📄 teststack.pas
字号:
unit TestStack;
interface
uses
Classes, SysUtils,
TestFramework,
TestExtensions,
DGL_Pointer,DGL_String,DGL_Interface,
_DGL_Object,_DGL_Point;
type
TTest_Stack = class(TTestCase)
public
procedure Setup; override;
procedure TearDown; override;
published
procedure testStack();
end;
implementation
{ TTest_Stack }
procedure TTest_Stack.Setup;
begin
inherited;
end;
procedure TTest_Stack.TearDown;
begin
inherited;
end;
procedure TTest_Stack.testStack;
var
Stack : IStrStack;
sk : IStrStack;
i : integer;
begin
Stack:=TStrStack.Create();
Check( Stack.IsEmpty);
Stack:=TStrStack.Create(5,'123');
CheckEquals( Stack.Size,5);
Stack.Clear();
Stack.Push('1');
CheckEquals(Stack.Top,'1');
Stack.Push('2');
CheckEquals(Stack.Top,'2');
CheckEquals(Stack.Size,2);
Stack.Pop();
CheckEquals(Stack.Top,'1');
Stack.Pop();
CheckEquals(Stack.size,0);
Stack.Push('3');
Stack.Clear();
CheckEquals(Stack.size,0);
Stack.Clear() ;
for i:=0 to 100-1 do
Stack.Push(inttostr(i));
Check(not Stack.IsEmpty);
Sk:=Stack.Clone;
CheckEquals(Sk.Size,100);
Check(Stack.IsEquals(sk));
end;
initialization
RegisterTest(TTest_Stack.Suite);
end.
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -