📄 kwqradiobutton.cpp
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/*
* Copyright (C) 2003 Apple Computer, Inc. All rights reserved.
* Portions Copyright (c) 2005 Nokia Corporation, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "KWQRadioButton.h"
#include "WebCoreBridge.h"
#include "WebCoreFormControlFactory.h"
QRadioButton::QRadioButton(QWidget *w)
: m_stateChanged(this, SIGNAL(stateChanged(int)))
{
m_radioWidget = TWebCoreFormControlFactory::Factory()->ConstructRadioButton();
if(m_radioWidget)
{
m_radioWidget->SetEventHandler(this);
setView(m_radioWidget);
}
}
QRadioButton::~QRadioButton()
{
if(m_radioWidget)
{
m_radioWidget->Close();
}
}
QSize QRadioButton::sizeHint() const
{
if(m_radioWidget)
{
TSize size = m_radioWidget->SizeHint();
return QSize(size);
}
return QSize(0,0);
}
QRect QRadioButton::frameGeometry() const
{
if(m_radioWidget)
{
return QRect(m_radioWidget->Rect());
}
return QRect();
}
void QRadioButton::setFrameGeometry(const QRect &r)
{
if(m_radioWidget)
{
m_radioWidget->SetRect(r.Rect());
}
}
void QRadioButton::setChecked(bool aChecked)
{
if(m_radioWidget)
{
m_radioWidget->SetChecked(aChecked);
}
}
bool QRadioButton::isChecked() const
{
if(m_radioWidget)
{
return m_radioWidget->IsChecked();
}
return false;
}
void QRadioButton::click(bool sendMouseEvents)
{
clicked();
}
void QRadioButton::clicked()
{
// Note that it's important to give the stateChanged signal before
// the clicked signal so that the corresponding JavaScript messages
// go in the right order. A test for this at the time of this writing
// was the languages radio buttons and check boxes at google.com prefs.
//Call state changed only when the state is actually changing
if(!isChecked())
m_stateChanged.call(2);
QButton::clicked();
}
int QRadioButton::baselinePosition(int height) const
{
return height;
}
void QRadioButton::HandleEvent(TEvent aEvent)
{
clicked();
}
void QRadioButton::paint(QPainter *aPainter, const QRect &aRect)
{
TRect rect = aRect.Rect();
if(m_radioWidget)
{
m_radioWidget->Draw(aPainter->Gc(), rect);
}
}
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