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📄 sptenc.cpp

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/*************************************************************************

This software module was originally developed by 

	Chuang Gu (chuanggu@microsoft.com), Microsoft Corporation
	(date: Augest, 1997)

and also edited by
	David B. Shu (dbshu@hrl.com), Hughes Electronics/HRL Laboratories

and also edited by
	Yoshinori Suzuki (Hitachi, Ltd.)

in the course of development of the MPEG-4 Video (ISO/IEC 14496-2). 
This software module is an implementation of a part of one or more MPEG-4 Video tools 
as specified by the MPEG-4 Video. 
ISO/IEC gives users of the MPEG-4 Video free license to this software module or modifications 
thereof for use in hardware or software products claiming conformance to the MPEG-4 Video. 
Those intending to use this software module in hardware or software products are advised that its use may infringe existing patents. 
The original developer of this software module and his/her company, 
the subsequent editors and their companies, 
and ISO/IEC have no liability for use of this software module or modifications thereof in an implementation. 
Copyright is not released for non MPEG-4 Video conforming products. 
Microsoft retains full right to use the code for his/her own purpose, 
assign or donate the code to a third party and to inhibit third parties from using the code for non <MPEG standard> conforming products. 
This copyright notice must be included in all copies or derivative works. 

Copyright (c) 1996, 1997.

Module Name:

	sptenc.cpp

Abstract:

	Sprite Encoder.

Revision History:

*************************************************************************/

#include <stdio.h>
#include <fstream.h>
#include <math.h>
#include <stdlib.h>

#include "typeapi.h"
#include "codehead.h"
#include "global.hpp"
#include "entropy/bitstrm.hpp"
#include "entropy/entropy.hpp"
#include "entropy/huffman.hpp"
#include "mode.hpp"
#include "dct.hpp"
#include "vopses.hpp"
#include "vopseenc.hpp"

#ifdef __MFC_
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif

#define new DEBUG_NEW				   
#endif // __MFC_

Void CVideoObjectEncoder::encodeSptTrajectory (Time t, const CSiteD* rgstDest, const CRct& rctWarp)
// code sprite trajactory and make reconstructed frame
{
	m_t = t;
	m_statsVOP.reset ();
	m_pbitstrmOut->reset ();
	cout << "\nVOP " << m_uiVOId << "\n";
	m_vopmd.vopPredType = SPRITE;
	m_rctCurrVOPY = rctWarp;
	codeVOPHead ();
	cout << "\t" << "Time..." << m_t << " (" << m_t/m_volmd.dFrameHz << " sec)\n";
	cout.flush ();
	if (m_iNumOfPnts > 0) {
		quantizeSptTrajectory (rgstDest, rctWarp);
		codeWarpPoints ();		
	}

	if (m_sptMode != BASIC_SPRITE)
		encodeSpritePiece (t);
	if (m_iNumOfPnts > 0) {
        if(m_iNumOfPnts==2 || m_iNumOfPnts==3)	{
			FastAffineWarp (rctWarp, rctWarp / 2, m_uiWarpingAccuracy, m_iNumOfPnts);
        }
        else	{
			CPerspective2D perspYA (m_iNumOfPnts, m_rgstSrcQ, m_rgstDstQ, m_uiWarpingAccuracy);
			warpYA (perspYA, rctWarp, m_uiWarpingAccuracy);
			CSiteD rgstSrcQUV [4], rgstDstQUV [4];
			for (Int i = 0; i < m_iNumOfPnts; i++) {
				rgstSrcQUV [i] = (m_rgstSrcQ [i] - CSiteD (0.5, 0.5)) / 2;
				rgstDstQUV [i] = (m_rgstDstQ [i] - CSiteD (0.5, 0.5)) / 2;
			}
			CPerspective2D perspUV (m_iNumOfPnts, rgstSrcQUV, rgstDstQUV, m_uiWarpingAccuracy);
			warpUV (perspUV, rctWarp / 2, m_uiWarpingAccuracy);
		}
	}

