📄 testparticlesystem.h
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#pragma once
#include "ParticleSystem.h"
#include "ParticleAffector.h"
#include "Camera.h"
#include "InitEnviroment.h"
// CTestParticleSystem 对话框
class CTestParticleSystem : public CDialog
{
DECLARE_DYNAMIC(CTestParticleSystem)
public:
CTestParticleSystem(CWnd* pParent = NULL); // 标准构造函数
virtual ~CTestParticleSystem();
// 对话框数据
enum { IDD = ID_TestParticle };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
DECLARE_MESSAGE_MAP()
public:
virtual INT_PTR DoModal(char *filename);
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
public:
bool m_canRender;
char *m_particleFile;
CRect m_renderRect;
CParticleSystem *m_sys;
CInitEnviroment *m_device;
CCamera *m_camera;
afx_msg void OnTimer(UINT nIDEvent);
void Render();
};
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