📄 netdispatch.cc
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//---------------------------------------------------------- -*- Mode: C++ -*-// $Id: NetDispatch.cc 92 2008-07-21 21:20:48Z sriramsrao $ //// Created 2006/06/01// Author: Sriram Rao//// Copyright 2008 Quantcast Corp.// Copyright 2006-2008 Kosmix Corp.//// This file is part of Kosmos File System (KFS).//// Licensed under the Apache License, Version 2.0// (the "License"); you may not use this file except in compliance with// the License. You may obtain a copy of the License at//// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or// implied. See the License for the specific language governing// permissions and limitations under the License.//// \file NetDispatch.cc//// \brief Meta-server network dispatcher.////----------------------------------------------------------------------------#include "NetDispatch.h"#include "logger.h"#include "LayoutManager.h"#include "libkfsIO/Globals.h"using namespace KFS;using namespace KFS::libkfsio;NetDispatch KFS::gNetDispatch;NetDispatch::NetDispatch(){ mClientManager = new ClientManager(); mChunkServerFactory = new ChunkServerFactory(); mNetDispatchTimeoutImpl = new NetDispatchTimeoutImpl(this);}NetDispatch::~NetDispatch(){ globals().netManager.UnRegisterTimeoutHandler(mNetDispatchTimeoutImpl); delete mNetDispatchTimeoutImpl; delete mClientManager; delete mChunkServerFactory;}//// Since we can't take a pointer to a member function easily, this is// a workaround. When the net-dispatch thread starts, it calls this// function which in turn calls the real thing.//void *net_dispatch_main(void *dummy){ (void) dummy; // shut up g++ globals().netManager.MainLoop(); return NULL;}//// Open up the server for connections.//voidNetDispatch::Start(int clientAcceptPort, int chunkServerAcceptPort){ // Start the acceptors so that it sets up a connection with the net // manager for listening. mClientManager->StartAcceptor(clientAcceptPort); mChunkServerFactory->StartAcceptor(chunkServerAcceptPort); // Setup the handler for polling the logger globals().netManager.RegisterTimeoutHandler(mNetDispatchTimeoutImpl); // Start polling.... mWorker.start(net_dispatch_main, NULL);}////// Poll the logger to see if any op's have finished execution. For/// such ops, send a response back to the client. Also, if there any/// layout related RPCs, dispatch them now.///voidNetDispatch::Dispatch(){ MetaRequest *r; while ((r = oplog.next_result_nowait()) != NULL) { // The Client will send out a response and destroy r. if (r->clnt) r->clnt->HandleEvent(EVENT_CMD_DONE, (void *) r); else if (r->op == META_ALLOCATE) { // For truncations, we may need to internally // generate an allocation request. In such a // case, run the allocation thru the entire gamut // (dispatch the request to chunkserver and log) // and then resume processing of the truncation. MetaAllocate *alloc = static_cast<MetaAllocate *> (r); assert(alloc->req != NULL); r = alloc->req; assert(r->op == META_TRUNCATE); r->suspended = false; submit_request(r); delete alloc; } else if (r->op == META_CHANGE_CHUNKVERSIONINC) { MetaChangeChunkVersionInc *ccvi = static_cast<MetaChangeChunkVersionInc *> (r); if (ccvi->req != NULL) { // req->op was waiting for the chunkVersionInc change to // make it to disk. Now that is done, we can push out req->op. r = ccvi->req; r->suspended = false; assert((r->op == META_ALLOCATE) && (r->clnt != NULL)); r->clnt->HandleEvent(EVENT_CMD_DONE, (void *) r); } delete ccvi; } else if ((r->op == META_CHUNK_REPLICATE) || (r->op == META_CHUNK_SIZE)) { // For replicating a chunk/computing a chunk's size, we sent a request to // a chunkserver; it did the work and sent back a reply. // We have processed the reply and that message is now here. // Nothing more to do. So, get rid of it delete r; } else { // somehow, occasionally we are getting checkpoint requests here... KFS_LOG_VA_DEBUG("Getting an op (%d) with no client", r->op); } } gLayoutManager.Dispatch();}
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