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📄 std_memory.h

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// <memory> -*- C++ -*-// Copyright (C) 2001, 2002 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * Copyright (c) 1997-1999 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * *//** @file memory *  This is a Standard C++ Library header.  You should @c #include this header *  in your programs, rather than any of the "st[dl]_*.h" implementation files. */#ifndef _CPP_MEMORY#define _CPP_MEMORY 1#pragma GCC system_header#include <bits/stl_algobase.h>#include <bits/stl_alloc.h>#include <bits/stl_construct.h>#include <bits/stl_iterator_base_types.h> //for iterator_traits#include <bits/stl_uninitialized.h>#include <bits/stl_raw_storage_iter.h>namespace std{  /**   *  @if maint   *  This is a helper function.  The unused second parameter exists to   *  permit the real get_temporary_buffer to use template parameter deduction.   *   *  XXX This should perhaps use the pool.   *  @endif   */  template<typename _Tp>    pair<_Tp*, ptrdiff_t>    __get_temporary_buffer(ptrdiff_t __len, _Tp*)    {      if (__len > ptrdiff_t(INT_MAX / sizeof(_Tp)))	__len = INT_MAX / sizeof(_Tp);            while (__len > 0) 	{	  _Tp* __tmp = (_Tp*) std::malloc((std::size_t)__len * sizeof(_Tp));	  if (__tmp != 0)	    return pair<_Tp*, ptrdiff_t>(__tmp, __len);	  __len /= 2;	}      return pair<_Tp*, ptrdiff_t>((_Tp*)0, 0);    }  /**   *  @brief This is a mostly-useless wrapper around malloc().   *  @param  len  The number of objects of type Tp.   *  @return   See full description.   *   *  Reinventing the wheel, but this time with prettier spokes!   *   *  This function tries to obtain storage for @c len adjacent Tp objects.   *  The objects themselves are not constructed, of course.  A pair<> is   *  returned containing "the buffer s address and capacity (in the units of   *  sizeof(Tp)), or a pair of 0 values if no storage can be obtained."   *  Note that the capacity obtained may be less than that requested if the   *  memory is unavailable; you should compare len with the .second return   *  value.   */  template<typename _Tp>    inline pair<_Tp*,ptrdiff_t>    get_temporary_buffer(ptrdiff_t __len)    { return __get_temporary_buffer(__len, (_Tp*) 0); }  /**   *  @brief The companion to get_temporary_buffer().   *  @param  p  A buffer previously allocated by get_temporary_buffer.   *  @return   None.   *   *  Frees the memory pointed to by p.   */  template<typename _Tp>    void    return_temporary_buffer(_Tp* __p)    { std::free(__p); }  /**   *  A wrapper class to provide auto_ptr with reference semantics.  For   *  example, an auto_ptr can be assigned (or constructed from) the result of   *  a function which returns an auto_ptr by value.   *   *  All the auto_ptr_ref stuff should happen behind the scenes.   */  template<typename _Tp1>    struct auto_ptr_ref    {      _Tp1* _M_ptr;            explicit      auto_ptr_ref(_Tp1* __p): _M_ptr(__p) { }    };  /**   *  @brief  A simple smart pointer providing strict ownership semantics.   *   *  The Standard says:   *  <pre>   *  An @c auto_ptr owns the object it holds a pointer to.  Copying an   *  @c auto_ptr copies the pointer and transfers ownership to the destination.   *  If more than one @c auto_ptr owns the same object at the same time the   *  behavior of the program is undefined.   *   *  The uses of @c auto_ptr include providing temporary exception-safety for   *  dynamically allocated memory, passing ownership of dynamically allocated   *  memory to a function, and returning dynamically allocated memory from a   *  function.  @c auto_ptr does not meet the CopyConstructible and Assignable   *  requirements for Standard Library <a href="tables.html#65">container</a>   *  elements and thus instantiating a Standard Library container with an   *  @c auto_ptr results in undefined behavior.   *  </pre>   *  Quoted from [20.4.5]/3.   *   *  Good examples of what can and cannot be done with auto_ptr can be found   *  in the libstdc++ testsuite.   *   *  @if maint   *  _GLIBCPP_RESOLVE_LIB_DEFECTS   *  127.  auto_ptr<> conversion issues   *  These resolutions have all been incorporated.   *  @endif   */  template<typename _Tp>    class auto_ptr    {    private:      _Tp* _M_ptr;          public:      /// The pointed-to type.      typedef _Tp element_type;            /**       *  @brief  An %auto_ptr is usually constructed from a raw pointer.       *  @param  p  A pointer (defaults to NULL).       *       *  This object now @e owns the object pointed to by @a p.       */      explicit      auto_ptr(element_type* __p = 0) throw() : _M_ptr(__p) { }      /**       *  @brief  An %auto_ptr can be constructed from another %auto_ptr.       *  @param  a  Another %auto_ptr of the same type.       *       *  This object now @e owns the object previously owned by @a a,       *  which has given up ownsership.       */      auto_ptr(auto_ptr& __a) throw() : _M_ptr(__a.release()) { }      /**       *  @brief  An %auto_ptr can be constructed from another %auto_ptr.       *  @param  a  Another %auto_ptr of a different but related type.       *       *  A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.       *       *  This object now @e owns the object previously owned by @a a,       *  which has given up ownsership.       */      template<typename _Tp1>        auto_ptr(auto_ptr<_Tp1>& __a) throw() : _M_ptr(__a.release()) { }      /**       *  @brief  %auto_ptr assignment operator.       *  @param  a  Another %auto_ptr of the same type.       *       *  This object now @e owns the object previously owned by @a a,       *  which has given up ownsership.  The object that this one @e       *  used to own and track has been deleted.       */      auto_ptr&      operator=(auto_ptr& __a) throw()      {	reset(__a.release());	return *this;      }      /**       *  @brief  %auto_ptr assignment operator.       *  @param  a  Another %auto_ptr of a different but related type.       *       *  A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.       *       *  This object now @e owns the object previously owned by @a a,       *  which has given up ownsership.  The object that this one @e       *  used to own and track has been deleted.       */      template<typename _Tp1>        auto_ptr&        operator=(auto_ptr<_Tp1>& __a) throw()        {	  reset(__a.release());	  return *this;	}      /**       *  When the %auto_ptr goes out of scope, the object it owns is deleted.       *  If it no longer owns anything (i.e., @c get() is @c NULL), then this       *  has no effect.       *       *  @if maint       *  The C++ standard says there is supposed to be an empty throw       *  specification here, but omitting it is standard conforming.  Its       *  presence can be detected only if _Tp::~_Tp() throws, but this is       *  prohibited.  [17.4.3.6]/2       *  @end maint       */      ~auto_ptr() { delete _M_ptr; }            /**       *  @brief  Smart pointer dereferencing.       *       *  If this %auto_ptr no longer owns anything, then this       *  operation will crash.  (For a smart pointer, "no longer owns       *  anything" is the same as being a null pointer, and you know       *  what happens when you dereference one of those...)       */      element_type&      operator*() const throw() { return *_M_ptr; }            /**       *  @brief  Smart pointer dereferencing.       *       *  This returns the pointer itself, which the language then will       *  automatically cause to be dereferenced.       */      element_type*      operator->() const throw() { return _M_ptr; }            /**       *  @brief  Bypassing the smart pointer.       *  @return  The raw pointer being managed.       *       *  You can get a copy of the pointer that this object owns, for       *  situations such as passing to a function which only accepts a raw       *  pointer.       *       *  @note  This %auto_ptr still owns the memory.       */      element_type*      get() const throw() { return _M_ptr; }            /**       *  @brief  Bypassing the smart pointer.       *  @return  The raw pointer being managed.       *       *  You can get a copy of the pointer that this object owns, for       *  situations such as passing to a function which only accepts a raw       *  pointer.       *       *  @note  This %auto_ptr no longer owns the memory.  When this object       *  goes out of scope, nothing will happen.       */      element_type*      release() throw()      {	element_type* __tmp = _M_ptr;	_M_ptr = 0;	return __tmp;      }            /**       *  @brief  Forcibly deletes the managed object.       *  @param  p  A pointer (defaults to NULL).       *       *  This object now @e owns the object pointed to by @a p.  The previous       *  object has been deleted.       */      void      reset(element_type* __p = 0) throw()      {	if (__p != _M_ptr)	  {	    delete _M_ptr;	    _M_ptr = __p;	  }      }            /** @{       *  @brief  Automatic conversions       *       *  These operations convert an %auto_ptr into and from an auto_ptr_ref       *  automatically as needed.  This allows constructs such as       *  @code       *    auto_ptr<Derived>  func_returning_auto_ptr(.....);       *    ...       *    auto_ptr<Base> ptr = func_returning_auto_ptr(.....);       *  @endcode       */      auto_ptr(auto_ptr_ref<element_type> __ref) throw()      : _M_ptr(__ref._M_ptr) { }            auto_ptr&      operator=(auto_ptr_ref<element_type> __ref) throw()      {	if (__ref._M_ptr != this->get())	  {	    delete _M_ptr;	    _M_ptr = __ref._M_ptr;	  }	return *this;      }            template<typename _Tp1>        operator auto_ptr_ref<_Tp1>() throw()        { return auto_ptr_ref<_Tp1>(this->release()); }      template<typename _Tp1>        operator auto_ptr<_Tp1>() throw()        { return auto_ptr<_Tp1>(this->release()); }      /** @}  */  };} // namespace std#endif 

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