⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 cpp_type_traits.h

📁 gcc-you can use this code to learn something about gcc, and inquire further into linux,
💻 H
字号:
// The  -*- C++ -*- type traits classes for internal use in libstdc++// Copyright (C) 2000, 2001 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.// Written by Gabriel Dos Reis <dosreis@cmla.ens-cachan.fr>/** @file cpp_type_traits.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _CPP_BITS_CPP_TYPE_TRAITS_H#define _CPP_BITS_CPP_TYPE_TRAITS_H 1#pragma GCC system_header//// This file provides some compile-time information about various types.// These representations were designed, on purpose, to be constant-expressions// and not types as found in <stl/bits/type_traits.h>.  In particular, they// can be used in control structures and the optimizer hopefully will do// the obvious thing.//// Why integral expressions, and not functions nor types?// Firstly, these compile-time entities are used as template-arguments// so function return values won't work:  We need compile-time entities.// We're left with types and constant  integral expressions.// Secondly, from the point of view of ease of use, type-based compile-time// information is -not- *that* convenient.  On has to write lots of// overloaded functions and to hope that the compiler will select the right// one. As a net effect, the overall structure isn't very clear at first// glance.// Thirdly, partial ordering and overload resolution (of function templates)// is highly costly in terms of compiler-resource.  It is a Good Thing to// keep these resource consumption as least as possible.//// See valarray_array.h for a case use.//// -- Gaby (dosreis@cmla.ens-cachan.fr) 2000-03-06.//namespace std{  template<typename _Tp>    struct __is_void    {      enum      {        _M_type = 0      };    };  template<>    struct __is_void<void>    {      enum      {        _M_type = 1      };    };  //  // Integer types  //  template<typename _Tp>    struct __is_integer    {      enum      {	_M_type = 0      };    };  // Thirteen specializations (yes there are eleven standard integer  // types; 'long long' and 'unsigned long long' are supported as  // extensions)  template<>    struct __is_integer<bool>    {      enum      {	_M_type = 1      };    };    template<>    struct __is_integer<char>    {      enum      {	_M_type = 1      };    };  template<>    struct __is_integer<signed char>    {      enum      {	_M_type = 1      };    };    template<>  struct __is_integer<unsigned char>  {    enum    {      _M_type = 1    };  };# ifdef _GLIBCPP_USE_WCHAR_T  template<>  struct __is_integer<wchar_t>  {    enum    {      _M_type = 1    };  };# endif    template<>  struct __is_integer<short>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_integer<unsigned short>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_integer<int>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_integer<unsigned int>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_integer<long>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_integer<unsigned long>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_integer<long long>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_integer<unsigned long long>  {    enum    {      _M_type = 1    };  };  //  // Floating point types  //  template<typename _Tp>  struct __is_floating  {    enum    {      _M_type = 0    };  };  // three specializations (float, double and 'long double')  template<>  struct __is_floating<float>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_floating<double>  {    enum    {      _M_type = 1    };  };  template<>  struct __is_floating<long double>  {    enum    {      _M_type = 1    };  };  //  // An arithmetic type is an integer type or a floating point type  //  template<typename _Tp>  struct __is_arithmetic  {    enum    {      _M_type = __is_integer<_Tp>::_M_type || __is_floating<_Tp>::_M_type    };  };  //  // A fundamental type is `void' or and arithmetic type  //  template<typename _Tp>  struct __is_fundamental  {    enum    {      _M_type = __is_void<_Tp>::_M_type || __is_arithmetic<_Tp>::_M_type    };  };  //  // For the immediate use, the following is a good approximation  //  template<typename _Tp>  struct __is_pod  {    enum    {      _M_type = __is_fundamental<_Tp>::_M_type    };  };} // namespace std#endif //_CPP_BITS_CPP_TYPE_TRAITS_H

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -