📄 client.c
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#include <stdio.h> /* standard C i/o facilities */#include <stdlib.h> /* needed for atoi() */#include <unistd.h> /* Unix System Calls */#include <sys/types.h> /* system data type definitions */#include <sys/socket.h> /* socket specific definitions */#include <netinet/in.h> /* INET constants and stuff */#include <arpa/inet.h> /* IP address conversion stuff */// use wrapper functions!#include "wrappers.h"/* define the message we will send */char *message = "Networking Rules !!!\n";/* client program: The following must passed in on the command line: name of the server (argv[1]) port number of the server (argv[2])*/int main( int argc, char **argv ) { int sk; struct sockaddr_in skaddr; /* first - check to make sure there are 2 command line parameters (argc=3 since the program name is argv[0]) */ if (argc!=3) { printf("Usage: client <server name> <server port>\n"); exit(0); } /* create a socket IP protocol family (PF_INET) TCP protocol (SOCK_STREAM) */ sk = np_socket( PF_INET, SOCK_STREAM, 0 ); /* fill in an address structure that will be used to specify the address of the server we want to connect to address family is IP (AF_INET) server IP address is found by calling gethostbyname with the name of the server (entered on the command line) server port number is argv[2] (entered on the command line) */ skaddr.sin_family = AF_INET; /*inet_aton is missing on Solaris - you need to use inet_addr! */ if (inet_aton(argv[1],&skaddr.sin_addr)==0) { printf("Invalid IP address: %s\n",argv[1]); exit(1); } skaddr.sin_port = htons(atoi(argv[2])); /* attempt to establish a connection with the server */ if (connect(sk,(struct sockaddr *) &skaddr,sizeof(skaddr)) < 0 ) { printf("Problem connecting socket\n"); exit(1); } /* Send a string and finish*/ write(sk,message,strlen(message)); close(sk); return(0);}
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