// Begin: modified by Hughes	  4/9/98
//	if((!tentativeFirstSpriteVop) &&  (m_sptMode == BASIC_SPRITE)) {
		// Transmit sprite_trasmit_mode="stop" at the first Sprite VOP.
		// This is a tentative solution for bitstream exchange of
		// normal sprite bitstreams. This part needs to be changed
		// when low latency sprites is integrated.
//		m_pbitstrmOut->putBits (0, 2, "sprite_transmit_mode");
//		tentativeFirstSpriteVop = 1;
//	}
// End: modified by Hughes	  4/9/98

	m_statsVOP.nBitsStuffing += m_pbitstrmOut->flush ();
	m_statsVOL += m_statsVOP;
}

Void CVideoObjectEncoder::quantizeSptTrajectory (const CSiteD* rgstDest, CRct rctWarp)
// construction of m_rgstSrcQ and m_rgstDstQ
{
	CSiteD rgstSrcQ [4];
	rgstSrcQ [0] = CSiteD (rctWarp.left, rctWarp.top);
	rgstSrcQ [1] = CSiteD (rctWarp.right, rctWarp.top);
	rgstSrcQ [2] = CSiteD (rctWarp.left, rctWarp.bottom);
	rgstSrcQ [3] = CSiteD (rctWarp.right, rctWarp.bottom);

	for (Int i = 0; i < m_iNumOfPnts; i++) {
		// quantization	rgstSrc
		CoordD x = rgstSrcQ [i].x, y = rgstSrcQ [i].y;
		Int rnd = (x > 0) ? (Int) (2.0 * x + .5) : (Int) (2.0 * x - .5);
		m_rgstSrcQ [i].x = (CoordD) rnd / (CoordD) 2.;
		rnd = (y > 0) ? (Int) (2.0 * y + .5) : (Int) (2.0 * y - .5);
		m_rgstSrcQ [i].y = (CoordD) rnd / (CoordD) 2.;
		// quantization	rgstDest
		x = rgstDest [i].x;
		y = rgstDest [i].y;
		rnd = (x > 0) ? (Int) (2.0 * x + .5) : (Int) (2.0 * x - .5);
		m_rgstDstQ [i].x = (CoordD) rnd / (CoordD) 2.;
		rnd = (y > 0) ? (Int) (2.0 * y + .5) : (Int) (2.0 * y - .5);
		m_rgstDstQ [i].y = (CoordD) rnd / (CoordD) 2.;
	}
}

UInt CVideoObjectEncoder::codeWarpPoints ()
{
	UInt nBits = 0;
	assert (m_iNumOfPnts > 0);

	// Dest corner points MV encoding
	// construct u, v, du, dv
	Int rgiU [4], rgiV [4], rgiDU [4], rgiDV [4];
	Int j;
	for (j = 0; j < m_iNumOfPnts; j++) { 	//here both m_rgstDstQ and m_rgstSrcQ are in fulpel accuracy
		rgiU [j] = (Int) (2 * (m_rgstDstQ [j].x -  m_rgstSrcQ [j].x));
		rgiV [j] = (Int) (2 * (m_rgstDstQ [j].y -  m_rgstSrcQ [j].y));
	}
	rgiDU [0] = rgiU [0];									rgiDV [0] = rgiV [0];
	rgiDU [1] = rgiU [1] - rgiU [0];						rgiDV [1] = rgiV [1] - rgiV [0];
	rgiDU [2] = rgiU [2] - rgiU [0];						rgiDV [2] = rgiV [2] - rgiV [0];
	rgiDU [3] = rgiU [3] - rgiU [2] - rgiU [1] + rgiU [0];	rgiDV [3] = rgiV [3] - rgiV [2] - rgiV [1] + rgiV [0];
	// du, dv encoding
	Int rgiWrpPnt0Del [2];
	COutBitStream* pobstrmWrpPt0 = m_pentrencSet->m_pentrencWrpPnt -> bitstream ();
	pobstrmWrpPt0->trace (m_rgstDstQ [0], "SPRT_Warp_Point_Q");
	for (j = 0; j < m_iNumOfPnts; j++) { 
		rgiWrpPnt0Del [0] = rgiDU [j];		//make them half pel units
		rgiWrpPnt0Del [1] = rgiDV [j];		//make them half pel units
		for (UInt iXorY = 0; iXorY < 2; iXorY++)	{
			assert (rgiWrpPnt0Del [iXorY] >= -16383 && rgiWrpPnt0Del [iXorY] <= 16383);
			UInt uiAbsWrpPnt0Del = (UInt) abs (rgiWrpPnt0Del [iXorY]);
			Long lSz = 0;
			for (Int i = 14; i > 0; i--)	{
				if (uiAbsWrpPnt0Del & (1 << (i - 1)))	{
					lSz = i;
					break;
				}
			}
			nBits += m_pentrencSet->m_pentrencWrpPnt->encodeSymbol(lSz, "SPRT_Warp_Point");		// huffman encode  // GMC
 
