📄 pointeritbox.inc_h
字号:
(*
* DGL(The Delphi Generic Library)
*
* Copyright (c) 2004
* HouSisong@263.net
*
* This material is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* Permission to use or copy this software for any purpose is hereby granted
* without fee, provided the above notices are retained on all copies.
* Permission to modify the code and to distribute modified code is granted,
* provided the above notices are retained, and a notice that the code was
* modified is included with the above copyright notice.
*
*)
//------------------------------------------------------------------------------
// _TPointerItBox的声明
// Create by HouSisong, 2005.04.14
//------------------------------------------------------------------------------
{$ifndef __PointerItBox_inc_h_}
{$define __PointerItBox_inc_h_}
//PointerItBox.inc_h ; PointerItBox.inc_pas
{$I DGLIntf.inc_h}
type
//_IPointerItBox
//----------------------------------------------------------------------------
// 作用描述: 实现_IIterator接口 将一般指针包装成_IIterator
// 主要方法:参见_IIterator接口的说明
// 使用方式:
// 注意事项:
// 作 者: HouSisong , 2004.09.02
// [相关资料]: (如果有的话)
// [维护记录]: (类发布后,其修改需要记录下来:修改人、时间、主要原因内容)
//----------------------------------------------------------------------------
_TNudePointerType = _PValueType;// ^_ValueType;
_TPointerItBox_Obj = class;
_IPointerItBox = object(_IIterator)
private
function getPointer():_TNudePointerType; {$ifdef _DGL_Inline} inline; {$endif}
procedure _SetPointer(const aPointer : _TNudePointerType); {$ifdef _DGL_Inline} inline; {$endif}
public
function IteratorTraits():TIteratorTraits; {$ifdef _DGL_Inline} inline; {$endif}
procedure SetValue(const aValue: _ValueType); {$ifdef _DGL_Inline} inline; {$endif}
function GetValue(): _ValueType; {$ifdef _DGL_Inline} inline; {$endif}
function GetNextValue(const Step:integer): _ValueType; {$ifdef _DGL_Inline} inline; {$endif}
procedure SetNextValue(const Step:integer;const aValue:_ValueType);{$ifdef _DGL_Inline} inline; {$endif}
property Value: _ValueType read GetValue write SetValue;
property NextValue[const Index:integer]: _ValueType read GetNextValue write SetNextValue;
function IsEqual(const Iterator:_IIterator):boolean; //{$ifdef _DGL_Inline} inline; {$endif}
function Distance(const Iterator:_IIterator):integer;//{$ifdef _DGL_Inline} inline; {$endif}
procedure Assign (const Iterator:_IIterator); //{$ifdef _DGL_Inline} inline; {$endif}
procedure Next();overload; {$ifdef _DGL_Inline} inline; {$endif}
procedure Next(const Step:integer);overload; {$ifdef _DGL_Inline} inline; {$endif}
procedure Previous(); {$ifdef _DGL_Inline} inline; {$endif}
function Clone():_IIterator; overload; {$ifdef _DGL_Inline} inline; {$endif}
function Clone(const NextStep:integer):_IIterator;overload; {$ifdef _DGL_Inline} inline; {$endif}
public
procedure SetPointerNil();overload; {$ifdef _DGL_Inline} inline; {$endif}
procedure SetPointer(const aPointer : _TNudePointerType);overload; {$ifdef _DGL_Inline} inline; {$endif}
procedure SetPointer(const aPointer : _TNudePointerType;const Step:integer); overload; {$ifdef _DGL_Inline} inline; {$endif}
procedure SetPointer(const aPointerItBox : _IPointerItBox);overload; //{$ifdef _DGL_Inline} inline; {$endif}
property Pointer:_TNudePointerType read getPointer write _SetPointer;
end;
_TPointerItBox_Obj = class(_TAbstractIterator)
public
class procedure ItCreate(var SelfItData:_IIterator;const aPointer : _TNudePointerType);overload; //{$ifdef _DGL_Inline} inline; {$endif}
public
class function IteratorTraits():TIteratorTraits; override;
class procedure SetValue(const SelfItData:_IIterator;const AValue: _ValueType); override;
class function GetValue(const SelfItData:_IIterator): _ValueType; override;
class function GetNextValue(const SelfItData:_IIterator;const Step:integer): _ValueType; override;
class procedure SetNextValue(const SelfItData:_IIterator;const Step:integer;const Value:_ValueType); override;
class function IsEqual(const SelfItData:_IIterator;const Iterator:_IIterator):boolean; override;
class function Distance(const SelfItData:_IIterator;const Iterator:_IIterator):integer; override;
class procedure Assign (var SelfItData:_IIterator;const Iterator:_IIterator); override;
class procedure Next(var SelfItData:_IIterator);overload; override;
class procedure Next(var SelfItData:_IIterator;const Step:integer);overload; override;
class procedure Previous(var SelfItData:_IIterator); override;
class function Clone(const SelfItData:_IIterator):_IIterator;overload; override;
class function Clone(const SelfItData:_IIterator;const NextStep:integer):_IIterator;overload; override;
end;
_TVectorIterator = _TPointerItBox_Obj;
_IVectorIterator = _IPointerItBox;
function PointerBox(const aPointer : _TNudePointerType):_IVectorIterator; overload; {$ifdef _DGL_Inline} inline; {$endif}
function PointerBox(const aPointer : _TNudePointerType;const NextStep:integer):_IVectorIterator; overload; {$ifdef _DGL_Inline} inline; {$endif}
{$endif } // __PointerItBox_inc_h_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -