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📄 rail_vehicle.cpp

📁 Silmulation of connecting trains
💻 CPP
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#include <iostream>
#include <stdlib.h>
#include <stdio.h>
#include "rail_vehicle.h"

using namespace std;

Cargo::Cargo(string name_, int mass_)
{
	
	mass = mass_;
	name = name_;
	nextCargo = NULL;
	cargoPtr = NULL;
}
Cargo::~Cargo()
{
}
Cargo* Cargo::findLastCargo( Cargo *temp)
{
	if(temp->nextCargo == NULL)
	{
		return temp;
	}
	else
	{
		return (findLastCargo(temp->nextCargo));
	}
}
int Cargo::getMassThis()
{
	return mass;
}
FreightCar::FreightCar(int mass_)
{
	mass = mass_;
	cargoPtr = NULL;
	front = NULL;
	back = NULL;
	typeOfVehicle = 2;
}
FreightCar::~FreightCar()
{
	while(cargoPtr != NULL)
	{
		Cargo *temp = cargoPtr;
		delete temp;
		cargoPtr = cargoPtr->nextCargo;
	}
}

void FreightCar::addFreight(Cargo *loadPtr)
{
	Cargo *temp;

	if (getSpeed()!= 0)
	{
		throw MyException("Train is moving - u can't add cargo");
	}
	if(loadPtr->car != NULL)
	{
		throw MyException("Cargo is already loaded");
	}
	
	loadPtr->nextCargo = cargoPtr;
	loadPtr->car = this;
	cargoPtr = loadPtr;
}
Cargo* FreightCar::removeFreight()
{
	Cargo *temp = NULL;

	if (cargoPtr != NULL)
	{
		cargoPtr->car = NULL;
		temp = cargoPtr;
		cargoPtr = cargoPtr->nextCargo;
	        temp->nextCargo = NULL;	
	}
	return temp;
}
void FreightCar::showCargo(ostream &o)
{
	Cargo *temp = cargoPtr;
	while(temp != NULL)
	{
		o << temp->name << "mass " << temp->mass << endl;
	}
}
int FreightCar::getMassThis()const
{	
	int temp = mass;
	Cargo *tempPtr = cargoPtr;

	while(tempPtr != NULL)
	{
		temp += tempPtr->getMassThis();
		//temp +=temp->mass;
		tempPtr = tempPtr->nextCargo;
	}

	return temp;
}
void FreightCar::showThis(ostream &o)const
{
	o	<<"towarowy"<<endl;
	o	<<"weigt total " << getMassThis() <<endl
		<<"weight " << mass <<endl;
}
int Engine::checkMaxSpeedAvailable()
{
	float tempMass = getMassAll();
	tempMass = tempMass / maxWeight ;
	
       return	(maxSpeed - tempMass * maxSpeed /2);
}
Engine::Engine(int mass_, int maxSpeed_, int maxWeight_)
{
	mass = mass_;
	maxSpeed = maxSpeed_;
	maxWeight = maxWeight_;

	front = NULL;
	back = NULL;
	typeOfVehicle = 1;
	
	currentSpeed = 0;
}
Engine::~Engine()
{
}
void Engine::changeSpeed(int value)
{
	if(value >=0 &&  value < checkMaxSpeedAvailable())
	{
		currentSpeed = value;
	}
	else
	{
		throw MyException("Speed is large enough");
	}
}
int Engine::getCurrentSpeed()
{
	return currentSpeed;
}
int Engine::getMaxSpeed()
{
	return maxSpeed;
}
int Engine::getMassThis()const
{
	return mass;
}
void Engine::showThis(ostream& o)const
{
	o	<<"Engine"	<< endl;
	o	<<"weight " 	<< mass <<endl
	        <<"max speed " 	<< maxSpeed <<endl
		<<"max weight"	<< maxWeight<<endl;
	/*if (front == NULL)
	{
		o << "FRONT:  NONE";
	}	
	else
	{
		o << "front connected";
	}
	if (back == NULL)
	{
		o << "Back: NONE";
	}	
	else
	{
		o << "back connected";
	}*/
}
int Engine::getMaxWeight()
{
	return maxWeight;
}
/*RailVehicle::RailVehicle()
{
	front = NULL;
	back = NULL;
	typeOfVehicle = 0;
}*/
RailVehicle::~RailVehicle()
{
	if(back != NULL)
	{
		back->front = NULL;
	}
	if(front != NULL)
	{
		front->back = NULL;
	}
}

int RailVehicle::getMassAll()
{
	int massAll = 0;
	RailVehicle *first;

	first = getFirst();
	
	while(first->back != NULL)
	{
		massAll += first->getMassThis();
		first = first->back;
	}
	
	//massAll += tempPtr->getMassThis();
	
	return massAll; 

}
int RailVehicle::getSpeed()
{
	const RailVehicle *first ;

	first = getFirst();

	if(first->typeOfVehicle == 1)
	{
		return((Engine *)(first))->getCurrentSpeed();
	}
	else
	{
		//throw MyException("No engine in front");
		//cout<<"no engine in front"<<endl;
		return 0;
	}
}
RailVehicle* RailVehicle::connectToNext(RailVehicle *nextPtr)
{
	if(nextPtr->getSpeed() !=0 && getSpeed() != 0)
	{
		throw MyException("Cannot connect vehicle. Train is in motion!");
	}
	
	if(back != NULL)
	{
		if(nextPtr == NULL)
		{
			
			back->front = NULL;
			back = NULL;
			return NULL;
		}
		else
		{
			throw MyException("Vehicle already connected");
		}
	}
	
	back = nextPtr;
	back->front = this;
	
	return back;
}
RailVehicle* RailVehicle::getFirst()
{
	RailVehicle *first = this;
	while(first->front != NULL)
	{
		first = first->front;
	}
	return first;
}

void RailVehicle::showAll(ostream &o)
{
	RailVehicle *first;
	first = getFirst();

	while(first != NULL)
	{
		first->showThis(o);
		first = first->back;
	}
	//first->showThis(o);
	cout << endl;
}

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