📄 glu.h
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/*++ BUILD Version: 0004 // Increment this if a change has global effectsCopyright (c) 1985-95, Microsoft CorporationModule Name: glu.hAbstract: Procedure declarations, constant definitions and macros for the OpenGL Utility Library.--*/#ifndef __glu_h__#ifndef __GLU_H__#define __glu_h__#define __GLU_H__#include <GL/gl.h>#ifdef __cplusplusextern "C" {#endif/*** Copyright 1991-1993, Silicon Graphics, Inc.** All Rights Reserved.** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;** the contents of this file may not be disclosed to third parties, copied or** duplicated in any form, in whole or in part, without the prior written** permission of Silicon Graphics, Inc.** ** RESTRICTED RIGHTS LEGEND:** Use, duplication or disclosure by the Government is subject to restrictions** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data** and Computer Software clause at DFARS 252.227-7013, and/or in similar or** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -** rights reserved under the Copyright Laws of the United States.*//*** Return the error string associated with a particular error code.** This will return 0 for an invalid error code.**** The generic function prototype that can be compiled for ANSI or Unicode** is defined as follows:**** LPCTSTR APIENTRY gluErrorStringWIN (GLenum errCode);*/#ifdef UNICODE#define gluErrorStringWIN(errCode) ((LPCSTR) gluErrorUnicodeStringEXT(errCode))#else#define gluErrorStringWIN(errCode) ((LPCWSTR) gluErrorString(errCode))#endifconst GLubyte* APIENTRY gluErrorString ( GLenum errCode);const wchar_t* APIENTRY gluErrorUnicodeStringEXT ( GLenum errCode);const GLubyte* APIENTRY gluGetString ( GLenum name);void APIENTRY gluOrtho2D ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);void APIENTRY gluPerspective ( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);void APIENTRY gluPickMatrix ( GLdouble x, GLdouble y, GLdouble width, GLdouble height, GLint viewport[4]);void APIENTRY gluLookAt ( GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, GLdouble upz);int APIENTRY gluProject ( GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *winx, GLdouble *winy, GLdouble *winz);int APIENTRY gluUnProject ( GLdouble winx, GLdouble winy, GLdouble winz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *objx, GLdouble *objy, GLdouble *objz);int APIENTRY gluScaleImage ( GLenum format, GLint widthin, GLint heightin, GLenum typein, const void *datain, GLint widthout, GLint heightout, GLenum typeout, void *dataout);int APIENTRY gluBuild1DMipmaps ( GLenum target, GLint components, GLint width, GLenum format, GLenum type, const void *data);int APIENTRY gluBuild2DMipmaps ( GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void *data);#ifdef __cplusplusclass GLUnurbs;class GLUquadric;class GLUtesselator;/* backwards compatibility: */typedef class GLUnurbs GLUnurbsObj;typedef class GLUquadric GLUquadricObj;typedef class GLUtesselator GLUtesselatorObj;typedef class GLUtesselator GLUtriangulatorObj;#elsetypedef struct GLUnurbs GLUnurbs;typedef struct GLUquadric GLUquadric;typedef struct GLUtesselator GLUtesselator;/* backwards compatibility: */typedef struct GLUnurbs GLUnurbsObj;typedef struct GLUquadric GLUquadricObj;typedef struct GLUtesselator GLUtesselatorObj;typedef struct GLUtesselator GLUtriangulatorObj;#endifGLUquadric* APIENTRY gluNewQuadric (void);void APIENTRY gluDeleteQuadric ( GLUquadric *state);void APIENTRY gluQuadricNormals ( GLUquadric *quadObject, GLenum normals);void APIENTRY gluQuadricTexture ( GLUquadric *quadObject, GLboolean textureCoords);void APIENTRY gluQuadricOrientation ( GLUquadric *quadObject, GLenum orientation);void APIENTRY gluQuadricDrawStyle ( GLUquadric *quadObject, GLenum drawStyle);void APIENTRY gluCylinder ( GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks);void APIENTRY gluDisk ( GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops);void APIENTRY gluPartialDisk ( GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle);void APIENTRY gluSphere ( GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks);void APIENTRY gluQuadricCallback ( GLUquadric *qobj, GLenum which, void (CALLBACK* fn)());GLUtesselator* APIENTRY gluNewTess( void );void APIENTRY gluDeleteTess( GLUtesselator *tess );void APIENTRY gluTessBeginPolygon( GLUtesselator *tess, void *polygon_data );void APIENTRY gluTessBeginContour( GLUtesselator *tess );void APIENTRY gluTessVertex( GLUtesselator *tess, GLdouble coords[3], void *data );void APIENTRY gluTessEndContour( GLUtesselator *tess );void APIENTRY gluTessEndPolygon( GLUtesselator *tess );void APIENTRY gluTessProperty( GLUtesselator *tess, GLenum which, GLdouble value ); void APIENTRY gluTessNormal( GLUtesselator *tess, GLdouble x, GLdouble y, GLdouble z );void APIENTRY gluTessCallback( GLUtesselator *tess, GLenum which, void (CALLBACK *fn)());void APIENTRY gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value ); GLUnurbs* APIENTRY gluNewNurbsRenderer (void);void APIENTRY gluDeleteNurbsRenderer ( GLUnurbs *nobj);void APIENTRY gluBeginSurface ( GLUnurbs *nobj);void APIENTRY gluBeginCurve ( GLUnurbs *nobj);void APIENTRY gluEndCurve ( GLUnurbs *nobj);void APIENTRY gluEndSurface ( GLUnurbs *nobj);
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