📄 zouhedynamics.hh
字号:
/* This file is part of the OpenLB library * * Copyright (C) 2006,2007 Orestis Malaspinas and Jonas Latt * Address: Rue General Dufour 24, 1211 Geneva 4, Switzerland * E-mail: jonas.latt@gmail.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA.*/#ifndef ZOU_HE_DYNAMICS_HH#define ZOU_HE_DYNAMICS_HH#include "zouHeDynamics.h"#include "core/latticeDescriptors.h"#include "core/util.h"#include "core/lbHelpers.h"#include <cmath>namespace olb {using namespace descriptors;template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>::ZouHeDynamics ( T omega_, Momenta<T,Lattice>& momenta_ ) : BasicDynamics<T,Lattice>(momenta_), boundaryDynamics(omega_, momenta_){ }template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>* ZouHeDynamics<T,Lattice, Dynamics, direction, orientation>::clone() const{ return new ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>(*this);}template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>T ZouHeDynamics<T,Lattice, Dynamics, direction, orientation>:: computeEquilibrium(int iPop, T rho, const T u[Lattice<T>::d], T uSqr) const{ return boundaryDynamics.computeEquilibrium(iPop, rho, u, uSqr);}template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>void ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>::collide ( Cell<T,Lattice>& cell, LatticeStatistics<T>& statistics ){ typedef lbHelpers<T,Lattice> lbH; typedef Lattice<T> L; // Along all the commented parts of this code there will be an example based // on the situation where the wall's normal vector if (0,1) and the // numerotation of the velocites are done according to the D2Q9 // lattice of the OpenLB library. // Find all the missing populations // (directions 3,4,5) std::vector<int> missingIndexes = util::subIndexOutgoing<L,direction,orientation>(); // Will contain the missing poputations that are not normal to the wall. // (directions 3,5) std::vector<int> missingDiagonalIndexes = missingIndexes; for (unsigned iPop = 0; iPop < missingIndexes.size(); ++iPop) { int numOfNonNullComp = 0; for (int iDim = 0; iDim < L:: d; ++iDim) numOfNonNullComp += abs(L::c[missingIndexes[iPop]][iDim]); if (numOfNonNullComp == 1) { missingDiagonalIndexes.erase(missingDiagonalIndexes.begin()+iPop); break; } } T rho, u[L::d]; T falseRho, falseU[L::d]; this->momenta.computeRhoU(cell, rho, u); T uSqr = util::normSqr<T,L::d>(u); // The unknown non equilibrium populations are bounced back // (f[3] = feq[3] + fneq[7], f[4] = feq[4] + fneq[8], // f[5] = feq[5] + fneq[1]) for (unsigned iPop = 0; iPop < missingIndexes.size(); ++iPop) { cell[missingIndexes[iPop]] = cell[util::opposite<L>(missingIndexes[iPop])] - computeEquilibrium(util::opposite<L>(missingIndexes[iPop]), rho, u, uSqr) + computeEquilibrium(missingIndexes[iPop], rho, u, uSqr); } // We recompute rho and u in order to have the new momentum and density. Since // the momentum is not conserved from this scheme, we will corect it. By adding // a contribution to the missingDiagonalVelocities. lbH::computeRhoU(cell,falseRho,falseU); T diff[L::d]; for (int iDim = 0; iDim < L:: d; ++iDim) diff[iDim] = (rho*u[iDim] - falseRho*falseU[iDim])/ (T)missingDiagonalIndexes.size(); for (unsigned iPop = 0; iPop < missingDiagonalIndexes.size(); ++iPop) { for (int iDim = 1; iDim < L::d; ++iDim) { cell[missingDiagonalIndexes[iPop]] += L::c[missingDiagonalIndexes[iPop]][(direction+iDim)%L::d] * diff[(direction+iDim)%L::d]; } } boundaryDynamics.collide(cell, statistics); statistics.gatherStats(rho, uSqr);}template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>void ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>::staticCollide ( Cell<T,Lattice>& cell, const T u[Lattice<T>::d], LatticeStatistics<T>& statistics ){ typedef lbHelpers<T,Lattice> lbH; typedef Lattice<T> L; std::vector<int> missingIndexes = util::subIndexOutgoing<L,direction,orientation>(); std::vector<int> missingDiagonalIndexes = missingIndexes; for (unsigned iPop = 0; iPop < missingIndexes.size(); ++iPop) { int numOfNonNullComp = 0; for (int iDim = 0; iDim < L:: d; ++iDim) numOfNonNullComp += abs(L::c[missingIndexes[iPop]][iDim]); if (numOfNonNullComp == 1) { missingDiagonalIndexes.erase(missingDiagonalIndexes.begin()+iPop); break; } } T rho = this->momenta.computeRho(cell); T uSqr = util::normSqr<T,L::d>(u); for (unsigned iPop = 0; iPop < missingIndexes.size(); ++iPop) { cell[missingIndexes[iPop]] = cell[util::opposite<L>(missingIndexes[iPop])] - computeEquilibrium(util::opposite<L>(missingIndexes[iPop]), rho, u, uSqr) + computeEquilibrium(missingIndexes[iPop], rho, u, uSqr); } T falseRho, falseU[L::d]; lbH::computeRhoU(cell,falseRho,falseU); T diff[L::d]; for (int iDim = 0; iDim < L:: d; ++iDim) diff[iDim] = (rho*u[iDim] - falseRho*falseU[iDim])/ (T)missingDiagonalIndexes.size(); for (unsigned iPop = 0; iPop < missingDiagonalIndexes.size(); ++iPop) { for (int iDim = 1; iDim < L::d; ++iDim) { cell[missingDiagonalIndexes[iPop]] += L::c[missingDiagonalIndexes[iPop]][(direction+iDim)%L::d] * diff[(direction+iDim)%L::d]; } } boundaryDynamics.staticCollide(cell, u, statistics);}template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>T ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>::getOmega() const { return boundaryDynamics.getOmega();}template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>void ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>::setOmega(T omega_){ boundaryDynamics.setOmega(omega_);}template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>T ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>::getParameter(int whichParameter) const { return boundaryDynamics.getParameter(whichParameter);}template<typename T, template<typename U> class Lattice, typename Dynamics, int direction, int orientation>void ZouHeDynamics<T,Lattice,Dynamics,direction,orientation>::setParameter(int whichParameter, T value){ boundaryDynamics.setParameter(whichParameter, value);}} // namespace olb#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -