tools\entropy\huffman.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\idwt.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\idwt_aux.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\idwtmask.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\wavelet\imagebox.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\mb.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\mbdec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\mbheaddec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\mbinterlacedec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\mc.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\mcdec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\mcpad.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\mode.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\ztq\msg.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\mv.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\mvdec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\newpdec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\newpred.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\pezw\PEZW_ac.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\pezw\PEZW_globals.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\pezw\PEZW_textureLayerBQ.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\pezw\PEZW_utils.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\ztq\QMInit.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\ztq\QMUtils.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\ztq\quant.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\rrv.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\decoder\rvlcdec.cpp
# End Source File
# Begin Source File

SOURCE=..\..\tools\sadct\sadct.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\main\seg.cpp
# End Source File
# Begin Source File

SOURCE=..\..\sys\shape.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeBaseCommon.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeBaseDecode.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeBaseEncode.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeDecoding.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeEncoding.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeEnhCommon.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeEnhDecode.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeEnhEncode.cpp
# End Source File
# Begin Source File

SOURCE=..\..\vtc\shape\ShapeUtil.cpp
# End Source File
# Begin Source File

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