📄 multiserializer3d.h
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/* This file is part of the OpenLB library * * Copyright (C) 2007 Jonas Latt * Address: Rue General Dufour 24, 1211 Geneva 4, Switzerland * E-mail: jonas.latt@gmail.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA.*//** \file * Serializer for 3D multi data -- header file. */#ifndef MULTI_SERIALIZER_3D_H#define MULTI_SERIALIZER_3D_H#include "core/serializer.h"#include "multiDataGeometry3D.h"namespace olb {template<typename T>struct MultiSerializerPolicy3D { virtual ~MultiSerializerPolicy3D() { } virtual int getElementSize() const =0; virtual void serializeElement(int block, int localX, int localY, int localZ, T* buffer) const =0; virtual MultiDataDistribution3D const& getMultiData() const =0; virtual bool isAllocated(int block) const =0;};template<typename T>struct MultiUnSerializerPolicy3D { virtual ~MultiUnSerializerPolicy3D() { } virtual int getElementSize() const =0; virtual void unSerializeElement(int block, int localX, int localY, int localZ, T const* buffer) =0; virtual MultiDataDistribution3D const& getMultiData() const =0; virtual bool isAllocated(int block) const =0;};template<typename T>class MultiSerializer3D : public DataSerializer<T> {public: MultiSerializer3D(MultiSerializerPolicy3D<T> const& policy_, IndexOrdering::OrderingT ordering_); MultiSerializer3D(MultiSerializerPolicy3D<T> const& policy_, int x0_, int x1_, int y0_, int y1_, int z0_, int z1_, IndexOrdering::OrderingT ordering_); virtual size_t getSize() const; virtual const T* getNextDataBuffer(size_t& bufferSize) const; virtual bool isEmpty() const;private: void computeBufferAlongX(int nextLattice, int nextChunkSize) const; void computeBufferAlongZ(int nextLattice, int nextChunkSize) const; void communicateBuffer(int bufferSize, int fromProc, bool isAllocated) const; void fillBufferWithZeros(int nextChunkSize) const;private: MultiSerializerPolicy3D<T> const& policy; IndexOrdering::OrderingT ordering; int x0, x1, y0, y1, z0, z1; mutable int iX, iY, iZ; mutable std::vector<T> buffer;};template<typename T>class MultiUnSerializer3D : public DataUnSerializer<T> {public: MultiUnSerializer3D(MultiUnSerializerPolicy3D<T>& policy_, IndexOrdering::OrderingT ordering_); MultiUnSerializer3D(MultiUnSerializerPolicy3D<T>& policy_, int x0_, int x1_, int y0_, int y1_, int z0_, int z1_, IndexOrdering::OrderingT ordering_); virtual size_t getSize() const; virtual T* getNextDataBuffer(size_t& bufferSize); virtual void commitData(); virtual bool isFull() const;private: void fillBufferAlongX(int nextLattice, int nextChunkSize); void fillBufferAlongZ(int nextLattice, int nextChunkSize); void communicateBuffer(int bufferSize, int toBlock, bool isAllocated) const;private: MultiUnSerializerPolicy3D<T>& policy; IndexOrdering::OrderingT ordering; int x0, x1, y0, y1, z0, z1; mutable int iX, iY, iZ; mutable std::vector<T> buffer;};}#endif // defined MULTI_SERIALIZER_3D_H
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