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📄 htmlarea.js

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					HTMLArea._addClass(el, "buttonPressed");
				} else {
					HTMLArea._removeClass(el, "buttonPressed");
				}
				break;
			}
			this[id] = newval;
		}
	}; // END of function: setButtonStatus

	// this function will handle creation of combo boxes.  Receives as
	// parameter the name of a button as defined in the toolBar config.
	// This function is called from createButton, above, if the given "txt"
	// doesn't match a button.
	function createSelect(txt) {
		var options = null;
		var el = null;
		var cmd = null;
		var customSelects = editor.config.customSelects;
		var context = null;
		switch (txt) {
		    case "fontsize":
		    case "fontname":
		    case "formatblock":
			// the following line retrieves the correct
			// configuration option because the variable name
			// inside the Config object is named the same as the
			// button/select in the toolbar.  For instance, if txt
			// == "formatblock" we retrieve config.formatblock (or
			// a different way to write it in JS is
			// config["formatblock"].
			options = editor.config[txt];
			cmd = txt;
			break;
		    default:
			// try to fetch it from the list of registered selects
			cmd = txt;
			var dropdown = customSelects[cmd];
			if (typeof dropdown != "undefined") {
				options = dropdown.options;
				context = dropdown.context;
			} else {
				alert("ERROR [createSelect]:\nCan't find the requested dropdown definition");
			}
			break;
		}
		if (options) {
			el = document.createElement("select");
			var obj = {
				name	: txt, // field name
				element : el,	// the UI element (SELECT)
				enabled : true, // is it enabled?
				text	: false, // enabled in text mode?
				cmd	: cmd, // command ID
				state	: setButtonStatus, // for changing state
				context : context
			};
			tb_objects[txt] = obj;
			for (var i in options) {
				var op = document.createElement("option");
				op.appendChild(document.createTextNode(i));
				op.value = options[i];
				el.appendChild(op);
			}
			HTMLArea._addEvent(el, "change", function () {
				editor._comboSelected(el, txt);
			});
		}
		return el;
	}; // END of function: createSelect

	// appends a new button to toolbar
	function createButton(txt) {
		// the element that will be created
		var el = null;
		var btn = null;
		switch (txt) {
		    case "separator":
			el = document.createElement("div");
			el.className = "separator";
			break;
			case "starttab":
			el = document.createElement("div");
			el.className = "starttab1";
			el2 = document.createElement("span");
			el2.className = "starttab2";
			el.appendChild(el2);
			break;
		    case "space":
			el = document.createElement("div");
			el.className = "space";
			break;
		    case "linebreak":
			newLine();
			return false;
		    case "textindicator":
			el = document.createElement("div");
			el.appendChild(document.createTextNode("A"));
			el.className = "indicator";
			el.title = HTMLArea.I18N.tooltips.textindicator;
			var obj = {
				name	: txt, // the button name (i.e. 'bold')
				element : el, // the UI element (DIV)
				enabled : true, // is it enabled?
				active	: false, // is it pressed?
				text	: false, // enabled in text mode?
				cmd	: "textindicator", // the command ID
				state	: setButtonStatus // for changing state
			};
			tb_objects[txt] = obj;
			break;
		    default:
			btn = editor.config.btnList[txt];
		}
		if (!el && btn) {
			el = document.createElement("div");
			el.title = btn[0];
			el.className = "button";
			// let's just pretend we have a button object, and
			// assign all the needed information to it.
			var obj = {
				name	: txt, // the button name (i.e. 'bold')
				element : el, // the UI element (DIV)
				enabled : true, // is it enabled?
				active	: false, // is it pressed?
				text	: btn[2], // enabled in text mode?
				cmd	: btn[3], // the command ID
				state	: setButtonStatus, // for changing state
				context : btn[4] || null // enabled in a certain context?
			};
			tb_objects[txt] = obj;
			// handlers to emulate nice flat toolbar buttons
			HTMLArea._addEvent(el, "mouseover", function () {
				if (obj.enabled) {
					HTMLArea._addClass(el, "buttonHover");
				}
			});
			HTMLArea._addEvent(el, "mouseout", function () {
				if (obj.enabled) with (HTMLArea) {
					_removeClass(el, "buttonHover");
					_removeClass(el, "buttonActive");
					(obj.active) && _addClass(el, "buttonPressed");
				}
			});
			HTMLArea._addEvent(el, "mousedown", function (ev) {
				if (obj.enabled) with (HTMLArea) {
					_addClass(el, "buttonActive");
					_removeClass(el, "buttonPressed");
					_stopEvent(is_ie ? window.event : ev);
				}
			});
			// when clicked, do the following:
			HTMLArea._addEvent(el, "click", function (ev) {
				if (obj.enabled) with (HTMLArea) {
					_removeClass(el, "buttonActive");
					_removeClass(el, "buttonHover");
					obj.cmd(editor, obj.name, obj);
					_stopEvent(is_ie ? window.event : ev);
				}
			});
			var img = document.createElement("img");
			img.src = btn[1];
			img.style.width = "18px";
			img.style.height = "18px";
			el.appendChild(img);
		} else if (!el) {
			el = createSelect(txt);
		}
		if (el) {
			var tb_cell = document.createElement("td");
			tb_row.appendChild(tb_cell);
			tb_cell.appendChild(el);
		} else {
			alert("FIXME: Unknown toolbar item: " + txt);
		}
		return el;
	};

	var first = true;
	for (var i in this.config.toolbar) {
		if (!first) {
			createButton("linebreak");
		} else {
			first = false;
		}
		var group = this.config.toolbar[i];
		for (var j in group) {
			var code = group[j];
			if (/^([IT])\[(.*?)\]/.test(code)) {
				// special case, create text label
				var l7ed = RegExp.$1 == "I"; // localized?
				var label = RegExp.$2;
				if (l7ed) {
					label = HTMLArea.I18N.custom[label];
				}
				var tb_cell = document.createElement("td");
				tb_row.appendChild(tb_cell);
				tb_cell.className = "label";
				tb_cell.innerHTML = label;
			} else {
				createButton(code);
			}
		}
	}

	this._htmlArea.appendChild(toolbar);
};

HTMLArea.prototype._createStatusBar = function() {
	var statusbar = document.createElement("div");
	statusbar.className = "statusBar";
	this._htmlArea.appendChild(statusbar);
	this._statusBar = statusbar;
	// statusbar.appendChild(document.createTextNode(HTMLArea.I18N.msg["Path"] + ": "));
	// creates a holder for the path view
	div = document.createElement("span");
	div.className = "statusBarTree";
	div.innerHTML = HTMLArea.I18N.msg["Path"] + ": ";
	this._statusBarTree = div;
	this._statusBar.appendChild(div);
	if (!this.config.statusBar) {
		// disable it...
		statusbar.style.display = "none";
	}
};

// Creates the HTMLArea object and replaces the textarea with it.
HTMLArea.prototype.generate = function () {
	var editor = this;	// we'll need "this" in some nested functions
	// get the textarea
	var textarea = this._textArea;
	if (typeof textarea == "string") {
		// it's not element but ID
		this._textArea = textarea = HTMLArea.getElementById("textarea", textarea);
	}
	this._ta_size = {
		w: textarea.offsetWidth,
		h: textarea.offsetHeight
	};
	textarea.style.display = "none";

	// create the editor framework
	var htmlarea = document.createElement("div");
	htmlarea.className = "htmlarea";
	this._htmlArea = htmlarea;

	// insert the editor before the textarea.
	textarea.parentNode.insertBefore(htmlarea, textarea);

	if (textarea.form) {
		// we have a form, on submit get the HTMLArea content and
		// update original textarea.
		var f = textarea.form;
		if (typeof f.onsubmit == "function") {
			var funcref = f.onsubmit;
			if (typeof f.__msh_prevOnSubmit == "undefined") {
				f.__msh_prevOnSubmit = [];
			}
			f.__msh_prevOnSubmit.push(funcref);
		}
		f.onsubmit = function() {
			editor._textArea.value = editor.getHTML();
			var a = this.__msh_prevOnSubmit;
			// call previous submit methods if they were there.
			if (typeof a != "undefined") {
				for (var i in a) {
					a[i]();
				}
			}
		};
	}

