setting.cpp

来自「PC录音机 可以实行简单的录音 但是不能录入扬声器的声音 录的应该是内存中的」· C++ 代码 · 共 136 行

CPP
136
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// Setting.cpp : implementation file
//

#include "stdafx.h"
#include "PCRecord.h"
#include "Setting.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSetting dialog


CSetting::CSetting(CWnd* pParent /*=NULL*/)
	: CDialog(CSetting::IDD, pParent)
{
	//{{AFX_DATA_INIT(CSetting)
	m_strComment = _T("");
	m_strTrack = _T("");
	m_strYear = _T("");
	m_strTitle = _T("");
	m_strAlbum = _T("");
	m_strArtist = _T("");
	//}}AFX_DATA_INIT
}


void CSetting::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CSetting)
	DDX_Control(pDX, IDC_GENRE, m_Gener);
	DDX_Text(pDX, IDC_COMMENT, m_strComment);
	DDX_Text(pDX, IDC_TRACK, m_strTrack);
	DDX_Text(pDX, IDC_YEAR, m_strYear);
	DDX_Text(pDX, IDC_TITLE, m_strTitle);
	DDX_Text(pDX, IDC_ALBUM, m_strAlbum);
	DDX_Text(pDX, IDC_ARTIST, m_strArtist);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CSetting, CDialog)
	//{{AFX_MSG_MAP(CSetting)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSetting message handlers

BOOL CSetting::OnInitDialog() 
{
	CDialog::OnInitDialog();

	CString Genres[150] =
		{
		"Blues", "Classic Rock", "Country", "Dance", "Disco", "Funk", "Grunge",
		"Hip-Hop", "Jazz", "Metal", "New Age", "Oldies", "Other", "Pop", "R&B",
		"Rap", "Reggae", "Rock", "Techno", "Industrial", "Alternative", "Ska",
		"Death Metal", "Pranks", "Soundtrack", "Euro-Techno", "Ambient", "Trip-Hop",
		"Vocal", "Jazz+Funk", "Fusion", "Trance", "Classical", "Instrumental",
		"Acid", "House", "Game", "Sound Clip", "Gospel", "Noise", "Alt. Rock",
		"Bass", "Soul", "Punk", "Space", "Meditative", "Instrumental Pop",
		"Instrumental Rock", "Ethnic", "Gothic", "Darkwave", "Techno-Industrial",
		"Electronic", "Pop-Folk", "Eurodance", "Dream", "Southern Rock", "Comedy",
		"Cult", "Gangsta Rap", "Top 40", "Christian Rap", "Pop/Funk", "Jungle",
		"Native American", "Cabaret", "New Wave", "Psychedelic", "Rave",
		"Showtunes", "Trailer", "Lo-Fi", "Tribal", "Acid Punk", "Acid Jazz",
		"Polka", "Retro", "Musical", "Rock & Roll", "Hard Rock", "Folk",
		"Folk/Rock", "National Folk", "Swing", "Fast-Fusion", "Bebob", "Latin",
		"Revival", "Celtic", "Bluegrass", "Avantgarde", "Gothic Rock",
		"Progressive Rock", "Psychedelic Rock", "Symphonic Rock", "Slow Rock",
		"Big Band", "Chorus", "Easy Listening", "Acoustic", "Humour", "Speech",
		"Chanson", "Opera", "Chamber Music", "Sonata", "Symphony", "Booty Bass",
		"Primus", "Porn Groove", "Satire", "Slow Jam", "Club", "Tango", "Samba",
		"Folklore", "Ballad", "Power Ballad", "Rhythmic Soul", "Freestyle", "Duet",
		"Punk Rock", "Drum Solo", "A Cappella", "Euro-House", "Dance Hall",
		"Goa", "Drum & Bass", "Club-House", "Hardcore", "Terror", "Indie",
		"BritPop", "Negerpunk", "Polsk Punk", "Beat", "Christian Gangsta Rap",
		"Heavy Metal", "Black Metal", "Crossover", "Contemporary Christian",
		"Christian Rock", "Merengue", "Salsa", "Thrash Metal", "Anime", "JPop",
		"Synthpop"
		};

	for (int i = 0; i < 148; i++)	
		m_Gener.AddString(Genres[i]);	

	return TRUE;  // return TRUE unless you set the focus to a control
}


BOOL CSetting::DestroyWindow() 
{	
	return CDialog::DestroyWindow();
}



void CSetting::OnOK() 
{
	UpdateData(true);
	
	int nSel;	
	nSel = m_Gener.GetCurSel();
	if (nSel != CB_ERR)
		m_Gener.GetLBText(nSel, m_strGener);
	
	CDialog::OnOK();
}



void CSetting::OnCancel() 
{	
	CDialog::OnCancel();
}


void CSetting::GetID3(ID3_INF *pinf)
{
	if (pinf == NULL)
		return;

	
	strcpy(pinf->chGenre, m_strGener);	
	strcpy(pinf->chComment, m_strComment);
	strcpy(pinf->chTrack, m_strTrack);
	strcpy(pinf->chYear, m_strYear);
	strcpy(pinf->chTitle, m_strTitle);
	strcpy(pinf->chAlbum, m_strAlbum);
	strcpy(pinf->chArtist, m_strArtist);
}

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