			if (rgiWrpPnt0Del [iXorY] > 0)
				pobstrmWrpPt0->putBits (rgiWrpPnt0Del [iXorY], lSz, "SPRT_Warp_Point_Sgn");	//fix length code
			else if (rgiWrpPnt0Del[iXorY] < 0)
				pobstrmWrpPt0->putBits (~abs(rgiWrpPnt0Del [iXorY]), lSz, "SPRT_Warp_Point_Sgn");		//fix length code
			pobstrmWrpPt0->putBits (MARKER_BIT, 1, "Marker_Bit");
			nBits += lSz + 1; // GMC
		}
	}
	return nBits;
}

//low latency stuff from now on
static	CRct InitPieceRect ;
static	CRct InitPartialRect ;

// code initial sprite piece 
Void CVideoObjectEncoder::encodeInitSprite (const CRct& rctOrg)
{

	m_rctOrg = 	rctOrg;

	if (( m_rctSpt.width < rctOrg.width)  && 		  // handle the bream caption case
		( m_rctSpt.height() < rctOrg.height() ) )	{			
		m_vopmd.SpriteXmitMode = NEXT;
		encode (TRUE, -1, IVOP);
		return;
	}
	m_bSptZoom = FALSE;  // Assuming sprite is not zooming
	m_bSptHvPan = TRUE;  // Assuming sprite is panning horizontally
	m_bSptRightPiece = TRUE;  // Assuming sent right side of the sprite piece
	Int OldCount = m_pbitstrmOut -> getCounter (); // used to compute average macroblock bits
	//	 save sprite object information
	m_pvopcSpt =  m_pvopcOrig;
	m_rctSptQ =  m_pvopcSpt -> whereY ();

	if (m_volmd.fAUsage != RECTANGLE) {
		m_iPieceWidth = m_rctSptQ.width - 2 * EXPANDY_REF_FRAME;
		m_iPieceHeight = m_rctSptQ.height() - 2 * EXPANDY_REF_FRAME;
		m_rctCurrVOPY = CRct(0, 0, m_iPieceWidth, m_iPieceHeight);
	}

// Begin: modified by Hughes	  4/9/98
//	m_rctSptExp = m_rctCurrVOPY;  // see initialSpritePiece()
// end:  modified by Hughes	  4/9/98

	m_iNumMBX = m_rctSptExp.width / MB_SIZE; 
	m_iNumMBY = m_rctSptExp.height () / MB_SIZE;
	m_ppPieceMBstatus = new SptMBstatus* [m_iNumMBY]; 	
	m_ppUpdateMBstatus = new SptMBstatus* [m_iNumMBY];
	m_rgmbmdSpt = new CMBMode* [m_iNumMBY];
	m_rgpmbmCurr_Spt = new MacroBlockMemory** [m_iNumMBY];

// Begin: modified by Hughes	  4/9/98
	Int iNumMB = m_iNumMBX * m_iNumMBY;
	m_rgmbmdSprite = new CMBMode [iNumMB];
	Int iMBY;
//	Int iMBX, iMBY;
// end:  modified by Hughes	  4/9/98

