📄 unicastconnectionmanager.java
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/* Copyright (c) 1996, 1997, 1998, 1999, 2002 Free Software Foundation, Inc.This file is part of GNU Classpath.GNU Classpath is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version. GNU Classpath is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU Classpath; see the file COPYING. If not, write to theFree Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA02111-1307 USA.Linking this library statically or dynamically with other modules ismaking a combined work based on this library. Thus, the terms andconditions of the GNU General Public License cover the wholecombination.As a special exception, the copyright holders of this library give youpermission to link this library with independent modules to produce anexecutable, regardless of the license terms of these independentmodules, and to copy and distribute the resulting executable underterms of your choice, provided that you also meet, for each linkedindependent module, the terms and conditions of the license of thatmodule. An independent module is a module which is not derived fromor based on this library. If you modify this library, you may extendthis exception to your version of the library, but you are notobligated to do so. If you do not wish to do so, delete thisexception statement from your version. */package gnu.java.rmi.server;import java.rmi.server.RMISocketFactory;import java.rmi.server.RMIServerSocketFactory;import java.rmi.server.RMIClientSocketFactory;import java.rmi.RemoteException;import java.io.IOException;import java.io.ObjectOutput;import java.io.ObjectInput;import java.io.DataInputStream;import java.lang.Thread;import java.lang.Runnable;import java.net.InetAddress;import java.net.Socket;import java.net.ServerSocket;import java.net.UnknownHostException;import java.util.ArrayList;import java.util.ConcurrentModificationException;import java.util.Enumeration;import java.util.Hashtable;import java.util.Iterator;import gnu.java.rmi.server.UnicastConnection;public class UnicastConnectionManager implements Runnable, ProtocolConstants {private static String localhost;// use different maps for server/client type UnicastConnectionManagerprivate static Hashtable servers = new Hashtable();private static Hashtable clients = new Hashtable();private ArrayList connections; //client connection pool// make serverThread volatile for pollprivate volatile Thread serverThread;private ServerSocket ssock;String serverName;int serverPort;static private Thread scavenger;// If client and server are in the same VM, serverobj represents serverObject serverobj;private static RMISocketFactory defaultSocketFactory = RMISocketFactory.getSocketFactory();private RMIServerSocketFactory serverFactory;private RMIClientSocketFactory clientFactory;// The following is for debugprivate static int ncsock = 0; //count of client socketprivate static int nssock = 0; //count of server socketprivate static int ncmanager = 0; //count of client managerprivate static int nsmanager = 0; //count of server managerprivate static final boolean debug = false;private static final Object GLOBAL_LOCK = new Object();static { try { //Use host address instead of host name to avoid name resolving issues //localhost = InetAddress.getLocalHost().getHostName(); localhost = InetAddress.getLocalHost().getHostAddress(); } catch (UnknownHostException _) { localhost = "localhost"; } }//Only one scavenger thread running globallyprivate static void startScavenger(){ scavenger = new Thread(new Runnable(){ public void run(){ if (debug) System.out.println("************* start scavenger."); boolean liveon = true; while (liveon){ // Sleep for the expire timeout try{ Thread.sleep(UnicastConnection.CONNECTION_TIMEOUT); }catch(InterruptedException _ie){ break; } liveon = false; // Scavenge all clients' connections that're expired Iterator iter = clients.values().iterator(); long l = System.currentTimeMillis(); try{ while(iter.hasNext()){ UnicastConnectionManager man = (UnicastConnectionManager)iter.next(); ArrayList conns = man.connections; synchronized(conns) { // is the lock a little coarser? for (int last = conns.size() - 1; last >= 0; --last) { UnicastConnection conn = (UnicastConnection)conns.get(last); if (UnicastConnection.isExpired(conn, l)){ conns.remove(last); conn.disconnect(); conn = null; }else liveon = true; //there're still live connections } } } }catch(ConcurrentModificationException cme) { // handle it lazily liveon = true; } } scavenger = null; if (debug) System.out.println("************* exit scavenger."); } }); scavenger.start();}/** * Client UnicastConnectionManager constructor */private UnicastConnectionManager(String host, int port, RMIClientSocketFactory csf) { ssock = null; serverName = host; serverPort = port; serverFactory = null; clientFactory = csf; connections = new ArrayList();}/** * Server UnicastConnectionManager constructor */private UnicastConnectionManager(int port, RMIServerSocketFactory ssf) { try { ssock = ssf.createServerSocket(port); serverPort = ssock.getLocalPort(); } catch (IOException _) { try { ssock = ssf.createServerSocket(0); serverPort = ssock.getLocalPort(); } catch (IOException __) { ssock = null; serverPort = 0; } } serverName = localhost; serverFactory = ssf; clientFactory = null;}/** * Return a client connection manager which will connect to the given * host/port. */public static synchronized UnicastConnectionManager getInstance(String host, int port, RMIClientSocketFactory csf) {//System.out.println("getInstance: " + host + "," + port + "," + csf); if (csf == null) { csf = defaultSocketFactory; } // change host name to host address to avoid name resolving issues try{ host = InetAddress.getByName(host).getHostAddress(); }catch(Exception _){} TripleKey key = new TripleKey(host, port, csf); UnicastConnectionManager man = (UnicastConnectionManager)clients.get(key); if (man == null) { man = new UnicastConnectionManager(host, port, csf); if (debug) { ncmanager++; System.out.println("\n\n ====== " + ncmanager + " client managers.