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📄 borderarrangement.java

📁 JfreeChart 常用图表例子
💻 JAVA
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     * @return The container size after arranging the contents.     */    protected Size2D arrangeFN(BlockContainer container, Graphics2D g2,                               double width) {        double[] w = new double[5];        double[] h = new double[5];        RectangleConstraint c1 = new RectangleConstraint(            width, null, LengthConstraintType.FIXED,            0.0, null, LengthConstraintType.NONE        );        if (this.topBlock != null) {            Size2D size = this.topBlock.arrange(g2, c1);            w[0] = size.width;            h[0] = size.height;        }        if (this.bottomBlock != null) {            Size2D size = this.bottomBlock.arrange(g2, c1);            w[1] = size.width;            h[1] = size.height;        }        RectangleConstraint c2 = new RectangleConstraint(            0.0, new Range(0.0, width), LengthConstraintType.RANGE,            0.0, null, LengthConstraintType.NONE        );        if (this.leftBlock != null) {            Size2D size = this.leftBlock.arrange(g2, c2);            w[2] = size.width;            h[2] = size.height;        }        if (this.rightBlock != null) {            double maxW = Math.max(width - w[2], 0.0);            RectangleConstraint c3 = new RectangleConstraint(                0.0, new Range(Math.min(w[2], maxW), maxW),                 LengthConstraintType.RANGE,                0.0, null, LengthConstraintType.NONE            );                Size2D size = this.rightBlock.arrange(g2, c3);            w[3] = size.width;            h[3] = size.height;        }                h[2] = Math.max(h[2], h[3]);        h[3] = h[2];                if (this.centerBlock != null) {            RectangleConstraint c4 = new RectangleConstraint(                width - w[2] - w[3], null, LengthConstraintType.FIXED,                0.0, null, LengthConstraintType.NONE            );                Size2D size = this.centerBlock.arrange(g2, c4);            w[4] = size.width;            h[4] = size.height;        }        double height = h[0] + h[1] + Math.max(h[2], Math.max(h[3], h[4]));        return arrange(container, g2, new RectangleConstraint(width, height));    }    /**     * Performs an arrangement with range constraints on both the vertical      * and horizontal sides.     *      * @param container  the container.     * @param widthRange  the allowable range for the container width.     * @param heightRange  the allowable range for the container height.     * @param g2  the graphics device.     *      * @return The container size.     */    protected Size2D arrangeRR(BlockContainer container,                                Range widthRange, Range heightRange,                                Graphics2D g2) {        double[] w = new double[5];        double[] h = new double[5];        if (this.topBlock != null) {            RectangleConstraint c1 = new RectangleConstraint(                widthRange, heightRange            );            Size2D size = this.topBlock.arrange(g2, c1);            w[0] = size.width;            h[0] = size.height;        }        if (this.bottomBlock != null) {            Range heightRange2 = Range.shift(heightRange, -h[0], false);            RectangleConstraint c2 = new RectangleConstraint(                widthRange, heightRange2            );              Size2D size = this.bottomBlock.arrange(g2, c2);            w[1] = size.width;            h[1] = size.height;        }        Range heightRange3 = Range.shift(heightRange, -(h[0] + h[1]));        if (this.leftBlock != null) {            RectangleConstraint c3 = new RectangleConstraint(                widthRange, heightRange3            );            Size2D size = this.leftBlock.arrange(g2, c3);            w[2] = size.width;            h[2] = size.height;        }        Range widthRange2 = Range.shift(widthRange, -w[2], false);        if (this.rightBlock != null) {            RectangleConstraint c4 = new RectangleConstraint(                widthRange2, heightRange3            );            Size2D size = this.rightBlock.arrange(g2, c4);            w[3] = size.width;            h[3] = size.height;        }                h[2] = Math.max(h[2], h[3]);        h[3] = h[2];        Range widthRange3 = Range.shift(widthRange, -(w[2] + w[3]), false);        if (this.centerBlock != null) {            RectangleConstraint c5 = new RectangleConstraint(                widthRange3, heightRange3            );            // TODO:  the width and height ranges should be reduced by the             // height required for the top and bottom, and the width required            // by the left and right             Size2D size = this.centerBlock.arrange(g2, c5);            w[4] = size.width;            h[4] = size.height;        }        double width = Math.max(w[0], Math.max(w[1], w[2] + w[4] + w[3]));        double height = h[0] + h[1] + Math.max(h[2], Math.max(h[3], h[4]));        if (this.topBlock != null) {            this.topBlock.setBounds(                new Rectangle2D.Double(0.0, 0.0, width, h[0])            );        }        if (this.bottomBlock != null) {            