📄 slist
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// Singly-linked list implementation -*- C++ -*-// Copyright (C) 2001, 2002 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library. This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING. If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction. Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License. This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * *//** @file ext/slist * This file is a GNU extension to the Standard C++ Library (possibly * containing extensions from the HP/SGI STL subset). You should only * include this header if you are using GCC 3 or later. */#ifndef __SGI_STL_INTERNAL_SLIST_H#define __SGI_STL_INTERNAL_SLIST_H#include <bits/stl_algobase.h>#include <bits/stl_alloc.h>#include <bits/stl_construct.h>#include <bits/stl_uninitialized.h>#include <bits/concept_check.h>namespace __gnu_cxx{ using std::size_t;using std::ptrdiff_t;using std::_Alloc_traits;using std::_Construct;using std::_Destroy;using std::allocator;struct _Slist_node_base{ _Slist_node_base* _M_next;};inline _Slist_node_base*__slist_make_link(_Slist_node_base* __prev_node, _Slist_node_base* __new_node){ __new_node->_M_next = __prev_node->_M_next; __prev_node->_M_next = __new_node; return __new_node;}inline _Slist_node_base* __slist_previous(_Slist_node_base* __head, const _Slist_node_base* __node){ while (__head && __head->_M_next != __node) __head = __head->_M_next; return __head;}inline const _Slist_node_base* __slist_previous(const _Slist_node_base* __head, const _Slist_node_base* __node){ while (__head && __head->_M_next != __node) __head = __head->_M_next; return __head;}inline void __slist_splice_after(_Slist_node_base* __pos, _Slist_node_base* __before_first, _Slist_node_base* __before_last){ if (__pos != __before_first && __pos != __before_last) { _Slist_node_base* __first = __before_first->_M_next; _Slist_node_base* __after = __pos->_M_next; __before_first->_M_next = __before_last->_M_next; __pos->_M_next = __first; __before_last->_M_next = __after; }}inline void__slist_splice_after(_Slist_node_base* __pos, _Slist_node_base* __head){ _Slist_node_base* __before_last = __slist_previous(__head, 0); if (__before_last != __head) { _Slist_node_base* __after = __pos->_M_next; __pos->_M_next = __head->_M_next; __head->_M_next = 0; __before_last->_M_next = __after; }}inline _Slist_node_base* __slist_reverse(_Slist_node_base* __node){ _Slist_node_base* __result = __node; __node = __node->_M_next; __result->_M_next = 0; while(__node) { _Slist_node_base* __next = __node->_M_next; __node->_M_next = __result; __result = __node; __node = __next; } return __result;}inline size_t __slist_size(_Slist_node_base* __node){ size_t __result = 0; for ( ; __node != 0; __node = __node->_M_next) ++__result; return __result;}template <class _Tp>struct _Slist_node : public _Slist_node_base{ _Tp _M_data;};struct _Slist_iterator_base{ typedef size_t size_type; typedef ptrdiff_t difference_type; typedef std::forward_iterator_tag iterator_category; _Slist_node_base* _M_node; _Slist_iterator_base(_Slist_node_base* __x) : _M_node(__x) {} void _M_incr() { _M_node = _M_node->_M_next; } bool operator==(const _Slist_iterator_base& __x) const { return _M_node == __x._M_node; } bool operator!=(const _Slist_iterator_base& __x) const { return _M_node != __x._M_node; }};template <class _Tp, class _Ref, class _Ptr>struct _Slist_iterator : public _Slist_iterator_base{ typedef _Slist_iterator<_Tp, _Tp&, _Tp*> iterator; typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator; typedef _Slist_iterator<_Tp, _Ref, _Ptr> _Self; typedef _Tp value_type; typedef _Ptr pointer; typedef _Ref reference; typedef _Slist_node<_Tp> _Node; _Slist_iterator(_Node* __x) : _Slist_iterator_base(__x) {} _Slist_iterator() : _Slist_iterator_base(0) {} _Slist_iterator(const iterator& __x) : _Slist_iterator_base(__x._M_node) {} reference operator*() const { return ((_Node*) _M_node)->_M_data; } pointer operator->() const { return &(operator*()); } _Self& operator++() { _M_incr(); return *this; } _Self operator++(int) { _Self __tmp = *this; _M_incr(); return __tmp; }};// Base class that encapsulates details of allocators. Three cases:// an ordinary standard-conforming allocator, a standard-conforming// allocator with no non-static data, and an SGI-style allocator.