📄 multidatafields3d.h
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/* This file is part of the OpenLB library * * Copyright (C) 2007 Bernd Stahl and Jonas Latt * Address: Battelle Batiment A, Route de Drize 7, 1227 Carouge, Switzerland * E-mail: bernd.stahl@cui.unige.ch * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA.*//** \file * Scalar, vector and tensor fields for 3D data analysis -- header file. */#ifndef MULTI_DATA_FIELDS_3D_H#define MULTI_DATA_FIELDS_3D_H#include <vector>#include "core/olbDebug.h"#include "core/dataFieldBase2D.h"#include "core/dataFieldBase3D.h"#include "core/dataFields2D.h"#include "core/dataFields3D.h"#include "multiDataFieldHandler3D.h"#include "complexGrids/multiBlockStructure/multiSerializer3D.h"namespace olb { template<typename T> class ParallelScalarFieldSerializerPolicy3D;template<typename T> class ParallelScalarFieldUnSerializerPolicy3D;/// Multi-block parallel implementation of scalar, vector and tensor fields for 3D data analysistemplate<typename T>class MultiScalarField3D : public ScalarFieldBase3D<T> {public: MultiScalarField3D(MultiDataDistribution3D const& dataDistribution_); ~MultiScalarField3D(); MultiScalarField3D(MultiScalarField3D<T> const& rhs); MultiScalarField3D<T>& operator=(MultiScalarField3D<T> const& rhs); void swap(MultiScalarField3D<T>& rhs);public: virtual bool isConstructed() const; virtual void construct(); virtual void deConstruct(); virtual void reset(); virtual int getNx() const { return multiDataFieldHandler->getNx(); } virtual int getNy() const { return multiDataFieldHandler->getNy(); } virtual int getNz() const { return multiDataFieldHandler->getNz(); } virtual size_t getSize() const { return (size_t)getNx()*(size_t)getNy()*(size_t)getNz(); } virtual T& get(int iX, int iY, int iZ); virtual T const& get(int iX, int iY, int iZ) const; virtual ScalarField2D<T> const& sliceX(int xVal) const; virtual ScalarField2D<T> const& sliceY(int yVal) const; virtual ScalarField2D<T> const& sliceZ(int zVal) const;public: virtual DataSerializer<T> const& getSerializer(IndexOrdering::OrderingT ordering) const; virtual DataUnSerializer<T>& getUnSerializer(IndexOrdering::OrderingT ordering); virtual DataSerializer<T> const& getSubSerializer ( int x0_, int x1_, int y0_, int y1_, int z0_, int z1_, IndexOrdering::OrderingT ordering ) const; virtual DataUnSerializer<T>& getSubUnSerializer ( int x0_, int x1_, int y0_, int y1_, int z0_, int z1_, IndexOrdering::OrderingT ordering ); virtual T computeReduction(DataReduction<T>& reduction) const; virtual MultiDataDistribution3D getDataDistribution() const; virtual SpatiallyExtendedObject3D* getComponent(int iBlock); virtual SpatiallyExtendedObject3D const* getComponent(int iBlock) const; virtual multiPhysics::MultiPhysicsId getMultiPhysicsId() const;public: MultiDataDistribution3D const& getMultiData() const; std::vector<ScalarField3D<T>*> getScalarFields() { return fields; } const std::vector<ScalarField3D<T>*> getScalarFields() const { return fields; }private: void allocateFields(); void deAllocateFields(); BlockParameters3D const& getParameters(int iParam) const; int getNumBlocks() const;private: MultiDataFieldHandler3D<T>* multiDataFieldHandler; std::vector<ScalarField3D<T>*> fields; mutable int locatedBlock; ///< for optimization, keep the last index found mutable T dummyScalar; bool constructed; mutable MultiSerializer3D<T>* serializer; mutable MultiUnSerializer3D<T>* unSerializer; ParallelScalarFieldSerializerPolicy3D<T> serializerPolicy; ParallelScalarFieldUnSerializerPolicy3D<T> unSerializerPolicy; mutable ScalarField2D<T> xSlice; mutable ScalarField2D<T> ySlice; mutable ScalarField2D<T> zSlice;};template<typename T, int nDim> class ParallelTensorFieldSerializerPolicy3D;template<typename T, int nDim> class ParallelTensorFieldUnSerializerPolicy3D;template<typename T, int nDim>class MultiTensorField3D : public TensorFieldBase3D<T,nDim> {public: typedef T Tensor[nDim];public: MultiTensorField3D(MultiDataDistribution3D const& dataDistribution_); ~MultiTensorField3D(); MultiTensorField3D(MultiTensorField3D<T,nDim> const& rhs); MultiTensorField3D<T,nDim>& operator=(MultiTensorField3D<T,nDim> const& rhs); void swap(MultiTensorField3D<T,nDim>& rhs);public: virtual bool isConstructed() const; virtual void construct(); virtual