📄 threadgroup.java
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/* ThreadGroup -- a group of Threads Copyright (C) 1998, 2000, 2001, 2002 Free Software Foundation, Inc.This file is part of GNU Classpath.GNU Classpath is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU Classpath is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU Classpath; see the file COPYING. If not, write to theFree Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA02111-1307 USA.Linking this library statically or dynamically with other modules ismaking a combined work based on this library. Thus, the terms andconditions of the GNU General Public License cover the wholecombination.As a special exception, the copyright holders of this library give youpermission to link this library with independent modules to produce anexecutable, regardless of the license terms of these independentmodules, and to copy and distribute the resulting executable underterms of your choice, provided that you also meet, for each linkedindependent module, the terms and conditions of the license of thatmodule. An independent module is a module which is not derived fromor based on this library. If you modify this library, you may extendthis exception to your version of the library, but you are notobligated to do so. If you do not wish to do so, delete thisexception statement from your version. */package java.lang;import java.util.Vector;/** * ThreadGroup allows you to group Threads together. There is a hierarchy * of ThreadGroups, and only the initial ThreadGroup has no parent. A Thread * may access information about its own ThreadGroup, but not its parents or * others outside the tree. * * @author John Keiser * @author Tom Tromey * @author Bryce McKinlay * @author Eric Blake <ebb9@email.byu.edu> * @see Thread * @since 1.0 * @status updated to 1.4 */public class ThreadGroup{ /** The Initial, top-level ThreadGroup. */ static ThreadGroup root = new ThreadGroup(); /** * This flag is set if an uncaught exception occurs. The runtime should * check this and exit with an error status if it is set. */ static boolean had_uncaught_exception; /** The parent thread group. */ private final ThreadGroup parent; /** The group name, non-null. */ final String name; /** The threads in the group. */ private final Vector threads = new Vector(); /** Child thread groups, or null when this group is destroyed. */ private Vector groups = new Vector(); /** If all threads in the group are daemons. */ private boolean daemon_flag = false; /** The maximum group priority. */ private int maxpri; /** * Hidden constructor to build the root node. */ private ThreadGroup() { name = "main"; parent = null; maxpri = Thread.MAX_PRIORITY; } /** * Create a new ThreadGroup using the given name and the current thread's * ThreadGroup as a parent. There may be a security check, * <code>checkAccess</code>. * * @param name the name to use for the ThreadGroup * @throws SecurityException if the current thread cannot create a group * @see #checkAccess() */ public ThreadGroup(String name) { this(Thread.currentThread().group, name); } /** * Create a new ThreadGroup using the given name and parent group. The new * group inherits the maximum priority and daemon status of its parent * group. There may be a security check, <code>checkAccess</code>. * * @param name the name to use for the ThreadGroup * @param parent the ThreadGroup to use as a parent * @throws NullPointerException if parent is null * @throws SecurityException if the current thread cannot create a group * @throws IllegalThreadStateException if the parent is destroyed * @see #checkAccess() */ public ThreadGroup(ThreadGroup parent, String name) { parent.checkAccess(); this.parent = parent; this.name = name; maxpri = parent.maxpri; daemon_flag = parent.daemon_flag; synchronized (parent) { if (parent.groups == null) throw new IllegalThreadStateException(); parent.groups.add(this); } } /** * Get the name of this ThreadGroup. * * @return the name of this ThreadGroup */ public final String getName() { return name; } /** * Get the parent of this ThreadGroup. If the parent is not null, there * may be a security check, <code>checkAccess</code>. * * @return the parent of this ThreadGroup * @throws SecurityException if permission is denied */ public final ThreadGroup getParent() { if (parent != null) parent.checkAccess(); return parent; } /** * Get the maximum priority of Threads in this ThreadGroup. Threads created * after this call in this group may not exceed this priority. * * @return the maximum priority of Threads in this ThreadGroup */ public final int getMaxPriority() { return maxpri; } /** * Tell whether this ThreadGroup is a daemon group. A daemon group will * be automatically destroyed when its last thread is stopped and * its last thread group is destroyed. * * @return whether this ThreadGroup is a daemon group */ public final boolean isDaemon() { return daemon_flag; } /** * Tell whether this ThreadGroup has been destroyed or not. * * @return whether this ThreadGroup has been destroyed or not * @since 1.1 */ public synchronized boolean isDestroyed() { return groups == null; } /** * Set whether this ThreadGroup is a daemon group. A daemon group will be * destroyed when its last thread is stopped and its last thread group is * destroyed. There may be a security check, <code>checkAccess</code>. * * @param daemon whether this ThreadGroup should be a daemon group * @throws SecurityException if you cannot