mainfrm.h

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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__4777B307_C81C_4EEF_887E_22A0EA50EC25__INCLUDED_)
#define AFX_MAINFRM_H__4777B307_C81C_4EEF_887E_22A0EA50EC25__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CMainFrame : public CFrameWnd
{

protected: // create from serialization only
   CMainFrame();
   DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:

// Operations
public:

// Overrides
   // ClassWizard generated virtual function overrides
   //{{AFX_VIRTUAL(CMainFrame)
   virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
   //}}AFX_VIRTUAL

// Implementation
public:
   virtual ~CMainFrame();
#ifdef _DEBUG
   virtual void AssertValid() const;
   virtual void Dump(CDumpContext& dc) const;
#endif
   CStatusBar  m_wndStatusBar;

protected:  // control bar embedded members

// Generated message map functions
protected:
   //{{AFX_MSG(CMainFrame)
   afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
      // NOTE - the ClassWizard will add and remove member functions here.
      //    DO NOT EDIT what you see in these blocks of generated code!
   //}}AFX_MSG
   DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__4777B307_C81C_4EEF_887E_22A0EA50EC25__INCLUDED_)

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