📄 motordrivedlg.cpp
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// MotorDriveDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MotorDrive.h"
#include "MotorDriveDlg.h"
#include "conio.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
int nDribase=0x280;
int nEngCir[3]={0x01,0x02,0x04};
int *start=nEngCir;
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMotorDriveDlg dialog
CMotorDriveDlg::CMotorDriveDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMotorDriveDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMotorDriveDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMotorDriveDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMotorDriveDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMotorDriveDlg, CDialog)
//{{AFX_MSG_MAP(CMotorDriveDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_MF, OnButtonMf)
ON_BN_CLICKED(IDC_BUTTON_MB, OnButtonMb)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMotorDriveDlg message handlers
BOOL CMotorDriveDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMotorDriveDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMotorDriveDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMotorDriveDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMotorDriveDlg::OnButtonMf()
{
//TODO: Add your control notification handler code here
Drive(0, 500,20);
_outp(nDribase,0x00);
}
void CMotorDriveDlg::OnButtonMb()
{
// TODO: Add your control notification handler code here
Drive(1, 20,12);
_outp(nDribase,0x00);
}
void CMotorDriveDlg::Drive(int direction, int stepnum, int time)
{
int *p;
p=start;//start 指向高压驱动数组的指针nEngCir[6]
/* int *h;
h=low;//low 指向低压驱动数组的指针nEngLow[6]
LAMPSTRUCT *L;//LAMPSTRUCT步进电机指示灯结构
L=LAMPSTR;*/
switch (direction)//direction代表步进电机的方向,0代表正向;
{
case 0 :
{
if(stepnum>0)
{
do{
if(*p==nEngCir[2])
{
p=p-3;
}
p++;
_outp(nDribase,*p); //nDribase:i/o板输出地址
stepnum--;
Sleep(time);
}while(stepnum>0);
}
start=p;
break;
}
case 1 :
{
if(stepnum>0)
{
do{
if(*p==nEngCir[0])
{
p=p+3;
}
p--;
_outp(nDribase,*p);
stepnum--;
Sleep(time);
}while(stepnum>0);
}
start=p;
break;
}
default :
break;
}
}
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