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📄 slist

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// Singly-linked list implementation -*- C++ -*-// Copyright (C) 2001, 2002 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * *//** @file ext/slist *  This file is a GNU extension to the Standard C++ Library (possibly *  containing extensions from the HP/SGI STL subset).  You should only *  include this header if you are using GCC 3 or later. */#ifndef __SGI_STL_INTERNAL_SLIST_H#define __SGI_STL_INTERNAL_SLIST_H#include <bits/stl_algobase.h>#include <bits/stl_alloc.h>#include <bits/stl_construct.h>#include <bits/stl_uninitialized.h>#include <bits/concept_check.h>namespace __gnu_cxx{ using std::size_t;using std::ptrdiff_t;using std::_Alloc_traits;using std::_Construct;using std::_Destroy;using std::allocator;struct _Slist_node_base{  _Slist_node_base* _M_next;};inline _Slist_node_base*__slist_make_link(_Slist_node_base* __prev_node,                  _Slist_node_base* __new_node){  __new_node->_M_next = __prev_node->_M_next;  __prev_node->_M_next = __new_node;  return __new_node;}inline _Slist_node_base* __slist_previous(_Slist_node_base* __head,                 const _Slist_node_base* __node){  while (__head && __head->_M_next != __node)    __head = __head->_M_next;  return __head;}inline const _Slist_node_base* __slist_previous(const _Slist_node_base* __head,                 const _Slist_node_base* __node){  while (__head && __head->_M_next != __node)    __head = __head->_M_next;  return __head;}inline void __slist_splice_after(_Slist_node_base* __pos,                                 _Slist_node_base* __before_first,                                 _Slist_node_base* __before_last){  if (__pos != __before_first && __pos != __before_last) {    _Slist_node_base* __first = __before_first->_M_next;    _Slist_node_base* __after = __pos->_M_next;    __before_first->_M_next = __before_last->_M_next;    __pos->_M_next = __first;    __before_last->_M_next = __after;  }}inline void__slist_splice_after(_Slist_node_base* __pos, _Slist_node_base* __head){  _Slist_node_base* __before_last = __slist_previous(__head, 0);  if (__before_last != __head) {    _Slist_node_base* __after = __pos->_M_next;    __pos->_M_next = __head->_M_next;    __head->_M_next = 0;    __before_last->_M_next = __after;  }}inline _Slist_node_base* __slist_reverse(_Slist_node_base* __node){  _Slist_node_base* __result = __node;  __node = __node->_M_next;  __result->_M_next = 0;  while(__node) {    _Slist_node_base* __next = __node->_M_next;    __node->_M_next = __result;    __result = __node;    __node = __next;  }  return __result;}inline size_t __slist_size(_Slist_node_base* __node){  size_t __result = 0;  for ( ; __node != 0; __node = __node->_M_next)    ++__result;  return __result;}template <class _Tp>struct _Slist_node : public _Slist_node_base{  _Tp _M_data;};struct _Slist_iterator_base{  typedef size_t                    size_type;  typedef ptrdiff_t                 difference_type;  typedef std::forward_iterator_tag iterator_category;  _Slist_node_base* _M_node;  _Slist_iterator_base(_Slist_node_base* __x) : _M_node(__x) {}  void _M_incr() { _M_node = _M_node->_M_next; }  bool operator==(const _Slist_iterator_base& __x) const {    return _M_node == __x._M_node;  }  bool operator!=(const _Slist_iterator_base& __x) const {    return _M_node != __x._M_node;  }};template <class _Tp, class _Ref, class _Ptr>struct _Slist_iterator : public _Slist_iterator_base{  typedef _Slist_iterator<_Tp, _Tp&, _Tp*>             iterator;  typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;  typedef _Slist_iterator<_Tp, _Ref, _Ptr>             _Self;  typedef _Tp              value_type;  typedef _Ptr             pointer;  typedef _Ref             reference;  typedef _Slist_node<_Tp> _Node;  _Slist_iterator(_Node* __x) : _Slist_iterator_base(__x) {}  _Slist_iterator() : _Slist_iterator_base(0) {}  _Slist_iterator(const iterator& __x) : _Slist_iterator_base(__x._M_node) {}  reference operator*() const { return ((_Node*) _M_node)->_M_data; }  pointer operator->() const { return &(operator*()); }  _Self& operator++()  {    _M_incr();    return *this;  }  _Self operator++(int)  {    _Self __tmp = *this;    _M_incr();    return __tmp;  }};// Base class that encapsulates details of allocators.  Three cases:// an ordinary standard-conforming allocator, a standard-conforming// allocator with no non-static data, and an SGI-style allocator.// This complexity is necessary only because we're worrying about backward// compatibility and because we want to avoid wasting storage on an // allocator instance if it isn't necessary.// Base for general standard-conforming allocators.template <class _Tp, class _Allocator, bool _IsStatic>class _Slist_alloc_base {public:  typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type          allocator_type;  allocator_type get_allocator() const { return _M_node_allocator; }  _Slist_alloc_base(const allocator_type& __a) : _M_node_allocator(__a) {}protected:  _Slist_node<_Tp>* _M_get_node()     { return _M_node_allocator.allocate(1); }  void _M_put_node(_Slist_node<_Tp>* __p)     { _M_node_allocator.deallocate(__p, 1); }protected:  typename _Alloc_traits<_Slist_node<_Tp>,_Allocator>::allocator_type           _M_node_allocator;  _Slist_node_base _M_head;};// Specialization for instanceless allocators.template <class _Tp, class _Allocator>class _Slist_alloc_base<_Tp,_Allocator, true> {public:  typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type          allocator_type;  allocator_type get_allocator() const { return allocator_type(); }  _Slist_alloc_base(const allocator_type&) {}protected:  typedef typename _Alloc_traits<_Slist_node<_Tp>, _Allocator>::_Alloc_type          _Alloc_type;  _Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); }  void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }protected:  _Slist_node_base _M_head;};template <class _Tp, class _Alloc>struct _Slist_base  : public _Slist_alloc_base<_Tp, _Alloc,                             _Alloc_traits<_Tp, _Alloc>::_S_instanceless>{  typedef _Slist_alloc_base<_Tp, _Alloc,                            _Alloc_traits<_Tp, _Alloc>::_S_instanceless>          _Base;  typedef typename _Base::allocator_type allocator_type;  _Slist_base(const allocator_type& __a)    : _Base(__a) { this->_M_head._M_next = 0; }  ~_Slist_base() { _M_erase_after(&this->_M_head, 0); }protected:  _Slist_node_base* _M_erase_after(_Slist_node_base* __pos)  {    _Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next);    _Slist_node_base* __next_next = __next->_M_next;    __pos->_M_next = __next_next;    _Destroy(&__next->_M_data);    _M_put_node(__next);    return __next_next;  }  _Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);};template <class _Tp, class _Alloc> _Slist_node_base*_Slist_base<_Tp,_Alloc>::_M_erase_after(_Slist_node_base* __before_first,                                        _Slist_node_base* __last_node) {  _Slist_node<_Tp>* __cur = (_Slist_node<_Tp>*) (__before_first->_M_next);  while (__cur != __last_node) {    _Slist_node<_Tp>* __tmp = __cur;    __cur = (_Slist_node<_Tp>*) __cur->_M_next;    _Destroy(&__tmp->_M_data);    _M_put_node(__tmp);  }  __before_first->_M_next = __last_node;  return __last_node;}/** *  This is an SGI extension. *  @ingroup SGIextensions *  @doctodo*/template <class _Tp, class _Alloc = allocator<_Tp> >class slist : private _Slist_base<_Tp,_Alloc>{  // concept requirements  __glibcpp_class_requires(_Tp, _SGIAssignableConcept)private:  typedef _Slist_base<_Tp,_Alloc> _Base;public:  typedef _Tp               value_type;  typedef value_type*       pointer;  typedef const value_type* const_pointer;  typedef value_type&       reference;  typedef const value_type& const_reference;  typedef size_t            size_type;  typedef ptrdiff_t         difference_type;  typedef _Slist_iterator<_Tp, _Tp&, _Tp*>             iterator;  typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;  typedef typename _Base::allocator_type allocator_type;  allocator_type get_allocator() const { return _Base::get_allocator(); }private:  typedef _Slist_node<_Tp>      _Node;  typedef _Slist_node_base      _Node_base;  typedef _Slist_iterator_base  _Iterator_base;  _Node* _M_create_node(const value_type& __x) {    _Node* __node = this->_M_get_node();    try {      _Construct(&__node->_M_data, __x);      __node->_M_next = 0;    }    catch(...)      {	this->_M_put_node(__node);	__throw_exception_again;      }    return __node;  }    _Node* _M_create_node() {    _Node* __node = this->_M_get_node();    try {      _Construct(&__node->_M_data);      __node->_M_next = 0;    }    catch(...)      {	this->_M_put_node(__node);	__throw_exception_again;      }    return __node;  }public:  explicit slist(const allocator_type& __a = allocator_type()) : _Base(__a) {}  slist(size_type __n, const value_type& __x,        const allocator_type& __a =  allocator_type()) : _Base(__a)    { _M_insert_after_fill(&this->_M_head, __n, __x); }  explicit slist(size_type __n) : _Base(allocator_type())    { _M_insert_after_fill(&this->_M_head, __n, value_type()); }  // We don't need any dispatching tricks here, because _M_insert_after_range  // already does them.  template <class _InputIterator>  slist(_InputIterator __first, _InputIterator __last,        const allocator_type& __a =  allocator_type()) : _Base(__a)    { _M_insert_after_range(&this->_M_head, __first, __last); }  slist(const slist& __x) : _Base(__x.get_allocator())    { _M_insert_after_range(&this->_M_head, __x.begin(), __x.end()); }  slist& operator= (const slist& __x);  ~slist() {}public:  // assign(), a generalized assignment member function.  Two  // versions: one that takes a count, and one that takes a range.  // The range version is a member template, so we dispatch on whether  // or not the type is an integer.  void assign(size_type __n, const _Tp& __val)    { _M_fill_assign(__n, __val); }  void _M_fill_assign(size_type __n, const _Tp& __val);  template <class _InputIterator>  void assign(_InputIterator __first, _InputIterator __last) {    typedef typename _Is_integer<_InputIterator>::_Integral _Integral;    _M_assign_dispatch(__first, __last, _Integral());  }  template <class _Integer>  void _M_assign_dispatch(_Integer __n, _Integer __val, __true_type)    { _M_fill_assign((size_type) __n, (_Tp) __val); }  template <class _InputIterator>  void _M_assign_dispatch(_InputIterator __first, _InputIterator __last,                          __false_type);public:  iterator begin() { return iterator((_Node*)this->_M_head._M_next); }  const_iterator begin() const     { return const_iterator((_Node*)this->_M_head._M_next);}  iterator end() { return iterator(0); }  const_iterator end() const { return const_iterator(0); }  // Experimental new feature: before_begin() returns a  // non-dereferenceable iterator that, when incremented, yields  // begin().  This iterator may be used as the argument to  // insert_after, erase_after, etc.  Note that even for an empty   // slist, before_begin() is not the same iterator as end().  It   // is always necessary to increment before_begin() at least once to  // obtain end().  iterator before_begin() { return iterator((_Node*) &this->_M_head); }  const_iterator before_begin() const    { return const_iterator((_Node*) &this->_M_head); }  size_type size() const { return __slist_size(this->_M_head._M_next); }    size_type max_size() const { return size_type(-1); }  bool empty() const { return this->_M_head._M_next == 0; }  void swap(slist& __x)    { std::swap(this->_M_head._M_next, __x._M_head._M_next); }public:  reference front() { return ((_Node*) this->_M_head._M_next)->_M_data; }  const_reference front() const     { return ((_Node*) this->_M_head._M_next)->_M_data; }  void push_front(const value_type& __x)   {    __slist_make_link(&this->_M_head, _M_create_node(__x));  }  void push_front() { __slist_make_link(&this->_M_head, _M_create_node()); }  void pop_front() {    _Node* __node = (_Node*) this->_M_head._M_next;    this->_M_head._M_next = __node->_M_next;    _Destroy(&__node->_M_data);    this->_M_put_node(__node);  }  iterator previous(const_iterator __pos) {    return iterator((_Node*) __slist_previous(&this->_M_head, __pos._M_node));  }  const_iterator previous(const_iterator __pos) const {    return const_iterator((_Node*) __slist_previous(&this->_M_head,                                                    __pos._M_node));  }private:  _Node* _M_insert_after(_Node_base* __pos, const value_type& __x) {    return (_Node*) (__slist_make_link(__pos, _M_create_node(__x)));  }  _Node* _M_insert_after(_Node_base* __pos) {    return (_Node*) (__slist_make_link(__pos, _M_create_node()));  }  void _M_insert_after_fill(_Node_base* __pos,                            size_type __n, const value_type& __x) {    for (size_type __i = 0; __i < __n; ++__i)      __pos = __slist_make_link(__pos, _M_create_node(__x));  }  // Check whether it's an integral type.  If so, it's not an iterator.  template <class _InIter>  void _M_insert_after_range(_Node_base* __pos,                              _InIter __first, _InIter __last) {

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