📄 kwqbutton.cpp
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/*
* Copyright (C) 2003 Apple Computer, Inc. All rights reserved.
* Portions Copyright (c) 2005 Nokia Corporation, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "KWQButton.h"
#include "KWQCheckBox.h"
#include "KWQExceptions.h"
#include "KWQKHTMLPart.h"
#include "WebCoreBridge.h"
#include "render_form.h"
// ### NOT IMPLEMENTED: empty implementation here
QButton::QButton()
: m_clicked(this, SIGNAL(clicked()))
{
}
QButton::~QButton()
{
}
void QButton::clicked()
{
// Order of signals is:
// 1) signals in subclasses (stateChanged, not sure if there are any others)
// 2) mouse up
// 3) clicked
// Proper behavior of check boxes, at least, depends on this order.
// Don't call clicked if the button was destroyed inside of sendConsumedMouseUpIfNeeded.
m_clicked.call();
}
void QButton::click(bool sendMouseEvents)
{
clicked();
}
QWidget::FocusPolicy QButton::focusPolicy() const
{
return QWidget::focusPolicy();
}
void QButton::setWritingDirection(QPainter::TextDirection direction)
{
if (getView()){
getView()->SetWritingDirectionRtl(direction==QPainter::RTL);
}
}
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