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📄 inputcontext.java

📁 this gcc-g++-3.3.1.tar.gz is a source file of gcc, you can learn more about gcc through this codes f
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          InputMethodDescriptor d = (InputMethodDescriptor) descriptors.get(i);          Locale[] list;          try            {              list = d.getAvailableLocales();            }          catch (AWTException ignored)            {              continue;            }          for (int j = list.length; --j >= 0; )            if (locale.equals(list[j]))              {                try                  {                    next = d.createInputMethod();                    recent.put(locale, next);                  }                catch (Exception ignored)                  {                    continue;                  }              }        }    if (next == null)      return false;    // XXX I'm not sure if this does all the necessary steps in the switch.    if (im != null)      {        try          {            next.setCompositionEnabled(im.isCompositionEnabled());          }        catch (UnsupportedOperationException ignored)          {          }        im.endComposition();        im.deactivate(false);        im.hideWindows();      }    im = next;    im.setLocale(locale);    im.setCharacterSubsets(subsets);    return true;  }  /**   * Returns the current locale of the current input method or keyboard   * layout. Returns null if the input context does not have a current input   * method or keyboard layout or if the current input method's   * {@link InputMethod#getLocale()} method returns null. Not all host   * operating systems provide API to determine the locale of the currently   * selected native input method or keyboard layout. For host operating   * systems that don't provide such API, getLocale assumes that the current   * locale of all native input methods or keyboard layouts provided by the   * host operating system is the system's default locale.   *   * @return the locale of the current input method, or null   * @since 1.3   */  public Locale getLocale()  {    return im == null ? null : im.getLocale();  }  /**   * Sets the subsets of Unicode characters allowed to be input by the current   * input method, as well as subsequent input methods. The value of null   * implies all characters are legal. Applications should not rely on this   * behavior, since native host input methods may not allow restrictions.   * If no current input method is available, this has no immediate effect.   *   * @param subsets the set of Unicode subsets to accept, or null   */  public void setCharacterSubsets(Character.Subset[] subsets)  {    this.subsets = subsets;    if (im != null)      im.setCharacterSubsets(subsets);  }  /**   * Changes the enabled status of the current input method. An input method   * that is enabled for composition interprets incoming events for both   * composition and control purposes, while a disabled input method only   * interprets control commands (including commands to enable itself).   *   * @param enable whether to enable the input method   * @throws UnsupportedOperationException if there is no current input method,   *         or the input method does not support enabling   * @see #isCompositionEnabled()   * @since 1.3   */  public void setCompositionEnabled(boolean enable)  {    if (im == null)      throw new UnsupportedOperationException();    im.setCompositionEnabled(enable);  }  /**   * Find out if the current input method is enabled.   *   * @return true if the current input method is enabled   * @throws UnsupportedOperationException if there is no current input method,   *         or the input method does not support enabling   * @see #setCompositionEnabled(boolean)   * @since 1.3   */  public boolean isCompositionEnabled()  {    if (im == null)      throw new UnsupportedOperationException();    return im.isCompositionEnabled();  }  /**   * Starts a reconversion operation in the current input method. The input   * method gets theh text to reconvert from the client component, using   * {@link InputMethodRequests#getSelectedText(Attribute[])}. Then the   * composed and committed text produced by the operation is sent back to   * the client using a sequence of InputMethodRequests.   *   * @throws UnsupportedOperationException if there is no current input method,   *         or the input method does not support reconversion   * @since 1.3   */  public void reconvert()  {    if (im == null)      throw new UnsupportedOperationException();    im.reconvert();  }  /**   * Dispatches an event to the current input method. This is called   * automatically by AWT. If no input method is available, then the event   * will never be consumed.   *   * @param event the event to dispatch   * @throws NullPointerException if event is null   */  public void dispatchEvent(AWTEvent event)  {    if (im != null)      im.dispatchEvent(event);  }  /**   * Notifies the input context that a client component has been removed from   * its containment hierarchy, or that input method support has been disabled   * for the component. This method is usually called from the client   * component's {@link Component#removeNotify()} method. Potentially pending   * input from input methods for this component is discarded. If no input   * methods are available, then this method has no effect.   *   * @param client the client component   * @throws NullPointerException if client is null   */  public void removeNotify(Component client)  {    // XXX What to do with client information?    if (im != null)      {        im.deactivate(false);        im.removeNotify();      }  }  /**   * Ends any input composition that may currently be going on in this   * context. Depending on the platform and possibly user preferences, this   * may commit or delete uncommitted text. Any changes to the text are   * communicated to the active component using an input method event. If no   * input methods are available, then this method has no effect. This may   * be called for a variety of reasons, such as when the user moves the   * insertion point in the client text outside the range of the composed text,   * or when text is saved to file.   */  public void endComposition()  {    if (im != null)      im.endComposition();  }  /**   * Disposes of the input context and release the resources used by it.   * Called automatically by AWT for the default input context of each   * Window. If no input methods are available, then this method has no   * effect.   */  public void dispose()  {    if (im != null)      {        im.deactivate(false);        im.dispose();      }  }  /**   * Returns a control object from the current input method, or null. A   * control object provides implementation-dependent methods that control   * the behavior of the input method or obtain information from the input   * method. Clients have to compare the result against known input method   * control object types. If no input methods are available or the current   * input method does not provide an input method control object, then null   * is returned.    *   * @return the control object, or null   */  public Object getInputMethodControlObject()  {    return im == null ? null : im.getControlObject();  }} // class InputContext

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