	Int iMB, iBlk;
	Int nBlk = (m_volmd.fAUsage == EIGHT_BIT) ? 10 : 6;
	for (iMBY = 0; iMBY < m_iNumMBY; iMBY++) {
		m_ppPieceMBstatus[iMBY] = new SptMBstatus [m_iNumMBX];
		m_ppUpdateMBstatus[iMBY] = new SptMBstatus [m_iNumMBX];
		m_rgmbmdSpt[iMBY] = new CMBMode [m_iNumMBX];		
		m_rgpmbmCurr_Spt[iMBY] = new MacroBlockMemory* [m_iNumMBX];
		for (iMB = 0; iMB < m_iNumMBX; iMB++)	{
			m_rgpmbmCurr_Spt[iMBY][iMB] = new MacroBlockMemory;
			m_rgpmbmCurr_Spt[iMBY][iMB]->rgblkm = new BlockMemory [nBlk];
			for (iBlk = 0; iBlk < nBlk; iBlk++)	{
				(m_rgpmbmCurr_Spt[iMBY][iMB]->rgblkm) [iBlk] = new Int [(BLOCK_SIZE << 1) - 1];
			}
// Begin: modified by Hughes	  4/9/98
			m_ppPieceMBstatus[iMBY][iMB] = NOT_DONE;
			m_ppUpdateMBstatus[iMBY][iMB] = NOT_DONE;
// end:  modified by Hughes	  4/9/98
		}
	}

// Begin: modified by Hughes	  4/9/98
/*
	CRct rctRefFrameY ;
	if (m_volmd.fAUsage != RECTANGLE) 
	{
		m_pvopcSptP = new CVOPU8YUVBA (*m_pvopcSpt, m_volmd.fAUsage, m_rctSptPieceY);
		m_rctSptPieceY = findTightBoundingBox (m_pvopcSptP);
		delete m_pvopcSptP;
	}
	rctRefFrameY = m_rctSptPieceY ;
	m_rctCurrVOPY = rctRefFrameY;

	m_rctSptPieceY.shift(m_rctSpt.left, m_rctSpt.top);	  // absolute coordinates for VOP
	if ( m_sptMode == PIECE_UPDATE)
		m_vopmd.SpriteXmitMode  = UPDATE;

 	// encode initial sprite piece
	m_pvopcSptP = new CVOPU8YUVBA (*m_pvopcSpt, m_volmd.fAUsage, rctRefFrameY);
	m_rctRefFrameY = CRct (
		-EXPANDY_REF_FRAME, -EXPANDY_REF_FRAME, 
		EXPANDY_REF_FRAME + rctRefFrameY.width, 
		EXPANDY_REF_FRAME + rctRefFrameY.height()
	);
	m_rctRefFrameY.shift (rctRefFrameY.left, rctRefFrameY.top);
	m_rctRefFrameUV = m_rctRefFrameY.downSampleBy2 ();

	m_pvopcOrig = new CVOPU8YUVBA (m_volmd.fAUsage, m_rctRefFrameY); 
	VOPOverlay (*m_pvopcSptP, *m_pvopcOrig);
	
	m_pvopcOrig->setBoundRct (rctRefFrameY);

	// dshu: begin of modification  
	delete m_pvopcRefQ0;	
	delete m_pvopcRefQ1;
	// dshu: end of modification

	m_pvopcRefQ1 = new CVOPU8YUVBA (m_volmd.fAUsage, m_rctRefFrameY);
 	m_pvopcRefQ0 = new CVOPU8YUVBA (m_volmd.fAUsage, m_rctRefFrameY);
	m_iFrameWidthY = m_pvopcRefQ0->whereY ().width;
	m_iFrameWidthUV = m_pvopcRefQ0->whereUV ().width;
	m_iFrameWidthYxMBSize = MB_SIZE * m_pvopcRefQ0->whereY ().width; 
	m_iFrameWidthYxBlkSize = BLOCK_SIZE * m_pvopcRefQ0->whereY ().width; 
	m_iFrameWidthUVxBlkSize = BLOCK_SIZE * m_pvopcRefQ0->whereUV ().width;

	m_iPieceHeight = rctRefFrameY.height () / MB_SIZE;
	m_iPieceWidth= rctRefFrameY.width  / MB_SIZE;

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