📄 altivec-3.c
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/* { dg-do run { target powerpc-*-*altivec powerpc-*-*-*altivec } } *//* { dg-options "-maltivec" } */typedef int int4 __attribute__ ((mode(V4SI)));typedef float float4 __attribute__ ((mode(V4SF)));int4 a1 = (int4) { 100, 200, 300, 400 };int4 a2 = (int4) { 500, 600, 700, 800 };float4 f1 = (float4) { 1.0, 2.0, 3.0, 4.0 }; float4 f2 = (float4) { 5.0, 6.0, 7.0, 8.0 };int i3[4] __attribute__((aligned(16)));int j3[4] __attribute__((aligned(16)));float h3[4] __attribute__((aligned(16)));float g3[4] __attribute__((aligned(16)));#define vec_store(dst, src) \ __builtin_altivec_st_internal_4si ((int *) dst, (int4) src)#define vec_add_int4(x, y) \ __builtin_altivec_vaddsws (x, y)#define vec_add_float4(x, y) \ __builtin_altivec_vaddfp (x, y)#define my_abs(x) (x > 0.0F ? x : -x)voidcompare_int4 (int *a, int *b){ int i; for (i = 0; i < 4; ++i) if (a[i] != b[i]) abort ();}voidcompare_float4 (float *a, float *b){ int i; for (i = 0; i < 4; ++i) if (my_abs(a[i] - b[i]) >= 1.0e-6) abort ();}main (){ int loc1 = 600, loc2 = 800; int4 a3 = (int4) { loc1, loc2, 1000, 1200 }; int4 itmp; double locf = 12.0; float4 f3 = (float4) { 6.0, 8.0, 10.0, 12.0 }; float4 ftmp; vec_store (i3, a3); itmp = vec_add_int4 (a1, a2); vec_store (j3, itmp); compare_int4 (i3, j3); vec_store (g3, f3); ftmp = vec_add_float4 (f1, f2); vec_store (h3, ftmp); compare_float4 (g3, h3); exit (0);}
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