kwqcolor.h
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/*
* Copyright (C) 2003 Apple Computer, Inc. All rights reserved.
* Portions Copyright (c) 2005 Nokia Corporation, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef QCOLOR_H_
#define QCOLOR_H_
#include "KWQString.h"
class TRgb;
typedef unsigned int QRgb; // RGBA quadruplet
QRgb qRgb(int r, int g, int b);
QRgb qRgba(int r, int g, int b, int a);
int qAlpha(QRgb rgba);
class QColor
OOM_MODIFIED
{
public:
QColor() : color(0), valid(false) { }
QColor(QRgb col) : color(col), valid(true) { }
QColor(int r, int g, int b) : color(qRgb(r, g, b)), valid(true) { }
explicit QColor(const char *);
QString name() const;
void setNamedColor(const QString&);
bool isValid() const { return valid; }
int red() const { return (color >> 16) & 0xFF; }
int green() const { return (color >> 8) & 0xFF; }
int blue() const { return color & 0xFF; }
int alpha() const { return (color >> 24) & 0xFF; }
QRgb rgb() const { return color & 0xFFFFFFFF; } // Preserve the alpha.
void setRgb(int r, int g, int b) { color = qRgb(r, g, b); valid = true; }
void setRgb(int rgb) { color = rgb; valid = true; /* Alpha may be set. Preserve it. */ }
void hsv(int *, int *, int *) const;
void setHsv(int h, int s, int v);
QColor light(int f = 150) const;
QColor dark(int f = 200) const;
friend bool operator==(const QColor &a, const QColor &b);
friend bool operator!=(const QColor &a, const QColor &b);
TRgb Rgb() const;
private:
QRgb color;
bool valid : 1;
};
inline bool operator==(const QColor &a, const QColor &b)
{
return a.color == b.color && a.valid == b.valid;
}
inline bool operator!=(const QColor &a, const QColor &b)
{
return a.color != b.color || a.valid != b.valid;
}
#endif
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