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📄 superboundarycondition3d.hh

📁 open lattice boltzmann project www.openlb.org
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/*  This file is part of the OpenLB library * *  Copyright (C) 2007 Mathias J. Krause *  Address: Wilhelm-Maybach-Str. 24, 68766 Hockenheim, Germany  *  E-mail: mathias.j.krause@gmx.de * *  This program is free software; you can redistribute it and/or *  modify it under the terms of the GNU General Public License *  as published by the Free Software Foundation; either version 2 *  of the License, or (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public  *  License along with this program; if not, write to the Free  *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA  02110-1301, USA.*//** \file * A helper for initialising 3D boundaries -- generic implementation. */#ifndef SUPER_BOUNDARY_CONDITION_3D_HH#define SUPER_BOUNDARY_CONDITION_3D_HH#include <vector>#include "core/boundaryCondition3D.h"#include "superBoundaryCondition3D.h"#include "superLattice3D.h"namespace olb {///////// class superBoundaryCondition3D ///////////////////////////////template<typename T, template<typename U> class Lattice>sOnLatticeBoundaryCondition3D<T,Lattice>::    sOnLatticeBoundaryCondition3D (SuperLattice3D<T,Lattice>& sLattice ):_sLattice(sLattice) {}template<typename T, template<typename U> class Lattice>sOnLatticeBoundaryCondition3D<T,Lattice>::    sOnLatticeBoundaryCondition3D(sOnLatticeBoundaryCondition3D<T,Lattice> const& rhs):_sLattice(rhs._sLattice) {    _blockBCs = rhs._blockBCs;    _overlap = rhs._overlap;}template<typename T, template<typename U> class Lattice>sOnLatticeBoundaryCondition3D<T,Lattice> sOnLatticeBoundaryCondition3D<T,Lattice>::operator=(    sOnLatticeBoundaryCondition3D<T,Lattice> rhs) {    sOnLatticeBoundaryCondition3D<T,Lattice> tmp(rhs);    return tmp;}template<typename T, template<typename U> class Lattice>sOnLatticeBoundaryCondition3D<T,Lattice>::    ~sOnLatticeBoundaryCondition3D() {    for (unsigned iC=0; iC<_blockBCs.size(); iC++) {        delete _blockBCs[iC];    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addVelocityBoundary0N(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addVelocityBoundary0N(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addVelocityBoundary0P(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addVelocityBoundary0P(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addVelocityBoundary1N(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addVelocityBoundary1N(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addVelocityBoundary1P(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addVelocityBoundary1P(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addVelocityBoundary2N(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addVelocityBoundary2N(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addVelocityBoundary2P(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addVelocityBoundary2P(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addPressureBoundary0N(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addPressureBoundary0N(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addPressureBoundary0P(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addPressureBoundary0P(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addPressureBoundary1N(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addPressureBoundary1N(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addPressureBoundary1P(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addPressureBoundary1P(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addPressureBoundary2N(T x0, T x1, T y0, T y1, T z0, T z1, T omega){    int overlap = _sLattice.get_overlap();    int nC = _sLattice.get_load().size();    int locX0, locX1, locY0, locY1, locZ0, locZ1;    for (int iC=0; iC<nC; iC++) {        int iCglob = _sLattice.get_load().glob(iC);        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters( x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1, overlap)) {            _blockBCs[iC]->addPressureBoundary2N(                 locX0, locX1, locY0, locY1, locZ0, locZ1, omega);        }        if (_sLattice.get_cGeometry().get_cuboid(iCglob).checkInters(x0, x1,            y0, y1, z0, z1, locX0, locX1, locY0, locY1, locZ0, locZ1)) {            addPoints2CommBC(locX0, locX1, locY0, locY1, locZ0, locZ1, iCglob);        }    }}template<typename T, template<typename U> class Lattice>void sOnLatticeBoundaryCondition3D<T,Lattice>::        addPressureBoundary2P(T x0, T x1, T y0, T y1, T z0, T z1, T omega){

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