// This complexity is necessary only because we're worrying about backward// compatibility and because we want to avoid wasting storage on an // allocator instance if it isn't necessary.// Base for general standard-conforming allocators.template <class _Tp, class _Allocator, bool _IsStatic>class _Slist_alloc_base {public: typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type allocator_type; allocator_type get_allocator() const { return _M_node_allocator; } _Slist_alloc_base(const allocator_type& __a) : _M_node_allocator(__a) {}protected: _Slist_node<_Tp>* _M_get_node() { return _M_node_allocator.allocate(1); } void _M_put_node(_Slist_node<_Tp>* __p) { _M_node_allocator.deallocate(__p, 1); }protected: typename _Alloc_traits<_Slist_node<_Tp>,_Allocator>::allocator_type _M_node_allocator; _Slist_node_base _M_head;};// Specialization for instanceless allocators.template <class _Tp, class _Allocator>class _Slist_alloc_base<_Tp,_Allocator, true> {public: typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type allocator_type; allocator_type get_allocator() const { return allocator_type(); } _Slist_alloc_base(const allocator_type&) {}protected: typedef typename _Alloc_traits<_Slist_node<_Tp>, _Allocator>::_Alloc_type _Alloc_type; _Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); } void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }protected: _Slist_node_base _M_head;};template <class _Tp, class _Alloc>struct _Slist_base : public _Slist_alloc_base<_Tp, _Alloc, _Alloc_traits<_Tp, _Alloc>::_S_instanceless>{ typedef _Slist_alloc_base<_Tp, _Alloc, _Alloc_traits<_Tp, _Alloc>::_S_instanceless> _Base; typedef typename _Base::allocator_type allocator_type; _Slist_base(const allocator_type& __a) : _Base(__a) { this->_M_head._M_next = 0; } ~_Slist_base() { _M_erase_after(&this->_M_head, 0); }protected: _Slist_node_base* _M_erase_after(_Slist_node_base* __pos) { _Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next); _Slist_node_base* __next_next = __next->_M_next; __pos->_M_next = __next_next; _Destroy(&__next->_M_data); _M_put_node(__next); return __next_next; } _Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);};template <class _Tp, class _Alloc> _Slist_node_base*_Slist_base<_Tp,_Alloc>::_M_erase_after(_Slist_node_base* __before_first, _Slist_node_base* __last_node) { _Slist_node<_Tp>* __cur = (_Slist_node<_Tp>*) (__before_first->_M_next); while (__cur != __last_node) { _Slist_node<_Tp>* __tmp = __cur; __cur = (_Slist_node<_Tp>*) __cur->_M_next; _Destroy(&__tmp->_M_data); _M_put_node(__tmp); } __before_first->_M_next = __last_node; return __last_node;}/** * This is an SGI extension. * @ingroup SGIextensions * @doctodo*/template <class _Tp, class _Alloc = allocator<_Tp> >class slist : private _Slist_base<_Tp,_Alloc>{ // concept requirements __glibcpp_class_requires(_Tp, _SGIAssignableConcept)private: typedef _Slist_base<_Tp,_Alloc> _Base;public: typedef _Tp value_type; typedef value_type* pointer; typedef const value_type* const_pointer; typedef value_type& reference; typedef const value_type& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef _Slist_iterator<_Tp, _Tp&, _Tp*> iterator; typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator; typedef typename _Base::allocator_type allocator_type; allocator_type get_allocator() const { return _Base::get_allocator(); }private: typedef _Slist_node<_Tp> _Node; typedef _Slist_node_base _Node_base; typedef _Slist_iterator_base _Iterator_base; _Node* _M_create_node(const value_type& __x) { _Node* __node = this->_M_get_node(); try { _Construct(&__node->_M_data, __x); __node->_M_next = 0; } catch(...) { this->_M_put_node(__node); __throw_exception_again; } return __node; } _Node* _M_create_node() { _Node* __node = this->_M_get_node(); try { _Construct(&__node->_M_data); __node->_M_next = 0; } catch(...) { this->_M_put_node(__node); __throw_exception_again; } return __node; }public: explicit slist(const allocator_type& __a = allocator_type()) : _Base(__a) {} slist(size_type __n, const value_type& __x, const allocator_type& __a = allocator_type()) : _Base(__a) { _M_insert_after_fill(&this->_M_head, __n, __x); } explicit slist(size_type __n) : _Base(allocator_type()) { _M_insert_after_fill(&this->_M_head, __n, value_type()); } // We don't need any dispatching tricks here, because _M_insert_after_range // already does them. template <class _InputIterator> slist(_InputIterator __first, _InputIterator __last, const allocator_type& __a = allocator_type()) : _Base(__a) { _M_insert_after_range(&this->_M_head, __first, __last); } slist(const slist& __x) : _Base(__x.get_allocator()) { _M_insert_after_range(&this->_M_head, __x.begin(), __x.end()); } slist& operator= (const slist& __x); ~slist() {}public: // assign(), a generalized assignment member function. Two // versions: one that takes a count, and one that takes a range. // The range version is a member template, so we dispatch on whether // or not the type is an integer. void assign(size_type __n, const _Tp& __val) { _M_fill_assign(__n, __val); } void _M_fill_assign(size_type __n, const _Tp& __val); template <class _InputIterator> void assign(_InputIterator __first, _InputIterator __last) { typedef typename _Is_integer<_InputIterator>::_Integral _Integral; _M_assign_dispatch(__first, __last, _Integral()); } template <class _Integer> void _M_assign_dispatch(_Integer __n, _Integer __val, __true_type) { _M_fill_assign((size_type) __n, (_Tp) __val); } template <class _InputIterator> void _M_assign_dispatch(_InputIterator __first, _InputIterator __last, __false_type);public: iterator begin() { return iterator((_Node*)this->_M_head._M_next); } const_iterator begin() const { return const_iterator((_Node*)this->_M_head._M_next);} iterator end() { return iterator(0); } const_iterator end() const { return const_iterator(0); } // Experimental new feature: before_begin() returns a // non-dereferenceable iterator that, when incremented, yields // begin(). This iterator may be used as the argument to // insert_after, erase_after, etc. Note that even for an empty // slist, before_begin() is not the same iterator as end(). It // is always necessary to increment before_begin() at least once to // obtain end(). iterator before_begin() { return iterator((_Node*) &this->_M_head); } const_iterator before_begin() const { return const_iterator((_Node*) &this->_M_head); } size_type size() const { return __slist_size(this->_M_head._M_next); } size_type max_size() const { return size_type(-1); } bool empty() const { return this->_M_head._M_next == 0; } void swap(slist& __x) { std::swap(this->_M_head._M_next, __x._M_head._M_next); }public: reference front() { return ((_Node*) this->_M_head._M_next)->_M_data; } const_reference front() const { return ((_Node*) this->_M_head._M_next)->_M_data; } void push_front(const value_type& __x) { __slist_make_link(&this->_M_head, _M_create_node(__x)); } void push_front() { __slist_make_link(&this->_M_head, _M_create_node()); } void pop_front() { _Node* __node = (_Node*) this->_M_head._M_next; this->_M_head._M_next = __node->_M_next; _Destroy(&__node->_M_data); this->_M_put_node(__node); } iterator previous(const_iterator __pos) { return iterator((_Node*) __slist_previous(&this->_M_head, __pos._M_node)); } const_iterator previous(const_iterator __pos) const { return const_iterator((_Node*) __slist_previous(&this->_M_head, __pos._M_node)); }private: _Node* _M_insert_after(_Node_base* __pos, const value_type& __x) { return (_Node*) (__slist_make_link(__pos, _M_create_node(__x))); } _Node* _M_insert_after(_Node_base* __pos) { return (_Node*) (__slist_make_link(__pos, _M_create_node())); } void _M_insert_after_fill(_Node_base* __pos, size_type __n, const value_type& __x) { for (size_type __i = 0; __i < __n; ++__i) __pos = __slist_make_link(__pos, _M_create_node(__x)); } // Check whether it's an integral type. If so, it's not an iterator. template <class _InIter> void _M_insert_after_range(_Node_base* __pos, _InIter __first, _InIter __last) {
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