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📄 viewer.h

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// Viewer.h : main header file for the VIEWER application
//

#if !defined(AFX_VIEWER_H__E12CF112_B910_4F62_B4BE_BCAA7000739D__INCLUDED_)
#define AFX_VIEWER_H__E12CF112_B910_4F62_B4BE_BCAA7000739D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
   #error include 'stdafx.h' before including this file for PCH
#endif

#include "mainfrm.h"
#include "resource.h"       // main symbols

#include "isession.h"
#include <strstream>
#include <string>
using namespace std;

/////////////////////////////////////////////////////////////////////////////
// CViewerApp:
// See Viewer.cpp for the implementation of this class
//

class CViewerApp : public CWinApp
{
public:
   IFMEFactoryPipeline* fmePipeline_;
   IFMESession* fmeSession_;
   IFMELogFile* fmeLogFile_;
   IFMEDialog* fmeDialog_;
   CMainFrame* mainFrame_;
   string moduleFolder_;
   CViewerApp();

// Overrides
   // ClassWizard generated virtual function overrides
   //{{AFX_VIRTUAL(CViewerApp)
   public:
   virtual BOOL InitInstance();
   virtual int ExitInstance();
   virtual void AddToRecentFileList(LPCTSTR lpszPathName);
   //}}AFX_VIRTUAL

// Implementation
   //{{AFX_MSG(CViewerApp)
   afx_msg void OnAppAbout();
      // NOTE - the ClassWizard will add and remove member functions here.
      //    DO NOT EDIT what you see in these blocks of generated code !
   //}}AFX_MSG
   DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VIEWER_H__E12CF112_B910_4F62_B4BE_BCAA7000739D__INCLUDED_)

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