this.bottomBlock.setBounds(                new Rectangle2D.Double(0.0, height - h[1], width, h[1])            );        }        if (this.leftBlock != null) {            this.leftBlock.setBounds(                new Rectangle2D.Double(0.0, h[0], w[2], h[2])            );        }        if (this.rightBlock != null) {            this.rightBlock.setBounds(                new Rectangle2D.Double(width - w[3], h[0], w[3], h[3])            );        }                if (this.centerBlock != null) {            this.centerBlock.setBounds(                new Rectangle2D.Double(                    w[2], h[0], width - w[2] - w[3], height - h[0] - h[1]                )            );        }        return new Size2D(width, height);    }    /**     * Arranges the items within a container.     *      * @param container  the container.     * @param constraint  the constraint.     * @param g2  the graphics device.     *      * @return The container size after the arrangement.     */    protected Size2D arrangeFF(BlockContainer container, Graphics2D g2,                               RectangleConstraint constraint) {        double[] w = new double[5];        double[] h = new double[5];        w[0] = constraint.getWidth();        if (this.topBlock != null) {            RectangleConstraint c1 = new RectangleConstraint(                w[0], null, LengthConstraintType.FIXED,                0.0, new Range(0.0, constraint.getHeight()),                 LengthConstraintType.RANGE            );            Size2D size = this.topBlock.arrange(g2, c1);            h[0] = size.height;        }        w[1] = w[0];        if (this.bottomBlock != null) {            RectangleConstraint c2 = new RectangleConstraint(                w[0], null, LengthConstraintType.FIXED,                0.0, new Range(0.0, constraint.getHeight() - h[0]),                 LengthConstraintType.RANGE            );            Size2D size = this.bottomBlock.arrange(g2, c2);            h[1] = size.height;        }        h[2] = constraint.getHeight() - h[1] - h[0];        if (this.leftBlock != null) {            RectangleConstraint c3 = new RectangleConstraint(                0.0, new Range(0.0, constraint.getWidth()),                 LengthConstraintType.RANGE,                h[2], null, LengthConstraintType.FIXED            );            Size2D size = this.leftBlock.arrange(g2, c3);            w[2] = size.width;                    }        h[3] = h[2];        if (this.rightBlock != null) {            RectangleConstraint c4 = new RectangleConstraint(                0.0, new Range(0.0, constraint.getWidth() - w[2]),                 LengthConstraintType.RANGE,                h[2], null, LengthConstraintType.FIXED            );            Size2D size = this.rightBlock.arrange(g2, c4);            w[3] = size.width;                    }        h[4] = h[2];        w[4] = constraint.getWidth() - w[3] - w[2];        RectangleConstraint c5 = new RectangleConstraint(w[4], h[4]);        if (this.centerBlock != null) {            this.centerBlock.arrange(g2, c5);           }               if (this.topBlock != null) {            this.topBlock.setBounds(                new Rectangle2D.Double(0.0, 0.0, w[0], h[0])            );        }        if (this.bottomBlock != null) {            this.bottomBlock.setBounds(                new Rectangle2D.Double(0.0, h[0] + h[2], w[1], h[1])            );        }        if (this.leftBlock != null) {            this.leftBlock.setBounds(                new Rectangle2D.Double(0.0, h[0], w[2], h[2])            );        }        if (this.rightBlock != null) {            this.rightBlock.setBounds(                new Rectangle2D.Double(w[2] + w[4], h[0], w[3], h[3])            );        }        if (this.centerBlock != null) {            this.centerBlock.setBounds(                new Rectangle2D.Double(w[2], h[0], w[4], h[4])            );        }        return new Size2D(constraint.getWidth(), constraint.getHeight());    }        /**     * Clears the layout.     */    public void clear() {        this.centerBlock = null;        this.topBlock = null;        this.bottomBlock = null;        this.leftBlock = null;        this.rightBlock = null;    }        /**     * Tests this arrangement for equality with an arbitrary object.     *      * @param obj  the object (<code>null</code> permitted).     *      * @return A boolean.     */    public boolean equals(Object obj) {        if (obj == this) {            return true;           }        if (!(obj instanceof BorderArrangement)) {            return false;           }        BorderArrangement that = (BorderArrangement) obj;        if (!ObjectUtilities.equal(this.topBlock, that.topBlock)) {            return false;           }        if (!ObjectUtilities.equal(this.bottomBlock, that.bottomBlock)) {            return false;           }        if (!ObjectUtilities.equal(this.leftBlock, that.leftBlock)) {            return false;           }        if (!ObjectUtilities.equal(this.rightBlock, that.rightBlock)) {            return false;           }        if (!ObjectUtilities.equal(this.centerBlock, that.centerBlock)) {            return false;           }        return true;    }}

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