📄 stl_heap.h
字号:
// Heap implementation -*- C++ -*-// Copyright (C) 2001 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library. This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING. If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction. Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License. This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. *//** @file stl_heap.h * This is an internal header file, included by other library headers. * You should not attempt to use it directly. */#ifndef _CPP_BITS_STL_HEAP_H#define _CPP_BITS_STL_HEAP_H 1namespace std{ // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap. template<typename _RandomAccessIterator, typename _Distance, typename _Tp> void __push_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __topIndex, _Tp __value) { _Distance __parent = (__holeIndex - 1) / 2; while (__holeIndex > __topIndex && *(__first + __parent) < __value) { *(__first + __holeIndex) = *(__first + __parent); __holeIndex = __parent; __parent = (__holeIndex - 1) / 2; } *(__first + __holeIndex) = __value; } template<typename _RandomAccessIterator> inline void push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>) __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0), _ValueType(*(__last - 1))); } template<typename _RandomAccessIterator, typename _Distance, typename _Tp, typename _Compare> void __push_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __topIndex, _Tp __value, _Compare __comp) { _Distance __parent = (__holeIndex - 1) / 2; while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) { *(__first + __holeIndex) = *(__first + __parent); __holeIndex = __parent; __parent = (__holeIndex - 1) / 2; } *(__first + __holeIndex) = __value; } template<typename _RandomAccessIterator, typename _Compare> inline void push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0), _ValueType(*(__last - 1)), __comp); } template<typename _RandomAccessIterator, typename _Distance, typename _Tp> void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __len, _Tp __value) { _Distance __topIndex = __holeIndex; _Distance __secondChild = 2 * __holeIndex + 2; while (__secondChild < __len) { if (*(__first + __secondChild) < *(__first + (__secondChild - 1))) __secondChild--; *(__first + __holeIndex) = *(__first + __secondChild); __holeIndex = __secondChild; __secondChild = 2 * (__secondChild + 1); } if (__secondChild == __len) { *(__first + __holeIndex) = *(__first + (__secondChild - 1)); __holeIndex = __secondChild - 1; } __push_heap(__first, __holeIndex, __topIndex, __value); } template<typename _RandomAccessIterator, typename _Tp> inline void __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _RandomAccessIterator __result, _Tp __value) { typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance; *__result = *__first; __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value); } template<typename _RandomAccessIterator> inline void pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>) __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1))); } template<typename _RandomAccessIterator, typename _Distance, typename _Tp, typename _Compare> void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __len, _Tp __value, _Compare __comp) { _Distance __topIndex = __holeIndex; _Distance __secondChild = 2 * __holeIndex + 2; while (__secondChild < __len) { if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) __secondChild--; *(__first + __holeIndex) = *(__first + __secondChild); __holeIndex = __secondChild; __secondChild = 2 * (__secondChild + 1); } if (__secondChild == __len) { *(__first + __holeIndex) = *(__first + (__secondChild - 1)); __holeIndex = __secondChild - 1; } __push_heap(__first, __holeIndex, __topIndex, __value, __comp); } template<typename _RandomAccessIterator, typename _Tp, typename _Compare> inline void __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _RandomAccessIterator __result, _Tp __value, _Compare __comp) { typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance; *__result = *__first; __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value, __comp); } template<typename _RandomAccessIterator, typename _Compare> inline void pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)), __comp); } template<typename _RandomAccessIterator> void make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>) if (__last - __first < 2) return; _DistanceType __len = __last - __first; _DistanceType __parent = (__len - 2)/2; while (true) { __adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent))); if (__parent == 0) return; __parent--; } } template<typename _RandomAccessIterator, typename _Compare> inline void make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType; typedef typename iterator_traits<_RandomAccessIterator>::difference_type _DistanceType; // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) if (__last - __first < 2) return; _DistanceType __len = __last - __first; _DistanceType __parent = (__len - 2)/2; while (true) { __adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent)), __comp); if (__parent == 0) return; __parent--; } } template<typename _RandomAccessIterator> void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last) { // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) __glibcpp_function_requires(_LessThanComparableConcept< typename iterator_traits<_RandomAccessIterator>::value_type>) while (__last - __first > 1) pop_heap(__first, __last--); } template<typename _RandomAccessIterator, typename _Compare> void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) { // concept requirements __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept< _RandomAccessIterator>) while (__last - __first > 1) pop_heap(__first, __last--, __comp); }} // namespace std#endif /* _CPP_BITS_STL_HEAP_H */// Local Variables:// mode:C++// End:
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -