📄 viewer.h
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// Viewer.h : main header file for the VIEWER application
//
#if !defined(AFX_VIEWER_H__E12CF112_B910_4F62_B4BE_BCAA7000739D__INCLUDED_)
#define AFX_VIEWER_H__E12CF112_B910_4F62_B4BE_BCAA7000739D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "mainfrm.h"
#include "resource.h" // main symbols
#include "isession.h"
#include <strstream>
#include <string>
using namespace std;
/////////////////////////////////////////////////////////////////////////////
// CViewerApp:
// See Viewer.cpp for the implementation of this class
//
class CViewerApp : public CWinApp
{
public:
IFMEFactoryPipeline* fmePipeline_;
IFMESession* fmeSession_;
IFMELogFile* fmeLogFile_;
IFMEDialog* fmeDialog_;
CMainFrame* mainFrame_;
string moduleFolder_;
CViewerApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CViewerApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual void AddToRecentFileList(LPCTSTR lpszPathName);
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CViewerApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIEWER_H__E12CF112_B910_4F62_B4BE_BCAA7000739D__INCLUDED_)
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