\n\n"); } clients.put(key, man); // Detect if client and server are in the same VM, i.e., their keys are equal UnicastConnectionManager svrman = (UnicastConnectionManager)servers.get(key); if(svrman != null){ // server and client are in the same VM man.serverobj = svrman.serverobj; } } return (man);}/** * Return a server connection manager which will accept connection on the * given port. */public static synchronized UnicastConnectionManager getInstance(int port, RMIServerSocketFactory ssf) {//System.out.println("getInstance: " + port + "," + ssf); if (ssf == null) { ssf = defaultSocketFactory; } TripleKey key = new TripleKey(localhost, port, ssf); UnicastConnectionManager man = (UnicastConnectionManager)servers.get(key); if (man == null) { man = new UnicastConnectionManager(port, ssf); if (debug) { nsmanager++; System.out.println("\n\n ****** " + nsmanager + " server managers.\n\n"); } // The provided port might not be the set port. key.port = man.serverPort; servers.put(key, man); } return (man);}/** * Get a connection from this manager. */public UnicastConnection getConnection() throws IOException { if (ssock == null) { return (getClientConnection()); } else { return (getServerConnection()); }}/** * Accept a connection to this server. */private UnicastConnection getServerConnection() throws IOException { Socket sock = ssock.accept(); sock.setTcpNoDelay(true); //?? UnicastConnection conn = new UnicastConnection(this, sock); conn.acceptConnection(); if (debug){ nssock++; System.out.println("\n\n ****** " + nssock + " server socks.\n\n"); } //System.out.println("Server connection " + sock); return (conn);}/** * Make a conection from this client to the server. */private UnicastConnection getClientConnection() throws IOException { ArrayList conns = connections; UnicastConnection conn; synchronized(conns) { int nconn = conns.size() - 1; // if there're free connections in connection pool if(nconn >= 0) { conn = (UnicastConnection)conns.get(nconn); //Should we check if conn is alive using Ping?? conns.remove(nconn); // Check if the connection is already expired long l = System.currentTimeMillis(); if (!UnicastConnection.isExpired(conn, l)){ return conn; }else { conn.disconnect(); conn = null; } } } Socket sock = clientFactory.createSocket(serverName, serverPort); conn = new UnicastConnection(this, sock); conn.makeConnection(DEFAULT_PROTOCOL); if (debug) { ncsock++; System.out.println("\n\n ====== " + ncsock + " client socks.\n\n"); } return (conn);}/** * Discard a connection when we're done with it - maybe it can be * recycled. */public void discardConnection(UnicastConnection conn) {//System.out.println("Discarding connection " + conn); //conn.disconnect(); if (ssock != null) //server connection conn.disconnect(); else { // To client connection, we'd like to return back to pool UnicastConnection.resetTime(conn); //Ensure there're only one scavenger globally synchronized(GLOBAL_LOCK) { connections.add(conn); //borrow this lock to garantee thread safety if (scavenger == null) startScavenger(); } }}/** * Start a server on this manager if it's a server socket and we've not * already got one running. */public void startServer() { synchronized(this) { if (ssock == null || serverThread != null) { return; } serverThread = new Thread(this); // The following is not necessary when java.lang.Thread's constructor do this. // serverThread.setContextClassLoader(Thread.currentThread().getContextClassLoader()); } serverThread.start();}/** * Stop a server on this manager */public void stopServer() { synchronized(this) { if(serverThread != null){ serverThread = null; try{ ssock.close(); }catch(Exception _){} } }}/** * Server thread for connection manager. */public void run() { for (;serverThread != null;) { // if serverThread==null, then exit thread try {//System.out.println("Waiting for connection on " + serverPort); UnicastConnection conn = getServerConnection(); // use a thread pool to improve performance //ConnectionRunnerPool.dispatchConnection(conn); (new Thread(conn)).start(); } catch (Exception e) { e.printStackTrace(); } }}/** * Serialization routine. */void write(ObjectOutput out) throws IOException { out.writeUTF(serverName); out.writeInt(serverPort);}/** * Serialization routine. */static UnicastConnectionManager read(ObjectInput in) throws IOException { String host = in.readUTF(); int port = in.readInt(); //RMIClientSocketFactory csf = ((RMIObjectInputStream)in).manager.clientFactory; //return (getInstance(host, port, csf)); return (getInstance(host, port, null));}}/** * This is use as the hashkey for the client/server connections. */class TripleKey {String host;int port;Object other;TripleKey(String host, int port, Object other) { this.host = host; this.port = port; this.other = other;}/** * Hash code just include the host and other - we ignore the port since * this has unusual matching behaviour. */public int hashCode() { return (host.hashCode() ^ other.hashCode());}public boolean equals(Object obj) { if (obj instanceof TripleKey) { TripleKey other = (TripleKey)obj; if (this.host.equals(other.host) && this.other == other.other && (this.port == other.port /* || this.port == 0 || other.port == 0*/)) { return (true); } } return (false);}}
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