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<title>Static Call Graph - [.\OBJ\DEMO.axf]</title></head>
<body><HR>
<H1>Static Call Graph for image .\OBJ\DEMO.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, RVCT3.1 [Build 934]: Last Updated: Wed Jul 16 16:42:04 2008
<BR><P>
<H3>Maximum Stack Usage =         96 bytes + Unknown(Functions without stacksize, Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
main &rArr; Ps2_Init &rArr; Ps2_Adjust_Rate &rArr; Get_ScanCode &rArr; Wait_for_StartBit &rArr; Clock_Wait_High
<P>
<H3>
Functions with no stack information
</H3><UL>
 <LI><a href="#[21a3348]">Reset_Handler</a>
 <LI><a href="#[21a3390]">__user_initial_stackheap</a>
 <LI><a href="#[21a3618]">Undef_Handler</a>
 <LI><a href="#[21a35d0]">SWI_Handler</a>
 <LI><a href="#[21a3588]">PAbt_Handler</a>
 <LI><a href="#[21a3540]">DAbt_Handler</a>
 <LI><a href="#[21a34f8]">IRQ_Handler</a>
 <LI><a href="#[21a34b0]">FIQ_Handler</a>
</UL>
</UL>
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[21a3618]">Undef_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[21a3618]">Undef_Handler</a><BR>
 <LI><a href="#[21a35d0]">SWI_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[21a35d0]">SWI_Handler</a><BR>
 <LI><a href="#[21a3588]">PAbt_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[21a3588]">PAbt_Handler</a><BR>
 <LI><a href="#[21a3540]">DAbt_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[21a3540]">DAbt_Handler</a><BR>
 <LI><a href="#[21a34f8]">IRQ_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[21a34f8]">IRQ_Handler</a><BR>
 <LI><a href="#[21a34b0]">FIQ_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[21a34b0]">FIQ_Handler</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[21a3348]">Reset_Handler</a>
 <LI><a href="#[21a3618]">Undef_Handler</a>
 <LI><a href="#[21a35d0]">SWI_Handler</a>
 <LI><a href="#[21a3588]">PAbt_Handler</a>
 <LI><a href="#[21a3540]">DAbt_Handler</a>
 <LI><a href="#[21a34f8]">IRQ_Handler</a>
 <LI><a href="#[21a34b0]">FIQ_Handler</a>
 <LI><a href="#[219e100]">__main</a>
 <LI><a href="#[219aac0]">__ARM_get_argv</a>
 <LI><a href="#[21a1e78]">main</a>
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[21a3348]"></a>Reset_Handler</STRONG> (ARM, 0 bytes, Stack size unknown bytes, startup.o(RESET))
<BR>[Address Reference Count : 1]<UL><LI> startup.o(RESET)
</UL>
<P><STRONG><a name="[219e100]"></a>__main</STRONG> (ARM, 8 bytes, Stack size 0 bytes, __main.o(!!!main))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = __main &rArr; __rt_entry &rArr; __rt_lib_init &rArr; _fp_init
</UL>
<BR>[Calls]<UL><LI><a href="#[21982b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
<LI><a href="#[219de40]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[21982b8]"></a>__scatterload</STRONG> (ARM, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter))
<BR><BR>[Called By]<UL><LI><a href="#[219e100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[2198270]"></a>__scatterload_rt2</STRONG> (ARM, 52 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[219de40]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[2198228]"></a>__scatterload_null</STRONG> (ARM, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[2197fe8]"></a>__scatterload_copy</STRONG> (ARM, 40 bytes, Stack size unknown bytes, __scatter_copy.o(!!handler_copy), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2197fe8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[2197fe8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload_copy
</UL>

<P><STRONG><a name="[2197e80]"></a>__scatterload_zeroinit</STRONG> (ARM, 44 bytes, Stack size unknown bytes, __scatter_zi.o(!!handler_zi), UNUSED)

<P><STRONG><a name="[219c5c0]"></a>__ARM_argv_veneer</STRONG> (ARM, 16 bytes, Stack size 0 bytes, lib_init.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[219c530]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init (via Veneer)
</UL>

<P><STRONG><a name="[21a3390]"></a>__user_initial_stackheap</STRONG> (ARM, 0 bytes, Stack size unknown bytes, startup.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[219d818]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[21a2be0]"></a>_sys_exit</STRONG> (ARM, 8 bytes, Stack size 0 bytes, retarget.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[219ddb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_abort
</UL>

<P><STRONG><a name="[21a1e78]"></a>main</STRONG> (ARM, 508 bytes, Stack size 16 bytes, demo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + Unknown Stack Size
<LI>Call Chain = main &rArr; Ps2_Init &rArr; Ps2_Adjust_Rate &rArr; Get_ScanCode &rArr; Wait_for_StartBit &rArr; Clock_Wait_High
</UL>
<BR>[Calls]<UL><LI><a href="#[21a0780]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_WriteNum
<LI><a href="#[21a0810]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_sendstring
<LI><a href="#[21a0858]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_sendchar
<LI><a href="#[21a08a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_init
<LI><a href="#[21a0a50]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Init
<LI><a href="#[21a0a98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Data_Read
<LI><a href="#[21a0ae0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Adjust_Rate
<LI><a href="#[21a17d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelayProc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> kernel.o(.text)
</UL>
<P><STRONG><a name="[21a1980]"></a>Lo</STRONG> (ARM, 12 bytes, Stack size 0 bytes, utility.o(.text), UNUSED)

