📄 rpsappview.h
字号:
// Copyright (c) Symbian Ltd 2008. All rights reserved.
#ifndef __RPSAPPVIEW_H__
#define __RPSAPPVIEW_H__
// INCLUDES
#include <coecntrl.h>
class CGameScreenManager;
class CGameScreen;
// Key identifiers
const TUint KControllerUp = 0x00000001;
const TUint KControllerDown = 0x00000002;
const TUint KControllerCentre = 0x00000004;
const TUint KKey5 = 0x00000008;
// CLASS DECLARATION
class MAppViewObserver
{
public:
virtual void FocusChanged(TBool aFocus)=0;
virtual void KeyEvent(TUint& aKeyState)=0;
virtual void DrawGameScreen()=0;
};
// CLASS DECLARATION
class CRpsAppView : public CCoeControl
{
public: // New methods
/**
* NewL.
* Two-phased constructor.
* Create a CRpsAppView object, which will draw itself to aRect.
* @param aRect The rectangle this view will be drawn to.
* @return a pointer to the created instance of CRpsAppView.
*/
static CRpsAppView* NewL(MAppViewObserver& aObs, const TRect& aRect );
/**
* NewLC.
* Two-phased constructor.
* Create a CRpsAppView object, which will draw itself
* to aRect.
* @param aRect Rectangle this view will be drawn to.
* @return A pointer to the created instance of CRpsAppView.
*/
static CRpsAppView* NewLC(MAppViewObserver& aObs, const TRect& aRect );
/**
* ~CRpsAppView
* Virtual Destructor.
*/
virtual ~CRpsAppView();
public: // Functions from base classes
/**
* From CCoeControl, Draw
* Draw this CRpsAppView to the screen.
* @param aRect the rectangle of this view that needs updating
*/
void Draw( const TRect& aRect ) const;
/**
* From CoeControl, SizeChanged.
* Called by framework when the view size is changed.
*/
virtual void SizeChanged();
/*
* From CoeControl, FocusChanged.
* Called by framework when application focus changes.
*/
void FocusChanged(TDrawNow aDrawNow);
/**
* From CoeControl, OfferKeyEventL.
* Called by framework when keypad input is received.
*/
TKeyResponse OfferKeyEventL(const TKeyEvent &aKeyEvent, TEventCode aType);
private: // Constructors
/**
* ConstructL
* 2nd phase constructor.
* Perform the second phase construction of a
* CRpsAppView object.
* @param aRect The rectangle this view will be drawn to.
*/
void ConstructL(const TRect& aRect);
/**
* CRpsAppView.
* C++ default constructor.
*/
CRpsAppView(MAppViewObserver& aObs);
private:
MAppViewObserver& iObs;
mutable TUint iKeyState;
CGameScreenManager* iGameScreenMgr;
};
#endif // __RPSAPPVIEW_H__
// End of File
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -