📄 render_list.cpp
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/**
* This file is part of the DOM implementation for KDE.
*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#include "render_list.h"
#include "rendering/render_canvas.h"
#include "xml/dom_docimpl.h"
#include "misc/htmltags.h"
#include <qpainter.h>
#include "misc/helper.h"
#include <kdebug.h>
//#define BOX_DEBUG
using DOM::DocumentImpl;
using namespace khtml;
const int cMarkerPadding = 7;
static QString toRoman( int number, bool upper )
{
QString roman;
QChar ldigits[] = { 'i', 'v', 'x', 'l', 'c', 'd', 'm' };
QChar udigits[] = { 'I', 'V', 'X', 'L', 'C', 'D', 'M' };
QChar *digits = upper ? udigits : ldigits;
int i, d = 0;
do
{
int num = number % 10;
if ( num % 5 < 4 )
for ( i = num % 5; i > 0; i-- )
roman.insert( 0, digits[ d ] );
if ( num >= 4 && num <= 8)
roman.insert( 0, digits[ d+1 ] );
if ( num == 9 )
roman.insert( 0, digits[ d+2 ] );
if ( num % 5 == 4 )
roman.insert( 0, digits[ d ] );
number /= 10;
d += 2;
}
while ( number );
return roman;
}
static QString toLetter( int number, int base ) {
number--;
QString letter = (QChar) (base + (number % 26));
// Add a single quote at the end of the alphabet.
for (int i = 0; i < (number / 26); i++) {
letter += '\'';
}
return letter;
}
static QString toHebrew( int number ) {
const QChar tenDigit[] = {1497, 1499, 1500, 1502, 1504, 1505, 1506, 1508, 1510};
QString letter;
if (number>999) {
letter = toHebrew(number/1000) + QString::fromLatin1("'");
number = number%1000;
}
int hunderts = (number/400);
if (hunderts > 0) {
for(int i=0; i<hunderts; i++) {
letter += QChar(1511 + 3);
}
}
number = number % 400;
if ((number / 100) != 0) {
letter += QChar (1511 + (number / 100) -1);
}
number = number % 100;
int tens = number/10;
if (tens > 0 && !(number == 15 || number == 16)) {
letter += tenDigit[tens-1];
}
if (number == 15 || number == 16) { // special because of religious
letter += QChar(1487 + 9); // reasons
letter += QChar(1487 + number - 9);
} else {
number = number % 10;
if (number != 0) {
letter += QChar (1487 + number);
}
}
return letter;
}
// -------------------------------------------------------------------------
RenderListItem::RenderListItem(DOM::NodeImpl* node)
: RenderBlock(node), _notInList(false)
{
// init RenderObject attributes
setInline(false); // our object is not Inline
predefVal = -1;
m_marker = 0;
}
void RenderListItem::setStyle(RenderStyle *_style)
{
RenderBlock::setStyle(_style);
if (style()->listStyleType() != LNONE ||
(style()->listStyleImage() && !style()->listStyleImage()->isErrorImage())) {
RenderStyle *newStyle = new (renderArena()) RenderStyle();
newStyle->ref();
// The marker always inherits from the list item, regardless of where it might end
// up (e.g., in some deeply nested line box). See CSS3 spec.
newStyle->inheritFrom(style());
if (!m_marker) {
m_marker = new (renderArena()) RenderListMarker(document());
m_marker->setStyle(newStyle);
m_marker->setListItem(this);
}
else
m_marker->setStyle(newStyle);
newStyle->deref(renderArena());
} else if (m_marker) {
m_marker->detach();
m_marker = 0;
}
}
RenderListItem::~RenderListItem()
{
}
void RenderListItem::detach()
{
if (m_marker) {
m_marker->detach();
m_marker = 0;
}
RenderBlock::detach();
}
void RenderListItem::calcListValue()
{
// only called from the marker so..
KHTMLAssert(m_marker);
if(predefVal != -1)
m_marker->m_value = predefVal;
else if(!previousSibling())
m_marker->m_value = 1;
else {
RenderObject *o = previousSibling();
while ( o && (!o->isListItem() || o->style()->listStyleType() == LNONE) )
o = o->previousSibling();
if( o && o->isListItem() && o->style()->listStyleType() != LNONE ) {
RenderListItem *item = static_cast<RenderListItem *>(o);
m_marker->m_value = item->value() + 1;
}
else
m_marker->m_value = 1;
}
}
static RenderObject* getParentOfFirstLineBox(RenderObject* curr, RenderObject* marker)
{
RenderObject* firstChild = curr->firstChild();
if (!firstChild)
return 0;
for (RenderObject* currChild = firstChild;
currChild; currChild = currChild->nextSibling()) {
if (currChild == marker)
continue;
if (currChild->isInline())
return curr;
if (currChild->isFloating() || currChild->isPositioned())
continue;
if (currChild->isTable() || !currChild->isRenderBlock())
break;
if (currChild->style()->htmlHacks() && currChild->element() &&
(currChild->element()->id() == ID_UL || currChild->element()->id() == ID_OL))
break;
RenderObject* lineBox = getParentOfFirstLineBox(currChild, marker);
if (lineBox)
return lineBox;
}
return 0;
}
void RenderListItem::updateMarkerLocation()
{
// Sanity check the location of our marker.
if (m_marker) {
RenderObject* markerPar = m_marker->parent();
RenderObject* lineBoxParent = getParentOfFirstLineBox(this, m_marker);
if (!lineBoxParent) {
// If the marker is currently contained inside an anonymous box,
// then we are the only item in that anonymous box (since no line box
// parent was found). It's ok to just leave the marker where it is
// in this case.
if (markerPar && markerPar->isAnonymousBlock())
lineBoxParent = markerPar;
else
lineBoxParent = this;
}
if (markerPar != lineBoxParent)
{
if (markerPar)
markerPar->removeChild(m_marker);
if (!lineBoxParent)
lineBoxParent = this;
lineBoxParent->addChild(m_marker, lineBoxParent->firstChild());
if (!m_marker->minMaxKnown())
m_marker->calcMinMaxWidth();
recalcMinMaxWidths();
}
}
}
void RenderListItem::calcMinMaxWidth()
{
// Make sure our marker is in the correct location.
updateMarkerLocation();
if (!minMaxKnown())
RenderBlock::calcMinMaxWidth();
}
void RenderListItem::layout( )
{
KHTMLAssert( needsLayout() );
KHTMLAssert( minMaxKnown() );
updateMarkerLocation();
RenderBlock::layout();
if (m_marker && !m_marker->isInside()) {
// This can be a sloppy and imprecise offset as long as it's always too big.
int offset;
bool haveImage = m_marker->listImage() && !m_marker->listImage()->isErrorImage();
if (haveImage)
offset = m_marker->listImage()->pixmap().width();
else
{
int pixHeight = style()->htmlFont().getFontDef().computedPixelSize();
offset = pixHeight*2/3*kMax((int)m_marker->text().length()+1,1);
}
if (style()->direction() == LTR)
m_overflowLeft = kMin(m_overflowLeft, -cMarkerPadding-offset);
m_overflowWidth = kMax(m_overflowWidth, m_width+cMarkerPadding+offset);
}
}
void RenderListItem::paint(PaintInfo& i, int _tx, int _ty)
{
if (!m_height)
return;
#ifdef DEBUG_LAYOUT
kdDebug( 6040 ) << nodeName().string() << "(LI)::paint()" << endl;
#endif
RenderBlock::paint(i, _tx, _ty);
}
QRect RenderListItem::getAbsoluteRepaintRect()
{
QRect result = RenderBlock::getAbsoluteRepaintRect();
if (m_marker && !m_marker->isInside()) {
// This can be a sloppy and imprecise offset as long as it's always too big.
int pixHeight = style()->htmlFont().getFontDef().computedPixelSize();
int offset = pixHeight*2/3;
bool haveImage = m_marker->listImage() && !m_marker->listImage()->isErrorImage();
if (haveImage)
offset = m_marker->listImage()->pixmap().width();
int bulletWidth = offset/2;
if (offset%2)
bulletWidth++;
int xoff = 0;
if (style()->direction() == LTR)
xoff = -cMarkerPadding - offset;
else
xoff = cMarkerPadding + (haveImage ? 0 : (offset - bulletWidth));
if (xoff < 0) {
result.setX(result.x() + xoff);
result.setWidth(result.width() - xoff);
}
else
result.setWidth(result.width() + xoff);
}
return result;
}
// -----------------------------------------------------------
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