	// add a handler for the "back/forward" case -- on body.unload we save
	// the HTML content into the original textarea.
	window.onunload = function() {
		editor._textArea.value = editor.getHTML();
	};

	// creates & appends the toolbar
	this._createToolbar();

	// create the IFRAME
	var iframe = document.createElement("iframe");
	htmlarea.appendChild(iframe);

	this._iframe = iframe;

	// creates & appends the status bar, if the case
	this._createStatusBar();

	// remove the default border as it keeps us from computing correctly
	// the sizes.  (somebody tell me why doesn't this work in IE)

	if (!HTMLArea.is_ie) {
		iframe.style.borderWidth = "1px";
	// iframe.frameBorder = "1";
	// iframe.marginHeight = "0";
	// iframe.marginWidth = "0";
	}

	// size the IFRAME according to user's prefs or initial textarea
	var height = (this.config.height == "auto" ? (this._ta_size.h + "px") : this.config.height);
	height = parseInt(height);
	var width = (this.config.width == "auto" ? (this._ta_size.w + "px") : this.config.width);
	width = parseInt(width);

	if (!HTMLArea.is_ie) {
		height -= 2;
		width -= 2;
	}

	iframe.style.width = width + "px";
	if (this.config.sizeIncludesToolbar) {
		// substract toolbar height
		height -= this._toolbar.offsetHeight;
		height -= this._statusBar.offsetHeight;
	}
	if (height < 0) {
		height = 0;
	}
	iframe.style.height = height + "px";

	// the editor including the toolbar now have the same size as the
	// original textarea.. which means that we need to reduce that a bit.
	textarea.style.width = iframe.style.width;
 	textarea.style.height = iframe.style.height;

	// IMPORTANT: we have to allow Mozilla a short time to recognize the
	// new frame.  Otherwise we get a stupid exception.
	function initIframe() {
		var doc = editor._iframe.contentWindow.document;
		if (!doc) {
			// Try again..
			// FIXME: don't know what else to do here.  Normally
			// we'll never reach this point.
			if (HTMLArea.is_gecko) {
				setTimeout(initIframe, 100);
				return false;
			} else {
				alert("ERROR: IFRAME can't be initialized.");
			}
		}
		if (HTMLArea.is_gecko) {
			// enable editable mode for Mozilla
			doc.designMode = "on";
		}
		editor._doc = doc;
		if (!editor.config.fullPage) {
			doc.open();
			var html = "<html>\n";
			html += "<head>\n";
			if (editor.config.baseURL)
				html += '<base href="' + editor.config.baseURL + '" />';
			html += "<style>\n" + editor.config.pageStyle +
				"\nhtml,body { border: 0px; }\n</style>\n";
			html += "</head>\n";
			html += "<body>\n";
			html += editor._textArea.value;
			html += "</body>\n";
			html += "</html>";
			doc.write(html);
			doc.close();
		} else {
			var html = editor._textArea.value;
			if (html.match(HTMLArea.RE_doctype)) {
				editor.setDoctype(RegExp.$1);
				html = html.replace(HTMLArea.RE_doctype, "");
			}
			doc.open();
			doc.write(html);
			doc.close();
		}

		if (HTMLArea.is_ie) {
			// enable editable mode for IE.	 For some reason this
			// doesn't work if done in the same place as for Gecko
			// (above).
			doc.body.contentEditable = true;
		}
		
		if (editor.config.autoFocus) {
			editor.focusEditor();
		}
		// intercept some events; for updating the toolbar & keyboard handlers
		HTMLArea._addEvents
			(doc, ["keydown", "keypress", "mousedown", "mouseup", "drag"],
			 function (event) {
				 return editor._editorEvent(HTMLArea.is_ie ? editor._iframe.contentWindow.event : event);
			 });

		// check if any plugins have registered refresh handlers
		for (var i in editor.plugins) {
			var plugin = editor.plugins[i].instance;
			if (typeof plugin.onGenerate == "function")
				plugin.onGenerate();
		}

		setTimeout(function() {
			editor.updateToolbar();
		}, 250);

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