modify this ThreadGroup * @see #checkAccess() */ public final void setDaemon(boolean daemon) { checkAccess(); daemon_flag = daemon; } /** * Set the maximum priority for Threads in this ThreadGroup. setMaxPriority * can only be used to reduce the current maximum. If maxpri is greater * than the current Maximum of the parent group, the current value is not * changed. Otherwise, all groups which belong to this have their priority * adjusted as well. Calling this does not affect threads already in this * ThreadGroup. There may be a security check, <code>checkAccess</code>. * * @param maxpri the new maximum priority for this ThreadGroup * @throws SecurityException if you cannot modify this ThreadGroup * @see #getMaxPriority() * @see #checkAccess() */ public final synchronized void setMaxPriority(int maxpri) { checkAccess(); if (maxpri < Thread.MIN_PRIORITY || maxpri > Thread.MAX_PRIORITY) return; if (parent != null && maxpri > parent.maxpri) maxpri = parent.maxpri; this.maxpri = maxpri; if (groups == null) return; int i = groups.size(); while (--i >= 0) ((ThreadGroup) groups.get(i)).setMaxPriority(maxpri); } /** * Check whether this ThreadGroup is an ancestor of the specified * ThreadGroup, or if they are the same. * * @param g the group to test on * @return whether this ThreadGroup is a parent of the specified group */ public final boolean parentOf(ThreadGroup tg) { while (tg != null) { if (tg == this) return true; tg = tg.parent; } return false; } /** * Find out if the current Thread can modify this ThreadGroup. This passes * the check on to <code>SecurityManager.checkAccess(this)</code>. * * @throws SecurityException if the current Thread cannot modify this * ThreadGroup * @see SecurityManager#checkAccess(ThreadGroup) */ public final void checkAccess() { // Bypass System.getSecurityManager, for bootstrap efficiency. SecurityManager sm = Runtime.securityManager; if (sm != null) sm.checkAccess(this); } /** * Return an estimate of the total number of active threads in this * ThreadGroup and all its descendants. This cannot return an exact number, * since the status of threads may change after they were counted; but it * should be pretty close. Based on a JDC bug, * <a href="http://developer.java.sun.com/developer/bugParade/bugs/4089701.html"> * 4089701</a>, we take active to mean isAlive(). * * @return count of active threads in this ThreadGroup and its descendants */ public int activeCount() { int total = 0; if (groups == null) return total; int i = threads.size(); while (--i >= 0) if (((Thread) threads.get(i)).isAlive()) total++; i = groups.size(); while (--i >= 0) total += ((ThreadGroup) groups.get(i)).activeCount(); return total; } /** * Copy all of the active Threads from this ThreadGroup and its descendants * into the specified array. If the array is not big enough to hold all * the Threads, extra Threads will simply not be copied. There may be a * security check, <code>checkAccess</code>. * * @param array the array to put the threads into * @return the number of threads put into the array * @throws SecurityException if permission was denied * @throws NullPointerException if array is null * @throws ArrayStoreException if a thread does not fit in the array * @see #activeCount() * @see #checkAccess() * @see #enumerate(Thread[], boolean) */ public int enumerate(Thread[] array) { return enumerate(array, 0, true); } /** * Copy all of the active Threads from this ThreadGroup and, if desired, * from its descendants, into the specified array. If the array is not big * enough to hold all the Threads, extra Threads will simply not be copied. * There may be a security check, <code>checkAccess</code>. * * @param array the array to put the threads into * @param recurse whether to recurse into descendent ThreadGroups * @return the number of threads put into the array * @throws SecurityException if permission was denied * @throws NullPointerException if array is null * @throws ArrayStoreException if a thread does not fit in the array * @see #activeCount() * @see #checkAccess() */ public int enumerate(Thread[] array, boolean recurse) { return enumerate(array, 0, recurse); } /** * Get the number of active groups in this ThreadGroup. This group itself * is not included in the count. A sub-group is active if it has not been * destroyed. This cannot return an exact number, since the status of * threads may change after they were counted; but it should be pretty close. * * @return the number of active groups in this ThreadGroup */ public int activeGroupCount() { if (groups == null) return 0; int total = groups.size(); int i = total; while (--i >= 0) total += ((ThreadGroup) groups.get(i)).activeGroupCount(); return total; } /** * Copy all active ThreadGroups that are descendants of this ThreadGroup * into the specified array. If the array is not large enough to hold all * active ThreadGroups, extra ThreadGroups simply will not be copied. There * may be a security check, <code>checkAccess</code>. * * @param array the array to put the ThreadGroups into * @return the number of ThreadGroups copied into the array * @throws SecurityException if permission was denied * @throws NullPointerException if array is null * @throws ArrayStoreException if a group does not fit in the array * @see #activeCount() * @see #checkAccess() * @see #enumerate(ThreadGroup[], boolean) */ public int enumerate(ThreadGroup[] array) { return enumerate(array, 0, true); } /**
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