<P><STRONG><a name="[21a1938]"></a>Hi</STRONG> (ARM, 16 bytes, Stack size 0 bytes, utility.o(.text), UNUSED)

<P><STRONG><a name="[21a18f0]"></a>Higher</STRONG> (ARM, 16 bytes, Stack size 0 bytes, utility.o(.text), UNUSED)

<P><STRONG><a name="[21a18a8]"></a>Highest</STRONG> (ARM, 12 bytes, Stack size 0 bytes, utility.o(.text), UNUSED)

<P><STRONG><a name="[21a1860]"></a>hex2str</STRONG> (ARM, 132 bytes, Stack size 24 bytes, utility.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = hex2str
</UL>
<BR>[Called By]<UL><LI><a href="#[21a0588]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART1_WriteLnNum
<LI><a href="#[21a05d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART1_WriteNum
<LI><a href="#[21a0738]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_WriteLnNum
<LI><a href="#[21a0780]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_WriteNum
</UL>

<P><STRONG><a name="[21a1818]"></a>int2str</STRONG> (ARM, 248 bytes, Stack size 40 bytes, utility.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[219f038]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uidivmod
</UL>

<P><STRONG><a name="[21a17d0]"></a>DelayProc</STRONG> (ARM, 24 bytes, Stack size 0 bytes, utility.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[21a0b70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Send_command
<LI><a href="#[21a1278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_for_StartBit
<LI><a href="#[21a1398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Clock_Wait_Low
<LI><a href="#[21a13e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Clock_Wait_High
<LI><a href="#[21a1e78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[21a0bb8]"></a>Toggle_LOCKs</STRONG> (ARM, 76 bytes, Stack size 0 bytes, ps2.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[21a0a50]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Init
</UL>

<P><STRONG><a name="[21a0b70]"></a>Send_command</STRONG> (ARM, 668 bytes, Stack size 24 bytes, ps2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = Send_command &rArr; Clock_Wait_Low
</UL>
<BR>[Calls]<UL><LI><a href="#[21a12c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_Bit
<LI><a href="#[21a1308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Clock_Disable
<LI><a href="#[21a1350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Clock_Enable
<LI><a href="#[21a1398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Clock_Wait_Low
<LI><a href="#[21a13e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Clock_Wait_High
<LI><a href="#[21a17d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelayProc
</UL>
<BR>[Called By]<UL><LI><a href="#[21a0ae0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Adjust_Rate
<LI><a href="#[21a0b28]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Adjust_LOCKs
</UL>

<P><STRONG><a name="[21a0b28]"></a>Adjust_LOCKs</STRONG> (ARM, 104 bytes, Stack size 8 bytes, ps2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = Adjust_LOCKs &rArr; Get_ScanCode &rArr; Wait_for_StartBit &rArr; Clock_Wait_High
</UL>
<BR>[Calls]<UL><LI><a href="#[21a0b70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Send_command
<LI><a href="#[21a1230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_ScanCode
</UL>
<BR>[Called By]<UL><LI><a href="#[21a0a50]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Init
</UL>

<P><STRONG><a name="[21a0ae0]"></a>Ps2_Adjust_Rate</STRONG> (ARM, 104 bytes, Stack size 16 bytes, ps2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = Ps2_Adjust_Rate &rArr; Get_ScanCode &rArr; Wait_for_StartBit &rArr; Clock_Wait_High
</UL>
<BR>[Calls]<UL><LI><a href="#[21a0b70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Send_command
<LI><a href="#[21a1230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_ScanCode
</UL>
<BR>[Called By]<UL><LI><a href="#[21a0a50]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Init
<LI><a href="#[21a1e78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[21a0a98]"></a>Ps2_Data_Read</STRONG> (ARM, 88 bytes, Stack size 16 bytes, ps2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = Ps2_Data_Read &rArr; Get_ScanCode &rArr; Wait_for_StartBit &rArr; Clock_Wait_High
</UL>
<BR>[Calls]<UL><LI><a href="#[21a1230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_ScanCode
</UL>
<BR>[Called By]<UL><LI><a href="#[21a1e78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[21a0a50]"></a>Ps2_Init</STRONG> (ARM, 472 bytes, Stack size 16 bytes, ps2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = Ps2_Init &rArr; Ps2_Adjust_Rate &rArr; Get_ScanCode &rArr; Wait_for_StartBit &rArr; Clock_Wait_High
</UL>
<BR>[Calls]<UL><LI><a href="#[21a0ae0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Ps2_Adjust_Rate
<LI><a href="#[21a0b28]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Adjust_LOCKs
<LI><a href="#[21a0bb8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Toggle_LOCKs
</UL>
<BR>[Called By]<UL><LI><a href="#[21a1e78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[21a08a0]"></a>UART0_init</STRONG> (ARM, 168 bytes, Stack size 32 bytes, serial.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = UART0_init
</UL>
<BR>[Calls]<UL><LI><a href="#[219f038]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uidivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[21a1e78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[21a0858]"></a>UART0_sendchar</STRONG> (ARM, 32 bytes, Stack size 0 bytes, serial.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[21a0810]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_sendstring
<LI><a href="#[21a1e78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[21a0810]"></a>UART0_sendstring</STRONG> (ARM, 40 bytes, Stack size 4 bytes, serial.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = UART0_sendstring
</UL>
<BR>[Calls]<UL><LI><a href="#[21a0858]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_sendchar
</UL>
<BR>[Called By]<UL><LI><a href="#[21a0738]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART0_WriteLnNum

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