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📄 stl_heap.h

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// Heap implementation -*- C++ -*-// Copyright (C) 2001 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. *//** @file stl_heap.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _CPP_BITS_STL_HEAP_H#define _CPP_BITS_STL_HEAP_H 1namespace std{  // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.  template<typename _RandomAccessIterator, typename _Distance, typename _Tp>    void     __push_heap(_RandomAccessIterator __first,		_Distance __holeIndex, _Distance __topIndex, _Tp __value)    {      _Distance __parent = (__holeIndex - 1) / 2;      while (__holeIndex > __topIndex && *(__first + __parent) < __value) {	*(__first + __holeIndex) = *(__first + __parent);	__holeIndex = __parent;	__parent = (__holeIndex - 1) / 2;      }          *(__first + __holeIndex) = __value;    }  template<typename _RandomAccessIterator>    inline void     push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)    {      typedef typename iterator_traits<_RandomAccessIterator>::value_type	  _ValueType;      typedef typename iterator_traits<_RandomAccessIterator>::difference_type	  _DistanceType;      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)      __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0), 		  _ValueType(*(__last - 1)));    }  template<typename _RandomAccessIterator, typename _Distance, typename _Tp, 	    typename _Compare>    void    __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,		_Distance __topIndex, _Tp __value, _Compare __comp)    {      _Distance __parent = (__holeIndex - 1) / 2;      while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) {	*(__first + __holeIndex) = *(__first + __parent);	__holeIndex = __parent;	__parent = (__holeIndex - 1) / 2;      }      *(__first + __holeIndex) = __value;    }  template<typename _RandomAccessIterator, typename _Compare>    inline void     push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	      _Compare __comp)    {      typedef typename iterator_traits<_RandomAccessIterator>::value_type	  _ValueType;      typedef typename iterator_traits<_RandomAccessIterator>::difference_type	  _DistanceType;      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0), 		  _ValueType(*(__last - 1)), __comp);    }  template<typename _RandomAccessIterator, typename _Distance, typename _Tp>    void     __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,		  _Distance __len, _Tp __value)    {      _Distance __topIndex = __holeIndex;      _Distance __secondChild = 2 * __holeIndex + 2;      while (__secondChild < __len) {	if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))	  __secondChild--;	*(__first + __holeIndex) = *(__first + __secondChild);	__holeIndex = __secondChild;	__secondChild = 2 * (__secondChild + 1);      }      if (__secondChild == __len) {	*(__first + __holeIndex) = *(__first + (__secondChild - 1));	__holeIndex = __secondChild - 1;      }      __push_heap(__first, __holeIndex, __topIndex, __value);    }  template<typename _RandomAccessIterator, typename _Tp>    inline void     __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	       _RandomAccessIterator __result, _Tp __value)    {      typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;      *__result = *__first;      __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value);    }  template<typename _RandomAccessIterator>    inline void    pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)    {      typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)      __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)));    }  template<typename _RandomAccessIterator, typename _Distance,	   typename _Tp, typename _Compare>    void    __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,		  _Distance __len, _Tp __value, _Compare __comp)    {      _Distance __topIndex = __holeIndex;      _Distance __secondChild = 2 * __holeIndex + 2;      while (__secondChild < __len) {	if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1))))	  __secondChild--;	*(__first + __holeIndex) = *(__first + __secondChild);	__holeIndex = __secondChild;	__secondChild = 2 * (__secondChild + 1);      }      if (__secondChild == __len) {	*(__first + __holeIndex) = *(__first + (__secondChild - 1));	__holeIndex = __secondChild - 1;      }      __push_heap(__first, __holeIndex, __topIndex, __value, __comp);    }  template<typename _RandomAccessIterator, typename _Tp, typename _Compare>    inline void     __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	       _RandomAccessIterator __result, _Tp __value, _Compare __comp)    {      typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;      *__result = *__first;      __adjust_heap(__first, _Distance(0), _Distance(__last - __first), 		    __value, __comp);    }  template<typename _RandomAccessIterator, typename _Compare>    inline void     pop_heap(_RandomAccessIterator __first,	     _RandomAccessIterator __last, _Compare __comp)    {      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;      __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)), __comp);    }  template<typename _RandomAccessIterator>    void     make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)    {      typedef typename iterator_traits<_RandomAccessIterator>::value_type	  _ValueType;      typedef typename iterator_traits<_RandomAccessIterator>::difference_type	  _DistanceType;      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)      if (__last - __first < 2) return;      _DistanceType __len = __last - __first;      _DistanceType __parent = (__len - 2)/2;	      while (true) {	__adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent)));	if (__parent == 0) return;	__parent--;      }    }  template<typename _RandomAccessIterator, typename _Compare>    inline void     make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	      _Compare __comp)    {      typedef typename iterator_traits<_RandomAccessIterator>::value_type	  _ValueType;      typedef typename iterator_traits<_RandomAccessIterator>::difference_type	  _DistanceType;      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      if (__last - __first < 2) return;      _DistanceType __len = __last - __first;      _DistanceType __parent = (__len - 2)/2;	      while (true) {	__adjust_heap(__first, __parent, __len,	              _ValueType(*(__first + __parent)), __comp);	if (__parent == 0) return;	__parent--;      }    }  template<typename _RandomAccessIterator>    void    sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)    {      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      __glibcpp_function_requires(_LessThanComparableConcept<	    typename iterator_traits<_RandomAccessIterator>::value_type>)      while (__last - __first > 1)	pop_heap(__first, __last--);    }  template<typename _RandomAccessIterator, typename _Compare>    void     sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	      _Compare __comp)    {      // concept requirements      __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      while (__last - __first > 1)	pop_heap(__first, __last--, __comp);    }} // namespace std#endif /* _CPP_BITS_STL_HEAP_H */// Local Variables:// mode:C++// End:

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