📄 messages.mc
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; /*; Microsoft Developer Support; Copyright (c) 1992 Microsoft Corporation;; This file contains the message definitions for the Win32; syslog support messages for the nntp firewall;-------------------------------------------------------------------------; HEADER SECTION;; The header section defines names and language identifiers for use; by the message definitions later in this file. The MessageIdTypedef,; SeverityNames, FacilityNames, and LanguageNames keywords are; optional and not required.;;MessageIdTypedef=DWORD;; The MessageIdTypedef keyword gives a typedef name that is used in a; type cast for each message code in the generated include file. Each; message code appears in the include file with the format: #define; name ((type) 0xnnnnnnnn) The default value for type is empty, and no; type cast is generated. It is the programmer's responsibility to; specify a typedef statement in the application source code to define; the type. The type used in the typedef must be large enough to; accomodate the entire 32-bit message code.;;SeverityNames=(Success=0x0:STATUS_SEVERITY_SUCCESS Informational=0x1:STATUS_SEVERITY_INFORMATIONAL Warning=0x2:STATUS_SEVERITY_WARNING Error=0x3:STATUS_SEVERITY_ERROR );; The SeverityNames keyword defines the set of names that are allowed; as the value of the Severity keyword in the message definition. The; set is delimited by left and right parentheses. Associated with each; severity name is a number that, when shifted left by 30, gives the; bit pattern to logical-OR with the Facility value and MessageId; value to form the full 32-bit message code. The default value of; this keyword is:;; SeverityNames=(; Success=0x0; Informational=0x1; Warning=0x2; Error=0x3; );; Severity values occupy the high two bits of a 32-bit message code.; Any severity value that does not fit in two bits is an error. The; severity codes can be given symbolic names by following each value; with :name;;;FacilityNames=(System=0x0:FACILITY_SYSTEM; Runtime=0x2:FACILITY_RUNTIME; Stubs=0x3:FACILITY_STUBS; Io=0x4:FACILITY_IO_ERROR_CODE; );; The FacilityNames keyword defines the set of names that are allowed; as the value of the Facility keyword in the message definition. The; set is delimited by left and right parentheses. Associated with each; facility name is a number that, when shift it left by 16 bits, gives; the bit pattern to logical-OR with the Severity value and MessageId; value to form the full 32-bit message code. The default value of; this keyword is:;; FacilityNames=(; System=0x0FF; Application=0xFFF; );; Facility codes occupy the low order 12 bits of the high order; 16-bits of a 32-bit message code. Any facility code that does not; fit in 12 bits is an error. This allows for 4,096 facility codes.; The first 256 codes are reserved for use by the system software. The; facility codes can be given symbolic names by following each value; with :name;;; The LanguageNames keyword defines the set of names that are allowed; as the value of the Language keyword in the message definition. The; set is delimited by left and right parentheses. Associated with each; language name is a number and a file name that are used to name the; generated resource file that contains the messages for that; language. The number corresponds to the language identifier to use; in the resource table. The number is separated from the file name; with a colon. The initial value of LanguageNames is:;; LanguageNames=(English=1:MSG00001);; Any new names in the source file which don't override the built-in; names are added to the list of valid languages. This allows an; application to support private languages with descriptive names.;;;-------------------------------------------------------------------------; MESSAGE DEFINITION SECTION;; Following the header section is the body of the Message Compiler; source file. The body consists of zero or more message definitions.; Each message definition begins with one or more of the following; statements:;; MessageId = [number|+number]; Severity = severity_name; Facility = facility_name; SymbolicName = name;; The MessageId statement marks the beginning of the message; definition. A MessageID statement is required for each message,; although the value is optional. If no value is specified, the value; used is the previous value for the facility plus one. If the value; is specified as +number then the value used is the previous value; for the facility, plus the number after the plus sign. Otherwise, if; a numeric value is given, that value is used. Any MessageId value; that does not fit in 16 bits is an error.;; The Severity and Facility statements are optional. These statements; specify additional bits to OR into the final 32-bit message code. If; not specified they default to the value last specified for a message; definition. The initial values prior to processing the first message; definition are:;; Severity=Success; Facility=Application;; The value associated with Severity and Facility must match one of; the names given in the FacilityNames and SeverityNames statements in; the header section. The SymbolicName statement allows you to; associate a C/C++ symbolic constant with the final 32-bit message; code.; */MessageId=0x1Severity=ErrorFacility=ApplicationSymbolicName=NTP_ERRORLanguage=English%1.MessageId=0x2Severity=WarningFacility=ApplicationSymbolicName=NTP_WARNINGLanguage=English%1.MessageId=0x3Severity=InformationalFacility=ApplicationSymbolicName=NTP_INFOLanguage=English%1
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