void deConstruct(); virtual void reset(); virtual int getNx() const { return multiDataFieldHandler->getNx(); } virtual int getNy() const { return multiDataFieldHandler->getNy(); } virtual int getNz() const { return multiDataFieldHandler->getNz(); } virtual Tensor& get(int iX, int iY, int iZ); virtual Tensor const& get(int iX, int iY, int iZ) const; MultiScalarField3D<T> const& extractComponent(int whichDim) const; virtual TensorField2D<T,nDim> const& sliceX(int xVal) const; virtual TensorField2D<T,nDim> const& sliceY(int yVal) const; virtual TensorField2D<T,nDim> const& sliceZ(int zVal) const;public: virtual DataSerializer<T> const& getSerializer(IndexOrdering::OrderingT ordering) const; virtual DataUnSerializer<T>& getUnSerializer(IndexOrdering::OrderingT ordering); virtual DataSerializer<T> const& getSubSerializer ( int x0_, int x1_, int y0_, int y1_, int z0_, int z1_, IndexOrdering::OrderingT ordering ) const; virtual DataUnSerializer<T>& getSubUnSerializer ( int x0_, int x1_, int y0_, int y1_, int z0_, int z1_, IndexOrdering::OrderingT ordering ); virtual MultiDataDistribution3D getDataDistribution() const; virtual SpatiallyExtendedObject3D* getComponent(int iBlock); virtual SpatiallyExtendedObject3D const* getComponent(int iBlock) const; virtual multiPhysics::MultiPhysicsId getMultiPhysicsId() const;public: MultiDataDistribution3D const& getMultiData() const; std::vector<TensorField3D<T,nDim>*> getTensorFields() { return fields; } const std::vector<TensorField3D<T,nDim>*> getTensorFields() const { return fields; }private: void allocateFields(); void deAllocateFields(); void allocateComponents(); void deAllocateComponents(); BlockParameters3D const& getParameters(int iParam) const; int getNumBlocks() const;private: MultiDataFieldHandler3D<T>* multiDataFieldHandler; std::vector<TensorField3D<T,nDim>*> fields; mutable int locatedBlock; ///< for optimization, keep the last index found mutable Tensor dummyTensor; bool constructed; mutable MultiScalarField3D<T> *components[nDim]; mutable MultiSerializer3D<T>* serializer; mutable MultiUnSerializer3D<T>* unSerializer; ParallelTensorFieldSerializerPolicy3D<T,nDim> serializerPolicy; ParallelTensorFieldUnSerializerPolicy3D<T,nDim> unSerializerPolicy; mutable TensorField2D<T,nDim> xSlice; mutable TensorField2D<T,nDim> ySlice; mutable TensorField2D<T,nDim> zSlice;};template<typename T>class ParallelScalarFieldSerializerPolicy3D : public MultiSerializerPolicy3D<T> {public: ParallelScalarFieldSerializerPolicy3D(MultiScalarField3D<T> const& field_); virtual int getElementSize() const; virtual void serializeElement(int block, int localX, int localY, int localZ, T* buffer) const; virtual MultiDataDistribution3D const& getMultiData() const; virtual bool isAllocated(int block) const;private: MultiScalarField3D<T> const& field;};template<typename T>class ParallelScalarFieldUnSerializerPolicy3D : public MultiUnSerializerPolicy3D<T> {public: ParallelScalarFieldUnSerializerPolicy3D(MultiScalarField3D<T>& field_); virtual int getElementSize() const; virtual void unSerializeElement(int block, int localX, int localY, int localZ, T const* buffer); virtual MultiDataDistribution3D const& getMultiData() const; virtual bool isAllocated(int block) const;private: MultiScalarField3D<T>& field;};template<typename T, int nDim>class ParallelTensorFieldSerializerPolicy3D : public MultiSerializerPolicy3D<T> {public: ParallelTensorFieldSerializerPolicy3D(MultiTensorField3D<T,nDim> const& field_); virtual int getElementSize() const; virtual void serializeElement(int block, int localX, int localY, int localZ, T* buffer) const; virtual MultiDataDistribution3D const& getMultiData() const; virtual bool isAllocated(int block) const;private: MultiTensorField3D<T,nDim> const& field;};template<typename T, int nDim>class ParallelTensorFieldUnSerializerPolicy3D : public MultiUnSerializerPolicy3D<T> {public: ParallelTensorFieldUnSerializerPolicy3D(MultiTensorField3D<T,nDim>& field_); virtual int getElementSize() const; virtual void unSerializeElement(int block, int localX, int localY, int localZ, T const* buffer); virtual MultiDataDistribution3D const& getMultiData() const; virtual bool isAllocated(int block) const;private: MultiTensorField3D<T,nDim>& field;};}#endif
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