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📄 multiserializer3d.h

📁 open lattice boltzmann project www.openlb.org
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/*  This file is part of the OpenLB library * *  Copyright (C) 2007 Jonas Latt *  Address: Rue General Dufour 24,  1211 Geneva 4, Switzerland  *  E-mail: jonas.latt@gmail.com * *  This program is free software; you can redistribute it and/or *  modify it under the terms of the GNU General Public License *  as published by the Free Software Foundation; either version 2 *  of the License, or (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public  *  License along with this program; if not, write to the Free  *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA  02110-1301, USA.*//** \file * Serializer for 3D multi data -- header file. */#ifndef MULTI_SERIALIZER_3D_H#define MULTI_SERIALIZER_3D_H#include "core/serializer.h"#include "multiDataGeometry3D.h"namespace olb {template<typename T>struct MultiSerializerPolicy3D {    virtual ~MultiSerializerPolicy3D() { }    virtual int getElementSize() const =0;    virtual void serializeElement(int block, int localX, int localY, int localZ, T* buffer) const =0;    virtual MultiDataDistribution3D const& getMultiData() const =0;    virtual bool isAllocated(int block) const =0;};template<typename T>struct MultiUnSerializerPolicy3D {    virtual ~MultiUnSerializerPolicy3D() { }    virtual int getElementSize() const =0;    virtual void unSerializeElement(int block, int localX, int localY, int localZ, T const* buffer) =0;    virtual MultiDataDistribution3D const& getMultiData() const =0;    virtual bool isAllocated(int block) const =0;};template<typename T>class MultiSerializer3D : public DataSerializer<T> {public:    MultiSerializer3D(MultiSerializerPolicy3D<T> const& policy_,                      IndexOrdering::OrderingT ordering_);    MultiSerializer3D(MultiSerializerPolicy3D<T> const& policy_,                      int x0_, int x1_, int y0_, int y1_, int z0_, int z1_,                      IndexOrdering::OrderingT ordering_);    virtual size_t getSize() const;    virtual const T* getNextDataBuffer(size_t& bufferSize) const;    virtual bool isEmpty() const;private:    void computeBufferAlongX(int nextLattice, int nextChunkSize) const;    void computeBufferAlongZ(int nextLattice, int nextChunkSize) const;    void communicateBuffer(int bufferSize, int fromProc, bool isAllocated) const;    void fillBufferWithZeros(int nextChunkSize) const;private:    MultiSerializerPolicy3D<T> const& policy;    IndexOrdering::OrderingT ordering;    int x0, x1, y0, y1, z0, z1;    mutable int iX, iY, iZ;    mutable std::vector<T> buffer;};template<typename T>class MultiUnSerializer3D : public DataUnSerializer<T> {public:    MultiUnSerializer3D(MultiUnSerializerPolicy3D<T>& policy_,                        IndexOrdering::OrderingT ordering_);    MultiUnSerializer3D(MultiUnSerializerPolicy3D<T>& policy_,                        int x0_, int x1_, int y0_, int y1_, int z0_, int z1_,                        IndexOrdering::OrderingT ordering_);    virtual size_t getSize() const;    virtual T* getNextDataBuffer(size_t& bufferSize);    virtual void commitData();    virtual bool isFull() const;private:    void fillBufferAlongX(int nextLattice, int nextChunkSize);    void fillBufferAlongZ(int nextLattice, int nextChunkSize);    void communicateBuffer(int bufferSize, int toBlock, bool isAllocated) const;private:    MultiUnSerializerPolicy3D<T>& policy;    IndexOrdering::OrderingT ordering;    int x0, x1, y0, y1, z0, z1;    mutable int iX, iY, iZ;    mutable std::vector<T> buffer;};}#endif // defined MULTI_SERIALIZER_3D_H

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