📄 vbase4.c
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// Copyright (C) 2000 Free Software Foundation, Inc.// Contributed by Nathan Sidwell 8 Mar 2000 <nathan@codesourcery.com>// Derived from PR#7// We need to destroy the thrown object when exiting the catch// clause. That needs to destroy the original thrown object, not// the caught one (which might be a base).static int ok = 0;struct A{ A (){}; virtual ~A () {};};struct B : virtual A{ int value; B () :value(10) {} ~B() { if (value == 10) ok = 1; }};int main(){ try { throw B (); } catch (A & e) { } return !ok;}
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