📄 chatserver.h
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#if !defined(AFX_CHATSERVER_H__594C3374_268F_4D66_9F86_492BD8CD487F__INCLUDED_)
#define AFX_CHATSERVER_H__594C3374_268F_4D66_9F86_492BD8CD487F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ChatServer.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CChatServer command target
class CLANChatDlg;
class CChatServer : public CSocket
{
// Attributes
public:
// Operations
public:
CChatServer();
virtual ~CChatServer();
// Overrides
public:
UINT m_uPort;
CLANChatDlg* m_dlg;
BOOL Init(UINT port, CLANChatDlg* dlg);
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChatServer)
public:
virtual void OnAccept(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CChatServer)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHATSERVER_H__594C3374_268F_4D66_9F86_492BD8CD487F__INCLUDED_)
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