📄 dndconstants.java
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/* DnDConstants.java -- constants for drag-and-drop operations Copyright (C) 2002 Free Software Foundation, Inc.This file is part of GNU Classpath.GNU Classpath is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU Classpath is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU Classpath; see the file COPYING. If not, write to theFree Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA02111-1307 USA.Linking this library statically or dynamically with other modules ismaking a combined work based on this library. Thus, the terms andconditions of the GNU General Public License cover the wholecombination.As a special exception, the copyright holders of this library give youpermission to link this library with independent modules to produce anexecutable, regardless of the license terms of these independentmodules, and to copy and distribute the resulting executable underterms of your choice, provided that you also meet, for each linkedindependent module, the terms and conditions of the license of thatmodule. An independent module is a module which is not derived fromor based on this library. If you modify this library, you may extendthis exception to your version of the library, but you are notobligated to do so. If you do not wish to do so, delete thisexception statement from your version. */package java.awt.dnd;/** * This class contains various constants used in drag-and-drop operations. * Why it is not an interface is beyond me. * * @author Eric Blake <ebb9@email.byu.edu> * @since 1.2 * @status updated to 1.4 */public final class DnDConstants{ /** No action takes place. */ public static final int ACTION_NONE = 0; /** The copy action. */ public static final int ACTION_COPY = 1; /** The move action. */ public static final int ACTION_MOVE = 2; /** Either a copy or a move. */ public static final int ACTION_COPY_OR_MOVE = 3; /** * A link action. This does not copy or move, but creates a reference back * to the original. However, since platforms differ on how a reference should * behave, this action is not recommended for common use. */ public static final int ACTION_LINK = 1073741824; /** A synonym for {@link #ACTION_LINK}. */ public static final int ACTION_REFERENCE = ACTION_LINK;} // class DnDConstants
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